/v/ - Video Games

Vidya Gaems

Index Catalog Archive Bottom Refresh
+
-
Options
Subject
Message

Max message length: 12000

files

Max file size: 32.00 MB

Total max file size: 50.00 MB

Max files: 5

Supported file types: GIF, JPG, PNG, WebM, OGG, and more

E-mail
Password

(used to delete files and posts)

Misc

Remember to follow the Rules

The backup domains are located at 8chan.se and 8chan.cc. TOR access can be found here, or you can access the TOR portal from the clearnet at Redchannit 3.0 (Temporarily Dead).



8chan.moe is a hobby project with no affiliation whatsoever to the administration of any other "8chan" site, past or present.

Reminder that 8chan.se exists, and feel free to check out our friends at: Comics, Anime, Weekly Shonen Jump, /b/ but with /v/ elements, Official 8chan server: mumble.8ch.moe:64738

/vr/ retro video games: Press Start edition Anonymous 04/16/2025 (Wed) 04:39:04 Id: d78cae No. 1093910
Doesn’t seem like there’s an active retro Vidya board so I’ll make a thread here and work from there. This thread is only for systems from the 6th generation and previous and their respective games.
>>1303226 Make me proud.
>>1303633 I've beaten it once. Got almost a million points or slightly over. It was a long time ago. Some fucker on youtube has like 1.2m. I've got a lot of practice needed. Game is tough as fuck, and lots of RNG thrown in. It's been over a decade since I beat it. I'm now and oldfag, and my reflexes aren't what they used to be, but I really want to get it done on video for proof.
(3.87 KB 320x200 bratock.gif)

I guarantee none of you have ever played this.
Anyone ever play Jet Force Gemini? I have these vague memories of shooting bugz heads off in the back of my mind... It was super fun to me but I am not sure if it even holds up. I never got to play it much because it was on some faggots gamecube or something and I only ever got to play it at my moms work when she had to pull overtime after she picked me up from school and in the off chance the faggot kid wasn't there I could use his gamecube. It seemed pretty fucking sick at the time but maybe that is just nostalgia talking.
also presumably the gamecube was using an emulator because the game was for N64.
(33.45 KB 640x480 sddefault (3).jpg)

>>1312111 I played the shit out of that when I was little. Never actually beat it because fuck hunting for all those ship parts but I did get far enough to beat Mizar's first fight. Had a lot of good time with the multiplayer too. Everyone playing Lupus and spamming howl was hilarious for us. Was also fun looking up Vela's skirt.
>>1099560 Any game system that is old enough to be handed a rifle and sent off to die for ZOG is retro. Nintendo DS: 2005, 20 years old PS2: 2000, 25 years old PS3: 2006, 19 years old XBOX: 2001, 24 years old XBOX 360: 2005, 20 years old >>1104488 I am a millennial and I admit that it's retro. My theory on why people don't want to admit it's retro is because that's around the time games started to noticeably decline and the leftist cancer began to creep in. It was around the tail end of the PS3 and 360's lifecycle when the rot became obvious, then gamergate happened around the start of the ps4 era.
(874.63 KB 1920x1080 final-fantasy-vii-tifa-3.jpg)

Gamers really thought this was teh hotness in 1997 couldn't be me ha ha ha.
>>1318868 Still is, wish 3D smut animators would use classic styles models way way more.
>>1318868 We were more interested in Lara Croft. I fapped to a PS1-era Tomb Raider ad in a magazine (it had Lara in a bikini, though I don't remember much else about it).
>>1094041 I completely agree and because of this eventually the 7th gen is going to have to be considered retro at some point in time which is laughably awful in the most obvious of ways. Just imagine in 15-20 years time I guess the 8th gen of consoles will have to also be considered retro in the same way DKC or SMB is retro? Nothing about this seems right at all.
>>1231353 It's only liked because the art and characters are charming, Mail IS Lina Inverse. >>1247149 >pc 88/98 Popful Mail It's bump combat but in 2d, take that as you will. Imo most of Falcom's games are shit, Gurumin is good though
I saw there was someone working on a ps2 recomp tool, any kinda update on that kinda thing? Seems the git was removed. Was looking forward to maybe seeing what i could do with the ps2 jp exclusive gundam games.
I still have a backlog at least 70 games long, and my steam library + old roms is in excess of 500 games, I think I could go the rest of my life without needing any more entertainment product (I still have 20 indie titles and various remakes on my wishlist). Woke games exist in an environment where their older competition still exists, and is far superior in gameplay and design. More and more modders are updating their (graphical/bug) shortcomings, so there is little reason to pay attention to AAA slop.
>>1319190 Was it the one where her shirt was ripped suggestively? I think I fapped to that same ad.
>>1312111 (checked) It's a fun game but god do the controls suck. This was back when console fps games weren't really well developed and rare tried their best but it feels extremely awkward nowdays.
(986.30 KB 1918x1056 BTDP-Orc12.jpg)

So I just beat the Warcraft 2 campaigns (only orcs for the expansion, those last couple missions got fucking tough for my casual RTS brain) for the first time in 20+ years. I never realized just how much WC3 fucks with the ending. Here I am thinking this is a great spot for a theoretical WC reboot, but it's exactly where they fucked it up the first time. >kingdoms across azeroth have to rebuild while also dealing with the warsong and bonechewer clans who were abandoned there by ner'zhul >meanwhile ner'zhul is about to unleash the horde on whichever planet(s) he might open portals to How they fumbled this setup is unforgivable. Ner'zhul goes from big bad of the orcs to disembodied demon puppet entirely offscreen. If they absolutely HAD to use Ner'zhul to start the Scourge, they should have introduced the Burning Legion as a playable faction in WC3, explore them dominating Ner'zhul and the Horde on Argus or wherever, and then kick off the events of WC3. Would have worked so much better than retconning orcs to have been Legion puppets from the beginning, and also explains where the fuck your boss from 2 went without needing to read a mediocre book years after WC3 released. Thanks for reading my rant, time for me to replay WC3 next.
Is Harvester the most violent game ever made? What do you think?
(277.59 KB 1065x1200 Gj8KS5hXgAAoOZJ.jpg)

>>1344757 It's because of the lack of scan lines.
(117.31 KB 320x198 small.jpg)

(48.51 KB 320x198 small indexed.gif)

(20.18 KB 242x224 Terranigma.gif)

>>1345032 That's not fucking it lmao, it's usually >color palette >resolution >art style >too many unique assets Super Nintendo games (usually) ran at 256x224 with 256 colors (indexed to CGRAM from a much larger 15-bit color space). That image is at a higher resolution, and though it actually does fit within 256 colors, you would effectively need the entire CGRAM to picked specifically for that one scene. The art is too pastel for the era, lots of mauve and desert sand and turquoise, this would be a very restrictive palette to work with. Then there's the issue of all the art itself, SNES carts could at most hold 16MB and functionally use around 14 of those. Storage was at an absolute premium, there are way too many unique tiles and little graphical flares in that scene to have been practical. Pic one is scaled down, pic two is with 8-bit color, pic three is an actual game from the era.
>>1345860 Cool. I got you and agree, but also scanlines. Terranigma is a good example. Game is gorgeous.
>>1344757 Old developers were trying to make the most out of what they had, while modern indie developers are just trying to imitate what older developers did, but with more resources and a different mindset in regards to video games.
Firepower 2000 for the SNES is severely underrated. That is all.
About to marathon every single Megaman game from the 1st on the NES, to the X series, to the Zero and ZX series, and then top it off with Legends. Anything I should know about? Any romhacks worth checking out afterward? I'd do the Battle Network Collection, but I don't feel up to it at the moment.
>>1529423 That's gonna take you forever. The Legends games in particular are very long, even if there are only a few. I tried to do this a few years back but gave up after Legends 1, even though I liked it. Just too long to do Tron Bonne and Legends 2 right after. So I just kept with the 2D games, but X5 and especially X6 suck balls, so I gave up. Also, do them in release order, not chronological order. Chronological order is retarded. And don't forget the handheld games. The Game Boy games are good, especially Rockman World 5. The Game Gear game kinda sucks but it's still Mega Man and I still liked it. The two Game Boy Color games are totally overlooked but I thought they were fun. Challenger From the Future on WonderSwan is also very short and easy but pretty cool and more original than some of the other handheld entries. Don't forget the two arcade games. They're pretty cool spinoffs. Mega Man Racing is a fun overlooked kart racer. And Mega Man Powered Up on PSP is maybe the best game in the series. It's a remake of 1 but has so much extra content I doubt you could ever beat it all. I never got to the PSP remake of X yet, though. Someone else will have to comment on that. And while I'm here, I just want to say that Zero is a fag and his shit's all retarded. X is a little bit of a fag, too. Rock Light and Rock Volnutt are cool dudes though. They don't try too hard like their 21st century counterparts.
>>1529423 Dang. That's impressive, anon. I've only beaten one Mega Man game ever, and it's the 2nd one on the Gameboy. I like Mega Man 2 and Mega Man X on the SNES the most, but I can't beat the final boss. The thing about Mega Man is you have to press the fire button each time. Unlike other games like Contra where you can hold down the fire button, it wears out your finger constantly pressing it. Yes I'm old.
>>1529423 The yellow devil is bullshit, just cheese it.
fuck it, I'll post I want to relive part of my childhood by playing (the probable abomination) that is STAR WARS - The Phantom Menace (1999) I originally had it on PSX as a kid, but the PC version is supposedly superior, though dated. What's the best way of going about this given both versions are on the internet archive? The PC version mentions: Ideal for retro gaming, using Windows 95, 98 or Me. It's recommended to use DaemonTools v3.47 on old versions of Windows. Spin up a 98SE virtualbox instance and snag a copy of ye olde daemon tools as mentioned? or would retroarch and improvements render the psx version playable? is there not a singular resource for questions like this?
let's be honest. nobody actually likes retro games. we only play retro games (and early modern games) because modern games are shit. they have no value in and of themselves. we play them because we have nothing else to play.
>>1620968 I like them.
>>1344757 The lighting is off. The scene is combining yellow-toned daylight tiles with purple-toned night scene tiles. It looks like the level designer is at fault here for a poor use of purchased assets made by someone more competent.
>>1529423 Check out Rockman 4 Minus Infinity. It expands the game into having a ton more content, weapon remixes, arena mode, and new stages. It's pretty great imo, dev's a real wiz with romhacks.
Who the fuck thought it was a good idea to have the left stick aim and the right stick move in fatal frame? Is there a single other game that does this?
(103.57 KB 1200x1200 nintendo-nes-four-score.jpg)

>>1529592 It dangerous to go alone, take this.


Forms
Delete
Report
Quick Reply