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/edg/ - Ecchi Diffusion General Anonymous 04/16/2025 (Wed) 22:50:18 No. 4
>>2956868 hit the drain alongside 4chan /edg/ is the home of 1girl posting. Here, we share AI-generated pics of sexy anime girls and discuss latest advancements in 1girl-related technology. Remember to keep it /e/, as per board rules. If unsure about what you can or cannot post here, consult the sticky thread. > FAQ (check here first) https://rentry.org/edg-faq#general | https://rentry.org/edg-faq#technical > Local UIs WebUI Forge, an A1111 fork optimized for SDXL (faster genning speed on low-mid vram gpus): https://github.com/lllyasviel/stable-diffusion-webui-forge ComfyUI: https://github.com/comfyanonymous/ComfyUI | https://github.com/shiimizu/ComfyUI_smZNodes > Resources and guides Useful links: https://rentry.org/sdg-link | https://rentry.org/rentrysd | https://rentry.org/sd-mashup A1111 Wiki: https://github.com/AUTOMATIC1111/stable-diffusion-webui/wiki/ Tags: https://danbooru.donmai.us/wiki_pages/tag_groups Upscalers: https://openmodeldb.info 4chanX Catbox/NAI prompt userscript: https://rentry.org/hdgcb LoRa training: https://rentry.org/lora_train | https://rentry.org/59xed3 | https://civitai.com/articles?tags=128645 Git-wiki of the technical Stable Diffusion papers: https://codeberg.org/tekakutli/neuralnomicon Animation: https://rentry.org/AnimAnon | https://rentry.org/AnimAnon-Deforum | https://rentry.org/AnimAnon-AnimDiff > LoRA downloads https://rentry.org/ponyxl_loras_n_stuff | https://rentry.org/ponyxl_lora_previews https://rentry.org/illustrious_loras_n_stuff https://rentry.org/trashcollects https://rentry.org/zp7g6 https://rentry.org/hdglorarepo > OP template (old) https://rentry.org/edg-op/edit > /edg/ logo OP: https://files.catbox.moe/uc2ntj.png | Anchor: https://files.catbox.moe/bx1lo2.png (more color schemes in the FAQ Rentry)
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>>899 >Okay, collect the pics then Here >https://mega.nz/folder/63R0QRrK#TghGpJ1iKg_1aRfUB7LFmw Take your time >>902 Yeah, that 3rd pic is kind of impressive on it's own
>>903 Okay, will train it later, now I guess there is no other way than just train extract as lora a little bit to stop it making a slopstation and other shit. There is anyway was simillar style called tencarcyan or something like that in mostly all previous versions
>>903 I like the melty in this image, cool style. >>899 What do you think of this dataset? https://files.catbox.moe/ihl4gm.7z Though it's all Sailor Moon, kek, can't do anything about that, it's something from /b/, but surprisingly high quality despite that. Though if you aren't doing finetune anymore, I guess I'm late. Kinda want it jumbled together with the other styles for mixing. Big LORA would be fine too though, but only if you like the style, otherwise ignore.
>>906 >What do you think of this dataset? I think it's low effort batch slop, there is alot of errors and overall look not really that good. Honestly even pics you attached to the post are better, do you have a decent amount simillar to the first one? >Big LORA would be fine too though When I will finish with extract I will probably drop most of real artists and try as a lora, not sure what to keep atm
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>>906 >I like the melty in this image I also like it, it's a little hard to work with so I can't do really complex compositions or interactions but I think it's great
>>907 >When I will finish with extract I will probably drop most of real artists and try as a lora, not sure what to keep atm Oh boy, I would start with all the artist that doesn't seem to work on your finetune, some examples >https://files.catbox.moe/3if1kf.png >https://files.catbox.moe/ccnhxs.png >https://files.catbox.moe/hnub72.png
>>909 Yeah I see, another good example that I fried it beyond possible to use as a model. Even extract has some anatomy problems with modare https://files.catbox.moe/hnub72.png https://files.catbox.moe/ccnhxs.png https://files.catbox.moe/3if1kf.png Well I will try to save it at least as a lora continued from that extract, it doesn't look that bad with most of the prompts
>>907 The first one you already did, it's aimpressionism :D (stabilized a bit to be less blurry)
>>912 Oh it's aimpressionism, it's a fine mix with something, it is really blurry by default
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>>914 Wait. You saw that one request too? OK that's quite the fuzzy artstyle. Is that the target idea of it or is still a WiP? >>908 Good to see Desert Girl as well.
>>915 Both are finished gens, did a medium effort to salvage the hands because they were not there at all I know it doesn't really look like a forest, perspective is a little wonky as well but I like how they look
>>916 >I know it doesn't really look like a forest It kind of does tho. That forest gives me a sense of Deep Autumn instead of the "Crimson Forest" style of the Backrooms Level of the same name. With her expression makes for a "something strange is in the wind..." type of mistery set-up instead of the magical/liminal of the other pics. >perspective is a little wonky as well For me it looks like she is just outside of the forest, still not sure if she should go forth into the rabbit hole that's around her or stay in the clearing and wait and see if something more happens. >but I like how they look Yep. Good Stuff (TM)
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Forgot about this place again should check back here more often.
>>919 >Forgot about this place Most anons did.
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>>922 Berry cool, can you try this mix >https://files.catbox.moe/r5c93t.png And this specific setting >https://files.catbox.moe/gqd9ti.png
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>>920 The site still feels kinda ass but at least I don't have to worry about how large a characters' breasts are in every post. Also /edg/ moving so fast it almost feels like /slop/ and playing shit so have gens just forget to post.
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>>924 Both lost all the little details on the lines but seem more stable, not a bad trade at all I guess since I can get those back with PS (or at least try to)
>>926 Thats what shitmixes are for, you can always go back to noob for best style transfer compatibility https://files.catbox.moe/pkkly3.png https://files.catbox.moe/qcgas3.png
>>930 Sweet, I'll try it right away
>>931 I don't know which checkpoint is the best for it, but sih works fine with colors, but looks a little too sexy henti, while 102d is desaturated with worse anatomy issues than even base noob, which is something in between, so you probably may need to experiment between them https://files.catbox.moe/6i8nxm.png
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>>932 Seems to work as expected but yeah I need to try it out on different models to see which one is going to give me best results
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>>933 To my surprise, r3mix is winning kek, closest to the finetune style is base noob but I hate using it, is a little too schizo to the point I rather go back to use the finetune instead but r3 offers a nice balance
>>935 >r3 kek, don't try to search for that on the civ, especially results from the bottom Well I see, works almost like noob https://files.catbox.moe/is6y1e.png
>>932 291h is only 40% sih yet still offers great stabilization. Just saying!

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Yuki delivery
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>>944 bonus pic for the stupid result I got when asked the slopmachine for a "fire axe"
>>944 >>945 Nice! The hallways ones hit it really good. It looks that this artstyle, at least it looks for me, works better with something in the background while the previous model (seen at >>289 for example) works better at solo stuff. Good and stylish pics all around tho. Thanks for them more Zakos.
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Can you see which parts are clearly inpainted on each gen? I am going schizo over my own settings yet once again after dealing with some shit I thought it was a one time only while doing these >>944
>>947 >Can you see which parts are clearly inpainted on each gen? I don't think I'm that good at telling the finer details of a gen (or maybe you meant to ask the other -actual- expert anons in the thread?) until I actually start doing them myself. If I do dare a guess, I would say that the final position of the hands (minor/mayor fixes that would explain some of the weirder details still in them) or the shoulder lines begin consistent through the hair. The eyes *maybe* as to make them more similar to one another but other than that all I can say is that I really like how nicely defined the lines are in all of those yet they still have some fuzziness in them. The general setting/theme is also very, very there. Good Stuff (TM) all around.
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>>947 Can't see it bro. I guess on the 3rd image it could be here. Simple (but not _really_ simple) background has a change in pattern. Or that could also happen because of proximity to hair and not because of inpainting. In the other 2 pics I don't even see anything unusual (didn't stare too long).


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