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Steam Next Fest Anonymous 05/29/2025 (Thu) 23:38:03 Id: a03d42 No. 1416567
Not sure if anyone here is interested in discussing this here and the other thread on half are decent usually but giving it a shot. Steam Next is a Steam event that involves games that have yet to release putting out a demo for the public to try during this short time to promote and garner interest. This is a time to actually https://store.steampowered.com/sale/nextfest_comingsoon The press URL for the June 2025 edition has been leaked so you can get started early. https://store.steampowered.com/sale/nextfest_jun2025_press Do note that some games that showed up in the press preview can end up not releasing anything. Some interesting games that have caught my attention and I am going to try. https://store.steampowered.com/app/3666180/Solitaire_of_Stygian_Shadows/ >Occult solitaire https://store.steampowered.com/app/3743400/Drunken_Rogue_Demo/ >Drunk weeb deckbuilder https://store.steampowered.com/app/3689880/MultiPlanetary_Demo/ >Rachet and Clank low-poly clone https://store.steampowered.com/app/1435720/Shrines_Legacy_Demo/ >16 bit JRPG inspired Will report back once I get to actually play and not stuck bored at work.
>everyone is posting on halfchan traitors
Some games I liked that I haven't seen talked about. >Star Birds Simulink in game form, like many factory games. Packing machines tightly on the surface of a tiny asteroid while making sure none of the transport lines need to cross each other provides a fun challenge. >ReCharge RC: High Voltage My favorite driving/racing game demo of this fest. The driving mechanics are excellent, from drifting and wheelspin to air control using rotational inertia of the wheels. The fish-eye lens effect in first person view provides a very good sensation of speed. >There Are No Orcs A single player version of the Nexus Wars custom map in Starcraft 2. You place down buildings that continuously spawn units, and arrange them to maximize adjacency bonuses. There are a lot of interesting effects and synergies between buildings. The balance seems off between the 4 heroes/factions available in the demo, and weirdly the Brutal+ difficult gives bonuses to the player instead of the enemies, making it less difficult than the Brutal difficulty. >>1467862 be the change you want to see in the world.
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>The Rift 6DoF combat racing, wanted this to at-least be somewhat of a N.Gen Racing spiritual successor but it ain't and it's heavy as hell while looking mediocre so §I'll have to pass, if they do fix the ressource thing and allow proper gamepad control I might reconsider but as it is that's a no, which is a shame because there isn't many game in that niche (pretty much just Skydrift and N.gen Racing). >Lumina: Uprising of Folk Legends 2..5D sidecscrolling action, has that "how to draw anime" feel, if you're from Brasil this is your tax money at work, I really don't wanna hate too much on an obviously amateur project but for now it's very buggy especially controller input (just gave up and used KB binds on gamepad), but yeah that game is buggy as fuck and way too unpolished to bother, it does have some potential but right now it's not being exploited at all. >Tankiro Lowpoly Sekiro but you're a tank, if you're expecting anything remotely as good as that one video you're gonna be disappointed, the concept can work but right now lacks way too much polish to even consider playing. >Touhou ~ Dreams of a Sunflower Yuuka themed Souls clone, it's a bit rough but there's fun to be had, I kinda like the flying mechanic they have going, don't think it needs that much more polish to be worth playing >Unit Down Charge On rails Shooter, pretty decent, not really made for gamepad users though as usual mouse control makes it a bit too easy to aim in that genre, you're stuck on the ground but it clearly is Starfox inspired, not sure about the half PS1 half N64 aesthetic choice (some 2D assets clearly have that slightly blurry N64 feel, but most 3D assets are PS1 styled and some of the 3D stuff looks straight off one of those CG promo stuff for N64) >>1466153 >Jump Ship It does look really cool but unless you get lucky or the dev does a stellar job of making SP not suck ass I'm afraid this is kind of just gonna die due to no players.
>Void Drift Wave AG racer, demo's broken and won't actually play so can't really judge much here, guess the infinite loading screen is trippy. >TEXNOPLAZM FPS with heavy emphasis on melee, kinda like Condemned on steroids, pretty great feel from that one I've gotta say it's even rather easy to pick up compared to other games / mods that try a similar thing but still the skill ceiling is way high and I'll have to get good to get the most out of this one, parrying feels real nice and not unlike V.A. Proxy you can parry pretty much anything given the right circumstances (even a train cart charging at you), pretty polished for a demo, will definitely keep an eye on it. >Junk! Robot building arena fighter, as the demo basically demonstrates almost nothing it's hard to truly judge what's gonna happen when you do actually get the parts to build up your robot but yeah as it stands it feels a bit weird and the time to kill is way too long, but there is potential. >Gurei 2d action side scroller, kind of a boss rush deal where both you and your opponents gets stronger the more boss you defeat, controls are a bit rigid for what it wants to be, pretty neat otherwise, you can really feel the difficulty increase but the demo only 3 out of 9 bosses so it's hard to gauge just how the rest is gonna go. >AI-deal-Rays ZoE style 3d maneuvering combat, it looks really good and it definitely has some good fanservice thrown in but I pretty much have no idea of what's happening / what I'm doing when playing this, it kinda just throws you into a battle (and the first time playing everything is in JP so extra unhelpful (the demo restarts once you switch language in the options and the menus are mostly in english so that's not too bad), maybe it's because the controller support is only preliminary but it doesn't seem like I can do everything I should be able to, the audio balancing is terrible so be warned that some sound effects will rip your eardrums if you don't expect it in that demo, if it can fix those few things I can see a really great game behind all that (though sadly doesn't feel as fluid as the combat from ZoE from the little that felt I had intentionally done during the time I played)
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>>1468038 >There Are No Orcs >"Human" faction is entirely composed of Orcs Also I wish this was less RNG focused. An actual recreation of Nexus Wars would have been fine by me.
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>>1468530 forgot the videos Also yeah apparently AI-Deal-Rays has a full video tutorial, that's entirely in JP so I basically don't understand anything more.
>>1468534 I wasn't too bothered by the building RNG, since it's the same system that was used by Cute Defense, and it also allows for some of the more crazy buildings to be added to the game. For example, 1 windmill surrounded by 8 philosophy buildings would generate 40 gold every 6.7 seconds and only cost 200 upfront. So if buildings were unlimited every game would start with build orders like that. The relic RNG on the other hand is pretty bad, mainly because the relics are not balanced at all. The relic that gives gold generation to empty tiles and the relic that makes stables spawn swordmen as well as knights while also giving 3 free stables feel particularly overtuned, while many relic feel almost like dead weight.
These three games i might buy when it comes out. >Touhou ~ Dreams of a Sunflower https://store.steampowered.com/app/2929660/Touhou__Dreams_of_a_Sunflower/ autistic touhou soul-like game. Not bad,looks like jank but no bug found in my playthrough so far. >SSR Wives: The Murder Of My Winter Crush https://store.steampowered.com/app/2880000/SSR_Wives_The_Murder_Of_My_Winter_Crush/ PS1 slient hill clone. the pretty fun but has many gamebreaking bug I just bricked my save file only by overwriting save file.the game is pretty jank. >House of Necrosis https://store.steampowered.com/app/2005870/House_of_Necrosis/ look like original RE1 clone but it's really rogue-like dungeon crawler that has RE1 aesthetic.Perfect autist simulator I has much fun with this game.
Game 16 is Nexus: FPV Drone FPS. Steam Description: >Nexus is a high-speed FPV shooter where you pilot a combat drone through intense aerial missions. Master real flight mechanics while blasting through procedural missions. Customise your build, upgrade your base, and push deeper into enemy territory with each run. Play and learn to fly real drones Drone sim. I played on realistic which required a controller. This takes some getting used to, and you will probably complain at first. Once you start getting used to it though, I can see the potential. It had a time trial mode and roguelike mode depending on what you liked more. I never got the movement down perfectly, but there were moments where I had it figured out and had some crazy precision flying and it felt pretty good until I inevitably lost control again. Weapons all felt ok as well. Game 17 is Attack on Steel. Steam Description: >This is a mecha combat shooting game that auto-aiming, flying, and unique weapon abilities, as well as the ability to destroy parts Gundam Battle Operation 2 mixed with a Hero shooter and Armored Core. No customization as you just pick a hero mech and play. Only 1 vs 1 on a tiny arena although you can play against AI. This has the foundation with all the features required to a be a game I like, but the demo as of right now feels lacking. Hopefully the dev can polish it up more, as I wasn't a big fan of what I played despite this being the type of vidya I usually enjoy.
Game 18 is Age of Warbots. Steam Description: >The demo for the tactical battle simulator involving cool transforming warbots! Pick your army of shape-shifting droids and command them towards a glorious victory! Build your own warbots in the unit editor and go into battle with them! One part puzzle/platformer and then another part mech battle. Controls were fugged and barely functional at times, and the handling of the vehicles wasn't great either. Units shot through walls which I assume wasn't intentional. It had a unit creator which was neat, but the game needs a lot of work before I'd call it good. Too buggy and janky to make me want to play more so I had a short playtime with this one. Game 19 is Market Garden. Steam description: >MARKET GARDEN lets you relive the golden era of WW2 shooters, bringing classic, old-school FPS action back to its roots. Experience the epic airborne operation MARKET GARDEN in a game that pays tribute both to the genre’s finest moments and the real historical events WW2 shooter with low poly visuals. I have a few complaints as soon as it started, losing even a single block of health will bloody up your screen and will persist until you heal which annoyed me. Another thing is how your character positions his weapon when near an object, he will move it to position around whatever is nearby so you think aiming would snap over the object dynamically or something but it doesn't. I would have been ok if the game at least allowed you to blindfire over the top like it appears initially but again it doesn't allow that, as the gun will always snap back to the default position when firing before moving around again which makes it annoying. Getting shot while aiming also sometimes causes your ADS to glitch the fuck out instead of just bounce your aim around like you would expect. Shooting and such was fine, but most of the level design was pretty linear. Visuals were alright but the post processing effects kind of hurt my eyes after a bit. Game 20 is Whisper Mountain Outbreak. Steam Description: >Escape room meets co-op zombie shooter. The year is 1998, and an ancient curse has been unleashed, trapping everyone on Mount Bisik. Alone or with a team of 2-4 players, you must explore, find clues, figure out a way to escape...and survive the horror Isometric RE outbreak for 4 players. Go in and loot then complete your mission and escape. Then head to your base to upgrade and store your loot. Surprisingly good looking and fun to play. It seems balanced with co-op in mind though, but I was able to complete it solo. It also does the "body type" thing in character customization if that is an issue for anyone.
Game 21 is Mage & Monsters II. Steam Description: >Recruit a hero to lead your army, and use spells while they fight for you. Mage & Monsters 2 is an active auto battler, where you choose to either enhance the strength of your hero, reinforce the might of your army, or increase the power of your spells Choose a Hero and army, then upgrade it in an autobattler type of game. You also get spells which you can actively use in battle, but you never order or command any units. Pretty entertaining game. I like how you can choose how to invest in your soldiers/spells/hero, as it adds more replay ability to it. I saw some fags on the steam forum lamenting the lack of a progression system in case that is a problem for people who like that. Game 22 is Rogue Eclipse. Steam Description: >Jump in, drift across the stars and blast your way through swarms of starfighters, merciless armadas and vanquish a malevolent evil that spans the cosmos in this epic spaceflight action shooter for the new age! Arabian/middle eastern themed space fighter game. It was a bit disorienting at first (as a lot of space fighter games can be), but the arcadey controls were easy to pick up on. I really like the theme for the ship designs in this as it wasn't a style I've seen much of for space settings. Boss fights were cool with missilie and bullet spam flying all over, though it wasn't always easy immediately tell where you needed to hit the bigger ships to damage them. Only complaint I had was to due with the roguelike rewards being pretty bland. Minuscule buffs are boring. Yeah they add up after a while, but it just feels lame when they could have added more impactful rewards to vary things up. I enjoyed it overall, and would gladly accidentally space ship of peace Malak into another boss after losing track of where it was while holding the boosters for far too long.
>Mina the Hollower The gameplay is nice, and the titular character is cute. However, the artstyle leaves much to be desired. It's difficult to determine depth. >Ninja Gaiden: Ragebound I've never played a Ninja Gaiden game before, but the gameplay seems okay. How you play as the main character is a little contrived, and it's difficult to tell whether some things are from ESL on the creators' part or streamerbait. >SSR Wives It looks really cool, but it crashes constantly. The controls could be tightened. I felt a little taken aback when every other playable character was basically a soyjak but the chuddie default character looks like what I imagine to be the creator instead of chudjak. I hope it's improved. >No, I'm Not a Human The graphics have improved drastically since the previous demo, but unless there's more randomization, I don't think the main game will be much to write home about. >Phantom Squad The artstyle is really bad, but the game plays like SWAT but topdown and can be played with friends. I think it would be fun for a gamenight.
Game 23 is Nonentity Galaxy. Steam Description: >Nonentity Galaxy is a strategy game featuring starship combat, roguelike gameplay, and dark humor. You will play as a corporate investigator dealing with various factions and figures, upholding company interests while scraping together a chance to survive… or perhaps, a shred of dignity A nice looking roguelike spaceship management and autobattler kind of game. Combat is pretty simple, but you can do things like use a support power or focus fire on certain targets. I had fun with it when I was playing/customizing my fleet, and not reading the book's worth of dialogue that is constantly going on and on. Not saying the plot, writing, or characters are awful, just that many conversations go on too long and I just started spamming skip for what felt like half a minute or more at points. Definitely feels like a game I would probably burn a good amount of time in when I have a bit more patience though. Game 24 is Space Saga. Steam Description: >For centuries, the mysterious depths of space, full of secrets, have awakened in each of us the desire for exploration. In SPACE SAGA, you can fulfill your dream of becoming a real space explorer and embark on an exciting adventure, laden with peril and enigma This one looked a lot better than it actually was. Demo was timed, and the countdown starts during the very long loading screen which made me laugh. The game has no tutorial whatsoever, and I don't know if it was bugged or something, but I kept being constantly spawnraped by NPC ships at the starting station. Very buggy as well. Add in the under 20 FPS and I fucked off pretty quickly. The dev should have held off on a demo until it was in a better state.
Sorry, bad OP only coming back now to share some stuff that is still up because I forgot I made this thread, sue me, but yeah, I tried quite a bit more. I played more than what I am giving my opinion on but I don't want to do much repeating of stuff already posted here for some of the stuff I posted but I agree with the opinions posted. Really sad though Forastero never got out to demo status, hope they make the next fest. There was another Japanese game I hoped to get out a demo and they didn't. >Multiplanetary Played exactly how I thought it was going to in the OP, but with a lot more jank and rail grinding to get to some areas. Needs a lot of work, can't really recommend. >>1462310 Honestly I see it but I wouldn't really say they are really that except for the perspective and the physics and etc. are very different. >Outrider Mako I think it can be great but I bounced really hard off the idea of the red slime off for the arrow hits and etc. and it feels really bad when I feel like the combat has potential and the tools for that alone is hard to come by and the fact you would have to be grinding to be fully prepared. Art and music is as amazing as I thought. >>1465455 I really think it should've been a roguelite, but understandable it wants to set itself apart from the rest of the pack. I think everything else is already really good. >Artis Impact : Meiji Spa Demo Apparently a side story to the main game, still hoping the area makes it in the final product. Really not bad for being not real time and influenced by Nier and Chinese. No real farming possible, but a lot of different ways to raise stats, you kind of go through events and have a bunch of time to kill in between 12 days to get rid of rogue AI while at a hot springs inn as the femMC. Very interesting story and etc. The full game could be interesting. Wishlisted. >Quartet Similar to Shrine's Legacy but less puzzling and better story presentation and etc. Still not that sold but I have it wishlisted to see how the final game turns out. >Ratatan My biggest disappointment this fest. They took what made Patapon great and changed it for the worse. Roguelike elements weren't even my issue, it was stuff like the rhythm for some reason being off with enemies having really short telegraphing and not having enough health. I dunno how they can fix this without going back to the drawing board. I actually sadly had to unwishlist it. >Herdling Really interesting game about trying to herd some type of yak animal as some kid who finds them in the city and tries to get back into the mountains. They need some work to make the controls better but it is somewhat comfy and intersting with puzzle and navigation elements. Not really sold though, so didn't wishlist but worth trying. >Under the Island Typical kid arrives with another kid and finds a big adventure but the story is written pretty well. Zelda like with some other elements pulled in. Really wish the demo let you fight a boss, but it is pretty solid. Wishlisted but might not buy. Still have some games and threads on half to browse through to find games since I have been busy. Make sure to remember you can play games after the demo is taken down if you downloaded it. Most of the time, you can just do it by going to the game files and executing the exe file there to start it up. I usually take up to a month after the fest playing stuff I missed.
>>1461144 >BALL X PIT I dont play many Next Fest games but saw this in the devolver stream and decided to try it out I really like the idea of a Vampire Survuvors-Breakout crossover, though like you said the base building is really tacked on Also in comparison to VS the OST is just kinda meh, which will hamper my willingness to play it a bit. But at least I can just mute the OST and put on the VS obe I suppose
>>1479356 I can't find an exact example but the combat music in BXP reminded me a LOT of one of the generic background themes from Totally Spies.
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Last one for the road >Brebeman Lane shooter (think Tempest) meets Rythm game (though not in traditional way) Pretty neat concept, good fun, unique artstyle, I kinda like that
Since there are only 91 posts, I'll post it here instead of baking a new bread. The Next Fest for October 13-20 has had its press page leaked, so we can get a peek at a few of the notable demos we can download already https://store.steampowered.com/sale/nextfest_oct25_press/ Some have demos are already up on the store, so just use this to see what comes out before its officially time. I haven't finished searching the list so I don't know what people are hyped for, but tag anything that looks interesting!
>>1823675 Goddamn, sifting through the list before the great kusoge filter is active and effective is horrible. I do wonder if it's actually already trying to filter based on what people with journo access do? >but tag anything that looks interesting! I've got a few games in mind already, will post once I'm done sifting.
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>>1823675 This is for the 13th right? Well I'll go through the list and pick and stream a bunch of titles like I have before. Can't believe this is my 4th time doing this now.
Well here's a bunch of stuff that interests me in one way or another. https://store.steampowered.com/app/1820000/Homura_Hime/ https://store.steampowered.com/app/2313700/Constance/ https://store.steampowered.com/app/2991310/Eternal_Palace_Sakura/ https://store.steampowered.com/app/3072510/NeverAwake_FLASHBACK/ https://store.steampowered.com/app/3894600/Saga_of_Yurina/ https://store.steampowered.com/app/3897100/Sniperbot_The_Hype_Game/ https://store.steampowered.com/app/2154070/INDUSTRIA_2/ https://store.steampowered.com/app/2789640/Souls_of_Chronos_Gaiden/ https://store.steampowered.com/app/1920290/Barkour/ https://store.steampowered.com/app/3737620/MarisaReturnTheBook/ https://store.steampowered.com/app/3837380/Majogami/ https://store.steampowered.com/app/3283860/REPEATER/ https://store.steampowered.com/app/3435360/Bullet_Coven/ https://store.steampowered.com/app/3196320/KOnjie/ https://store.steampowered.com/app/2954080/Painted_In_Blood/ https://store.steampowered.com/app/2445980/GRebels/ https://store.steampowered.com/app/1568010/Crescent_Overload/ https://store.steampowered.com/app/2618150/BIRDCAGE_Dryad_Ecophene_Module_Object/ https://store.steampowered.com/app/3980700/Wrack_Remake_Demo/ https://store.steampowered.com/app/3186310/FUR_Squadron_Phoenix_Demo/ https://store.steampowered.com/app/3891060/Into_the_Dataswarm/ https://store.steampowered.com/app/3237970/Bubsy_4D/ https://store.steampowered.com/app/3714430/SURANGAMA/ https://store.steampowered.com/app/2446760/YASUKE_A_Lost_Descendant/ https://store.steampowered.com/app/4000130/HELL_THUG_Demo/ https://store.steampowered.com/app/3972200/Fantasy_Maiden_WarsDREAM_OF_THE_STRAY_DREAMERDemo/ https://store.steampowered.com/app/2892620/Fatal_Claw_Demo/ https://store.steampowered.com/app/3824840/Nezori/ https://store.steampowered.com/app/1973760/Shell_Soldier/ https://store.steampowered.com/app/1977200/Rebel_Engine/ https://store.steampowered.com/app/2879980/ZAKO_NO_AHIRU/ https://store.steampowered.com/app/3795440/Paper_Wars_Demo/ https://store.steampowered.com/app/3973060/NEUROXUS/ https://store.steampowered.com/app/3732180/UltraGirl_Alters_Demo/ https://store.steampowered.com/app/3724410/Directorate_Novitiate_Demo/ https://store.steampowered.com/app/3722780/Love_Blades_and_Run_Demo/ https://store.steampowered.com/app/3715770/Oh_Robot_Legendary_Mechanic/ https://store.steampowered.com/app/3846250/Kotama_and_Academy_Citadel_Demo/ https://store.steampowered.com/app/3733640/Smokkehed_Free_Demo/ https://store.steampowered.com/app/3807500/Zortch_2/
>>1828318 I hope Industria 2 is better than the first. The duo spent five years working on it before running out of time and money, what they shipped was like a prototype of the game they actually wanted to make. It's why the game was only 3 hours long. It's why the game had so few enemies and weapons. It's why the game's awful ending is a massive exposition dump. Industria 2 needs to be more than a longer version of the first, because the gameplay was awkward as hell and the gunplay was simply not good. For a game trying to be Half-Life 2, having movement that bad was not acceptable. And get rid of the Bioshock influence goddamn, I don't want to listen to audio recordings and scrounge around for bullets like a hobo
>make blind man simulator >game has graphics Seems lazy to me.
>>1828318 Thanks for sharing, Painted in Blood especially looks cool.
>>1827874 >Goddamn, sifting through the list before the great kusoge filter is active and effective is horrible. >I do wonder if it's actually already trying to filter based on what people with journo access do? Considering how formulaic the press url is I'd bet they intentionally make it easy to find so that they can start the filter early, no matter what the intro blurb says about keeping it hidden. There is usually significantly less Eroge up top in the real launch list compared to the press one, for example. October Next-Fests seem to be kinda cursed however, this year is still better than the one last October which was filled to the brim with broken prototypes but there doesn't seem to be much of anything that both draws attention and also wasn't something I was already aware of/following either. Though the Great Filter not being active yet + me looking through the list without loggin in might be making it hard to find things, too.
>>1829752 lol Though all sports are gay like that now >Super slowmo camera with 100000000x shitter speed with over 90000000 pp density >Referee still has the final decision and constantly goes against reality due to bribes and corporate interests Got to love our cyberpunk dystopia!
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>>1823675 Tried Relooted. Its an afro-futuristic game that follows a band of politically motivated thieves who steal artifacts that are meant to be "reclaimed." The actual gameplay consists of practicing, planning, and coordinating elements of the heist, combining some minor platforming with optimizing one's path to avoid the alarm's detection, or to at least escape before capture. Most interestingly, it also seems to be in part an educational game, since it has segments or shares information about real persons and cultures whose hypothetical remains are being kept by muesums or private collectors in-game. The gameplay itself isn't very exciting, and the interpersonal stories of the characters in this heist haven't been detailed, but it seems bog standard as well. I can't imagine the game finding a big audience since it can't decide whether it wants to be an interactive educational experience or a platformer. I wouldn't recommend unless you have a niche interest in the specific politics surrounding it.
>>1828318 Nice list! Some of my pics so far https://store.steampowered.com/app/3947020/Its_Time_To_Meet_God_Demo/ https://store.steampowered.com/app/3902710/One_Rotten_Oath/ https://store.steampowered.com/app/3795730/Until_the_End_Demo/ https://store.steampowered.com/app/3271010/Tearscape_Demo/ https://store.steampowered.com/app/3315060/Ledgerbound/ https://store.steampowered.com/app/3964480/Sunny_Shores_Demo/ https://store.steampowered.com/app/1589060/VAPORPUNK/ https://store.steampowered.com/app/2158550/BIRDCAGE/ https://store.steampowered.com/app/3966010/Soul_Demon_Hunters/ https://store.steampowered.com/app/3339490/C4_Classical_Caliber_Combat_Contest/ https://store.steampowered.com/app/3921400/Virtuoso_GP_Race__On/ https://store.steampowered.com/app/2991310/Eternal_Palace_Sakura/ https://store.steampowered.com/app/3534130/Glitchers/ https://store.steampowered.com/app/3971280/FRENETIKA/ https://store.steampowered.com/app/3509400/A_Heavy_Morning/ https://store.steampowered.com/app/3928280/Vital_Shell_Demo_Disc/ (my favorite of the bunch I think) https://store.steampowered.com/app/3898950/Keys_of_Fury_Demo/ https://store.steampowered.com/app/3419690/Chicken_Run_Eggstraction/ https://store.steampowered.com/app/3649950/Bside/ https://store.steampowered.com/app/4097870/RUST_MOON_Demo/ https://store.steampowered.com/app/3457940/FUNKYHEART/ https://store.steampowered.com/app/3875810/Seedrun/ https://store.steampowered.com/app/3818500/Ultra_Damage/ Looking forward to whatever gems everyone else finds
>>1827874 What do you mean the "great kusoge filter" I'm waiting until the actual nextfest starts before looking, personally. Have enough going on right now as-is and I can clear time better to look through these things that way.
>>1832762 The list of games and the changing feature widget start out with every game that joined given equal weight and as the fest continious they'll get sorted around depending on how steam thinks people reacted to them. So after the first day or two the asset flips/obviously broken stuff won't be visible unless you go looking for them.
>>1832725 >https://store.steampowered.com/app/3947020/Its_Time_To_Meet_God_Demo/ If you're a fan of the "took all the drugs" aesthetic there's also https://store.steampowered.com/app/2878580/Key_Fairy/ >>1832762 >What do you mean the "great kusoge filter" Steam basically forces games with low attention levels down the list, so generally it means you're gonna have seen everything worth seeing without going through all of it, but if you come before steam has enough data to do it you get the raw unfiltered shower of sewage and have to dig through all of it to see everything worth seeing.
>>1828318 Anything that has a demo I'll take a look at and stream sometime in the next few days.
>>1832725 >In A Heavy Morning, you will play as a young girl battling with her own mind. Your only objective? Get out of bed and get to work on time. >Women in the morning struggling to get out of bed. >Men put on a sigma track and focus on it.
Short heads up, Heroes of Might and Magic Olden Era and Mechanicus 2 have demos up.
>>1839621 >99 titles, plus 20+ more that haven't released their demos yet but probably will tomorrow. This... is gonna take me a bit to shift through. Last time I did this I had 60 titles, now I have double.
>The Anno 117 demo from Ubishit is 93.99 gb, has a 1 hour playtime and has Denuvo. >>1828318 Fox games https://store.steampowered.com/app/3938850/Escape_The_Cradle/ This one is from the Living with Little Sister dev. It's not tagged as lewd but will probably be added later. https://store.steampowered.com/app/3845600/Living_with_a_Little_Fox_Girl/ I'll list my games later after the streams. I've finally gotten all of them collected.


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