Sorry, bad OP only coming back now to share some stuff that is still up because I forgot I made this thread, sue me, but yeah, I tried quite a bit more. I played more than what I am giving my opinion on but I don't want to do much repeating of stuff already posted here for some of the stuff I posted but I agree with the opinions posted. Really sad though Forastero never got out to demo status, hope they make the next fest. There was another Japanese game I hoped to get out a demo and they didn't.
>Multiplanetary
Played exactly how I thought it was going to in the OP, but with a lot more jank and rail grinding to get to some areas. Needs a lot of work, can't really recommend.
>>1462310
Honestly I see it but I wouldn't really say they are really that except for the perspective and the physics and etc. are very different.
>Outrider Mako
I think it can be great but I bounced really hard off the idea of the red slime off for the arrow hits and etc. and it feels really bad when I feel like the combat has potential and the tools for that alone is hard to come by and the fact you would have to be grinding to be fully prepared. Art and music is as amazing as I thought.
>>1465455
I really think it should've been a roguelite, but understandable it wants to set itself apart from the rest of the pack. I think everything else is already really good.
>Artis Impact : Meiji Spa Demo
Apparently a side story to the main game, still hoping the area makes it in the final product. Really not bad for being not real time and influenced by Nier and Chinese. No real farming possible, but a lot of different ways to raise stats, you kind of go through events and have a bunch of time to kill in between 12 days to get rid of rogue AI while at a hot springs inn as the femMC. Very interesting story and etc. The full game could be interesting. Wishlisted.
>Quartet
Similar to Shrine's Legacy but less puzzling and better story presentation and etc. Still not that sold but I have it wishlisted to see how the final game turns out.
>Ratatan
My biggest disappointment this fest. They took what made Patapon great and changed it for the worse. Roguelike elements weren't even my issue, it was stuff like the rhythm for some reason being off with enemies having really short telegraphing and not having enough health. I dunno how they can fix this without going back to the drawing board. I actually sadly had to unwishlist it.
>Herdling
Really interesting game about trying to herd some type of yak animal as some kid who finds them in the city and tries to get back into the mountains. They need some work to make the controls better but it is somewhat comfy and intersting with puzzle and navigation elements. Not really sold though, so didn't wishlist but worth trying.
>Under the Island
Typical kid arrives with another kid and finds a big adventure but the story is written pretty well. Zelda like with some other elements pulled in. Really wish the demo let you fight a boss, but it is pretty solid. Wishlisted but might not buy.
Still have some games and threads on half to browse through to find games since I have been busy. Make sure to remember you can play games after the demo is taken down if you downloaded it. Most of the time, you can just do it by going to the game files and executing the exe file there to start it up. I usually take up to a month after the fest playing stuff I missed.