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HUGE SONIC LEAK Anonymous 04/20/2025 (Sun) 01:33:49 No. 29153
Several early builds of Sega/Sonic games have been found and dumped by Obscure Gamers https://www.obscuregamers.com/threads/og-25-release-sega-macs-saved-data.4501/ This thread will cover some of the discoveries in these builds that I personally find interesting. >There are prototypes of Christian Whitehead's Sonic CD remake which feature both Desert Dazzle and Final Fever >We got the entire source code for Sonic 4 Episode 1 >There's a removed beta cutscene from Sonic 4 Episode 2 that teases what might’ve been planned for Episode 3
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these are some great news!
>>29155 >Sonic 4's Death Egg was powered by the Master Emerald This makes me wish we had gotten Episode 3.
>>29153 Cool
>>29153 >We got the entire source code for Sonic 4 Episode 1 What does this mean for modding? Will it be possible to port it to the Dreamcast now that we have the source code?
>>29153 >>29155 Interesting and unexpected >>29194 It was going to be worked on by Whitehead at SEGA of Australia. They canceled it because they closed SEGA of Australia for unrelated reasons. Kinda crazy to think about, Sonic 4 as a whole could be perceived a lot differently if Episode 3 happened
erm what the deuce?
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Holy schnikes, what a find!
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>>29275 Naw, Sonic 4 would still be derisive even with Whitehead. That's why Sonic Mania happened after all. I wouldn't mind seeing Sonic 4 get a remake if only to tie up the plothole of having Little Planet still being a Death Egg at the end of episode 2. Also, WTF was the purple orb Metal Sonic absorbed?
>>29250 Imagine if someone ports Retro Engine physics to Sonic 4 Episode 1 lol
>>29294 I mean Episode 2 included zones from Episode 1 played as Metal Sonic. A successful episode 3 followed by something like a revised collection of all 3 episodes could have changed things
>>29295 Wouldn't make much of a difference. Still has boostpads and lines of enemies everywhere. The homing attack chains also slow things down. The folly of the game is still in its name. All cause they thought mobile phones were gonna be the future. I still say a remastering/remake could fix the game up though.
>>29297 >Wouldn't make much of a difference. Still has boostpads and lines of enemies everywhere. The homing attack chains also slow things down. Oh I know. I just think it would be funny to have the Mania physics in Sonic 4 Episode 1 Name aside not conveying what it really is, I think Sonic 4 Episode 1 is actually a decent game. If they didn't go with this episodic nonsense and made it a bigger game with more characters, it could have been like an Advance 4 instead
do we have music for desert dazzle
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Christian Whitehead posted a big info dump on the Retro Engine modding server because of the leak.
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>>29439 here's more
>>29441 >Ohshima's time travel comment What is this referring to?
>>29442 Oshima hated the Time Travel cutscene in Sonic CD. He's want to remove but couldn't due to limitations with the Sega CD. He commented some time ago that he'd like to ask the programmer if he could remove the cutscene in the Retro Engine version. Sorry, don't have the screenshot.
>>29442 >"What I really wanted to do was just have this sonic boom, with a flash, and have the level change on you instantly. We just couldn't manage it on the hardware, though, so instead there's that sequence that plays while it's loading. I kept fighting and fighting with the programmers, but they said it just wasn't possible. If Naka was doing the programming, I think it could've been done."
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Sonic 4 Episode 3 Knuckles model
>>29474 There's actual Episode 3 files?
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>>29475 I think only the ones that were present in the teaser
>>29474 Since we have the actual Knuckles model, someone needs to make a fanmade Episode 3.
I forgot that there was a Sonic 4 Episode 1 decompilation anyways https://github.com/WanKerr/Sonic4Episode1 idk how far along it was though
>>30027 far enough for it to run it your browser https://wamwoowam.co.uk/sonic4/
>>30901 That's awesome actually
Never liked Desert Dazzle anyway. It belongs in Sonic 2. Dubious Depths is the real cut zone that needs to be restored to CD.
>>31797 I don't think Whitehead knew anything about Dubious Depths when making the remaster since Sonic Team has shared so little about it. He just knew there was a cut zone and wanted to use that as an opportunity to bring back the cut desert zone from Sonic 2.
>>31839 >>31797 yeah most of the knowledge of dubious depths is extremely recent only after several people pestered majin and ohshima
>>31839 also one thing a lot of people dont know these days is that back then there was split consensus on what r2 actually was. theres a cactus on the little planet map and a lot of people thought r2 was a desert. taxman just took the chance to combine dust hill/sand shower with the presumed CD desert level
>>29153 >Several early builds of Sega/Sonic games the fuck is all this fangame sht
>>32233 Yeah I was hoping for some SA1 and 2 or the original classic games, not Christian Whitehead and Sonic 4 shit.
The Sonic 4 Episode 3 teaser cutscene is cool but I kinda expected more from a "huge" leak


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