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Sony goes full third party Anonymous 03/27/2025 (Thu) 18:56:59 Id: 184032 No. 1083321
It's over. Not only are Sony games on PC, they're also on Switch (2?) now (via Namco Bandai). https://www.bandainamcoent.com/games/everybodys-golf-hot-shots https://www.bandainamcoent.com/games/patapon-1-plus-2-replay Do you think they'll even try a PS6 at this point? What other old Sony IPs do you think will be dug up? Ape Escape Trilogy? Wild Arms HD? Gran Turismo PC? Do you expect the Switch 2 direct will confirm Metal Gear Delta for Switch 2 with Ape Escape minigame intact?
>>1193570 >Steam integration on Xbox would undoubtedly be a very good move That means Microsoft will never actually go forward with it, so rest assured.
>>1194228 People who think this is gonna happen don't understand how royalties work. That'd just kill the last reason they still even make Xbox.
>>1083327 SPATS!1!112
>>1083321 Does that everybody's golf include Adam Jenson?
>>1195241 Microsoft wouldn't be missing out on royalties, though. 1. Most people who buy an Xbox system are never going to explore past the Xbox features. When they go to buy games, the Microsoft Store will be right there integrated into the OS. Steam won't be. There's a reason so many normalnigger windows users still use Edge browser. They don't give a fuck, and it's built in. 2. Cross-Buy, if fully exploited, could be huge. "Xbox" games will run better than their Steam counterparts on the Xbox, because they already know the performance impact of the game and can tailor the VM to take the most advantage of the resources - whereas a Steam gaming running in VM will need to have far more overhead allocated to it. So the incentive to buy an Xbox game on the Xbox is already there - but now, what about handhelds? Cross-Buy via the Microsoft Store will ensure that your Xbox games will play on your Xbox Compatible Handheld device along with all of your Steam games - including those with AntiCheat bullshittery that doesn't play well with Linux. If you buy a Steam Deck, you don't have access to Xbox features and Xbox games except what's available through streaming. 3. Royalties are chicken scratch compared to the revenue that Microsoft brings in just keeping it's users locked in the Microsoft ecosystem. Telemetry scraping, targeted advertising, built-in services, integrated Co-Pilot AI, etc. Not to mention the leverage that Microsoft enjoys within the tech space to shape it into profitable ventures for them by being the overwhelmingly dominant OS. Again, I don't expect Linux/SteamOS to start an OS revolution on the PC - but even a 15-20% cut into Microsoft's ecosystem is unacceptable to them. Even if they have to run the entire Xbox division as a loss leader, the Xbox brand is currently too important to their plans to not leverage it as a means to make sure their Ecosystem is the only real game in town for PC.
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>>1237434 >Microsoft wouldn't be missing out on royalties, though They would unless MS is charging Valve for every transaction, so ether Valve would have to take a hit or charge you an Xbox tax. >so many normalnigger windows users still use Edge browser I know literally nobody that uses edge, not even my mom or the QT bartender I'm trying to chat up (wish me luck, niggers) >Cross-Buy, if fully exploited, could be huge Never really did much for my favourite console, the VIta. The secret renaissance of PlayStation everyone let slip by. >"Xbox" games will run better than their Steam counterparts Giving up console optimisations on cost effective hardware with a 7-8 year life cycle would suck, especially so something like Series S. >but now, what about handhelds I'm not sure how relevant PC handhelds really are. Even the Deck only sold like 6 million so far, an overhyped market limited severely by x86. >Royalties are chicken scratch compared to the revenue that Microsoft brings in just keeping it's users locked in the Microsoft ecosystem Cart before the horse, my dude. The whole reason you get someone on locked in the ecosystem is for royalties, subs, peripherals, etc. That's why I think exclusives can't really be live service, on a service or too bloated. You need a varied selection of good games that can break even while just on that one platform and hopefully bait a wide variety of players to buy in, then you're making 30% on anything else they decide to pick up. >Telemetry scraping, targeted advertising, built-in services, integrated Co-Pilot AI, etc. Not to mention the leverage that Microsoft enjoys within the tech space to shape it into profitable ventures for them by being the overwhelmingly dominant OS. Again, I don't expect Linux/SteamOS to start an OS revolution on the PC That's whole reason people want to move to Linux though. Their computer won't fucking go to sleep anymore and Pajeet spyware is spiking task manager and slowing their shit down for no reason. >Even if they have to run the entire Xbox division as a loss leader Always has been because of numerous fuckups.
>>1083321 >>1083332 >The PS5 only has Astrobot, it cannot attract people beyond those who don't want to shell 4 digits on a gaming PC or are just accustomed to play on a PS, why bother? Why can't Sony release multiple games a year? They got like 20 studios at this point.
>>1265558 Same reason MS doesn't release multiple games despite also owning several studios: they don't think its profitable enough and prefer to spend a gorillion dollars on a single high budget game or GAAShit. The art of AA/mid budget projects is lost on them.
>>1083321 >Sony goes full third party I wish this were actually the case. The only games they've bothered to put on PC are the current handful of movie IPs they've focused on for the past decade, and only because PS5 owners aren't buying anything other than Fortnite, CoD, and GTA. Where's Demon's Souls? PS only. Where's Astro Bot? PS only. Where's Uncharted 1-3? PS only. Where's Sly Cooper, inFamous, Tearaway, Gravity Rush, PS1 and PS2 classics, etc? PS only. It's ironic, because Sony was the one throwing a massive fit over Microsoft having "exclusivity" over games and was able to get the FTC and the EU Trade Commission to guarantee PS5 ports of Xbox first-party titles, meanwhile Sony is sitting on a massive fucking horde of exclusives but won't do dick diddly fucking shit about bringing them out. The ones in your OP? That's Bamco handling the publishing and distribution duties, and Sony is STILL blocking Microcock from getting them anyways.
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>>1090433 There has literally never been a worse partner for FromSoftware than Sony themselves. Despite From being one of the earliest Playstation developers that continued to pump out a gorillion exclusives, Sony has done nothing but constantly fuck them and their publishers over time and again. It's only after Demon's Souls, and later Dark Souls, became massive, phenomenal hits with the mainstream that Sony decided that they're actually worth something and are now doing what they can to slowly buy From through Kadokawa.
>>1268919 Speaking of MS exclusivity >Microsoft plans a massive round of layoffs in the Xbox division. >"Managers within Xbox are expecting substantial cuts across the entire group." >Central Europe Distribution will be restructured with closings. https://archive.is/wPnWG https://archive.is/RlNO4 Consoles are dead.
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>>1501135 Home consoles are dad, yeah. Nintendo seems to be doing fine, too bad their fucking cult sure isn't. It really is just a consequence of AAA dying out. Even the yearly release model is dying out being replaced by a single game that's updated for decades that normalniggers consume ad nauseum.
WHERE IS DARK CLOUD 1 AND 2, YOU HACK ASSHOLE DOUCHEBAGS? I KNOW YOU'RE KEEPING THEM LOCKED UP. YOU WON'T LET LEVEL 5 MAKE A SEQUEL
>>1501162 <same ID for over three months Fascinating.
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>>1501274 Don't make me reset my router fagola
>>1501300 Do it, you won't.
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>>1501324 You asked for it!
>>1501326 You should be doing that monthly for security reasons anyway.
>>1501326 Oh, you were the one arguing with me about about whether normal people post here or not. How ya been?
>>1501369 >How ya been? Y-you too!
How come my all of my own posts still display as (you) after my ID randomly changes? Why doesn't the admin just tie ID to what tracks (you)? Why are they separate in the first place?
>>1501436 >Why doesn't the admin just tie ID to what tracks (you)? Why are they separate in the first place? Because then (((You))) would be able to change IDs by just switching browsers, fucking retard.
>>1501431 lol >>1501436 IDs are done by IP address, the (You)s are done by local storage in your browser. Delete your cookies and cache and the (You)s will go away.
>>1501472 Yeah, we wouldn't want to make it easier for people to be anonymous on 8chan, would we?
>>1501678 What's an anonymous?
>>1501472 With the current system my ID changes when I've done nothing and don't want it to change.
>>1083321 Maybe if they made exclusives that were actually good again people would consider it
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Sony doubles down on being third party: Job listing for executive who will play >a critical leadership role in shaping and executing the global commercial strategy for PlayStation Studios software titles across all digital platforms beyond PlayStation hardware, including Steam, Epic Games Store, Xbox, Nintendo, and mobile https://archive.ph/TYofr Xbox part is new. Mobile technically already existed, Wild Arms and Arc the Lad were picked from the graveyard to be whored out for gotcha shit, but I don't think they were under "PlayStation Studios".
>>1608573 Just confirming what we already know None of their modern games are worth a fucking dick though.
>>1083321 >they're also on Switch (2?) now (via Namco Bandai). So just like Dark Souls on the original Switch. Back in 2018.
>>1608955 Dark Souls was a spiritual successor to the Sony IP and not owned by them.
>>1608955 Dark Souls was never a Sony IP
>>1504129 Exclusives only make sense for platform holders to add value to a hardware purchase, Sony has a few cool IPS but they pretty much let most of them die in favor of more terrible horizon zero Dawn garbage and trying to turn everything into "The last of Us" (some long winded overly emotional third person mostly walking game) I don't even want them to make new games I just want them to Port their old catalog to PC, I would love to see this list pop up (especially a lot of the older stuff) Jumping flash 1 and 2 Twisted metal 1, and 2 God of war (original series) Ico and Shadow of the Colossus Killzone Resistance (maybe) Infamous Demon souls / bloodborne Legend of dragoon Ape escape Dark cloud Primal Folklore / folk soul Jeanne d’Arc Gravity Rush Siphon filter Blasto Everybody's golf Omega boost Wild arms Alondra
[Expand Post] Arc the lad (maybe) Crime crackers Motor tune Grand Prix Ore no Shikabane o Koete Yuke (maybe)
>>1608986 >Gravity Rush This is literally the only thing that matters to me. inFamous was cool, but I don't really feel the need to play it again. But Gravity Rush 1 and 2 are absolute must-haves on PC for me.
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Sony to move away from hardware to a "community and engagement based platform" https://archive.is/UPYRC Isn't this the same wording Microsoft used?
>>1649016 >/v/ is slower than /vb/ wew >>>/vb/29610 >Isn't this the same wording Microsoft used? My guess is that it's more corporate speak than actual policy. I honestly don't see Sony giving up a Sony brand hardware device completely. I really don't see MS doing it ether but I especially don't see Sony doing it. If anything it's probably more of a catfishing/poaching scheme wher they where they expand into mobile or PC just enough to try to draw users back into their own physical ecosystems. Like what Nintendo did with Super Mario Run and Pokemon GO, really. It's going to be like >you can access the Playstation digital environment through all these different devices! <but you'll have a much shittier experience unless your on a real Playstation


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