/t/ - Technology

Discussion of Technology

Index Catalog Archive Bottom Refresh
Options
Subject
Message

Max message length: 12000

files

Max file size: 32.00 MB

Total max file size: 50.00 MB

Max files: 5

Supported file types: GIF, JPG, PNG, WebM, OGG, and more

E-mail
Password

(used to delete files and posts)

Misc

Remember to follow the Rules

The backup domains are located at 8chan.se and 8chan.cc. TOR access can be found here, or you can access the TOR portal from the clearnet at Redchannit 3.0.

Uncommon Time Winter Stream

Interboard /christmas/ Event has Begun!
Come celebrate Christmas with us here


8chan.moe is a hobby project with no affiliation whatsoever to the administration of any other "8chan" site, past or present.

You may also be interested in: AI

(784.18 KB 1000x1000 caju_tree_gondola.png)

Censorship-free game server Anonymous 08/24/2021 (Tue) 16:47:11 No. 5237
Is it possible to make a free speech friendly game server (say, Minetest) that is resistant to being shut down by restrictive governments, hosting companies and ICANN. Possibility 1: Anonymity networks. How feasible is it to connect to a game server running on, say, a Tor hidden service? How about a Lokinet SNapp? I2P? Possibility 2: Blockchain domains. These are very straightforward from what I've heard. Cons: only defends against ICANN but not gov or provider. Possibility 3: Peer-to-peer. How hard is this? Cons: no privacy (by default) These possibilities are not necessarily mutually exclusive. E.g. The P2P network could be run over an anon network to improve privacy.
>>5237 >Is it possible to make a free speech friendly game server (say, Minetest) that is resistant to being shut down by restrictive governments, hosting companies and ICANN. Assuming your server is seen as some super-Nazi hangout that multiple governments want shutdown, no. Realistically, if you're not on a watch-list and neither are the players, you're probably fine. >How feasible is it to connect to a game server running on, say, a Tor hidden service? How about a Lokinet SNapp? I2P? Privacy networks are usually terrible for most games due to latency. (Unless you're doing something turn-based where speed doesn't matter.) Each user using a VPN with only 1 server in the middle (most of them) would offer some privacy, but not enough if the government really wants you shut down. >Blockchain domains. <Cons: only defends against ICANN but not gov or provider. It does delay it. Some governments are retarded about catching people on "alt tech", but they'll catch onto you eventually. >Peer-to-peer. <no privacy (by default) If there's no feds involved and no one is on a watchlist, you actually might stand out less and avoid the initial suspicion of wrongdoing in the first place. May or may not be safe in a surveillance state, even if no one is suspected of anything before joining or hosting the server. Your best bet might be to just move the server around different hosts periodically if you're really paranoid about potential takedowns.
how free speech are we talking about here? calling people niggers? openly advocating for pedophilia?
>>5336 yea you're a nigger
>>5237 Just host your own LAN and lay down some long fiber optic runs. Otherwise your best bet is taking a page out of normalnigger books and using a site or chat to keep vps hopping, added bonus of not having to get a domain, just post the ip. I use mullvad while gaming and the latency isn't that bad, if you get a vps in the same datacenter then it might be a negligible cost for masking the ip.
>>5238 Watchlists are just fed hate game bullshit. I was on the no-fly as a kid, flew anyway, learned it was all total BS from that. They also use it to harass dissidents or extrajudicially deprive them of rights.


Forms
Delete
Report
Quick Reply