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Metroid Thread - Metroid Prime 4: Nintendo Switch 2 Edition Edition Anonymous 04/17/2025 (Thu) 00:06:41 Id: 97c850 No. 1104740
What are your hopes, dreams, expectations, reservations, etc.? Is it possible to live up to the hype? Will we finally be able to pilot Samus's ship? Why is Sylux such a jobber? Why are there vaginas everywhere on Viewros? <Latest gameplay trailers: https://www.youtube.com/watch?v=b53LOjS2R4U https://www.youtube.com/watch?v=9W9xes7BZto
>>1104740 I hope the game isn't shit and isn't just being sent out by Nintendo to die so they won't have to ever bother with Prime again. I hate Nintendo. If it turns out to be fun, though, I'll be pleasantly surprised.
I didn't like that seems to open with a setpiece level like MP3.
>>1104740 >Why are there vaginas everywhere on Viewros? wut? >>1104783 I think it'll be good. I have no hopes for a Prime 5 either way though. I think Nintendo wants Metroid to go the way of F-Zero.
They cucked out in Metroid Dread by not having her be in a bikini for 100%ing the game. This franchise has no merit now.
>>1104870 >He doesn't know Here's a few, and there's also a boss called Cervix Carvex.
>>1104740 The Switch 2 version’s box art is hideous. Did it really need all those disclaimers? They could have been more subtle about the Switch 2 version upgrade not being on the cart. I’m just going to buy the Switch version. I hope it doesn’t run like complete ass.
>>1105048 Oh shit, I can't believe we're going to see the return of THE BABY
>>1105108 I wonder if people will be able to access the Switch 2 features on the Switch 1 version on Ryujinx.
I hope the psychic shit doesn't slow down the gameplay too bad. I just want Super Metroid Maker at this point tho
>>1105163 imagine we get prime 4 hack without having to wait for a switch 2 emulator? that would be nice.
I think it looks interesting enough. I'm not insanely into MP as a whole, but it might do well
I want platinum to make a metroid stylish game
>>1105529 I just want a Metroid game that takes place in a city. The 'empty planet' aesthetic is getting boring. There don't need to be people, I just want to run down an alley and then kick down a door.
>>1105108 >>1105163 Guys, there IS no Switch 1 version. Switch 2 Enhanced games are Switch 1 games with the Switch 2 upgrade on the card.
>>1105048 This is gonna be the best Metroid ever!
>>1105048 >there are dicks on alien >metroid is based on alien >"lets add pussies"
>>1104740 I don't have high hopes for 4, none of what they've shown so far looks like they learned anything from Prime 3's mistakes. <no beam switching, just shitty non-customizable beam stack <fotm gimmicks that trivialize combat instead of cool weapons <little to no dynamic lighting, because baked-in gay shaders take top priority <logbook entries are an afterthought <snapped together set pieces instead of good level design <the Federation grunts got teleported with you, so it's almost guaranteed there will be another action movie set piece with them, or some faggot radioing Samus exposition and the next waypoint for retards
>>1106648 Yes. >>1106845 <no beam switching, just shitty non-customizable beam stack Yeah, this was a big mistake.
>>1104783 There's that one guy that's completely adamant that Metroid Prime 5 is already in development and is planning to hit in 2027, don't know what his track record is though.
>>1105652 Pretty sure it’s the opposite. The Switch 2 version is just the Switch one cartridge but it comes with a download code for the upgrade. That’s what all those dumb disclaimers on the Switch 2 version’s box are for. Nintendo are doing the same with the supposed switch 2 copies of BotW and Kirby. They’re really trying to kill physical copies.
>>1107657 No, they clarified it. It's a switch 2 cart.
>>1107706 Interesting. I was originally just going to get the Switch 1 version and buy the upgrade separately once I get a Switch 2. I may actually wait until I own a switch 2 before playing this then.
>>1106845 <little to no dynamic lighting, because baked-in gay shaders take top priority Baked lighting is objectively superior to dynamic lighting for most applications, just look at how well Mirror's Edge STILL holds up even to this day. While it is a shame that Prime 1 Remastered got rid of dynamic lighting for beam shots, the baked lighting it uses for everything else makes the game look fantastic, especially for a Switch game. While I too would like if they did bring back the dynamic beam lighting, you can't say that Prime 4 doesn't look great graphically, and that's all thanks to baked lighting.
>>1107657 No, there is no download code. It's ON the cartrage. https://archive.ph/u8yrt >>1107706 Always include a source.
>>1107732 I will buy the Switch 1 version and the upgrade separately just because the box of the Switch 2 version sucks lmao
>>1115749 True post
>>1120490 >I will buy the Switch 1 version and the upgrade separately Do you know how to read?
>>1104740 I'm honestly expecting something akin to Metroid Prime 3: >more railroaded level design with a focus on "exciting" sequences/setpieces >central gimmick (hypermode in mp3, physic powers in mp4) will be underwhelming but heavily relied upon >possibly leaning too far into spoken dialogue/cinematics than I think is appropriate for a Metroid game Overall a fun game to play through once or twice but with a lot of fat that makes replaying it tedious.
>>1104740 I mostly hope that it doesn't suck
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>>1115749 It's hollow without it though. It's absence is painfully obvious in Prime 3, especially when you're going through the Phazon Metroid lab in Skytown, which is intended to be atmospheric, but falls flat without environmental interaction. Prime Remastered just looks like every fan made UE5 remake that relies on blind nostalgia from people who haven't looked at the original in the past 10 years. Bake in all the shaders and particle effects you want, but you can't pretend it's a good substitute for the dynamic lighting. It's a videogame, not a postcard.
>>1122461 >It's hollow without it though. It's really not. Dynamic lighting was cool, but Prime Remastered still looks great without it.
>>1105048 They're really being this unsubtle about it? Lol.
>>1122461 Did people complain about this on release? All that I remember seeing regarding the remake was some bullshit about the doors.
>>1137886 No going back now. :) >>1137913 >Did people complain about this on release? All that I remember seeing regarding the remake was some bullshit about the doors. Yeah, they did. The doors just got more coverage by the media.
>>1106845 >no beam switching, just shitty non-customizable beam stack Do we have confirmation regarding this or are you just extrapolating from the lack of beam switching shown? It's worth noting that what we've seen is basically all early game, so it's entirely possible that beam switching will be a thing.
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I'm hyped as fuck still I really want to see more of sylux and how they're going to develop him
>>1104783 It looks like TRANSFORMERS or something. Generic slop. 12 year old me would have hated it, I don't play metroid for gay bionicles robot autism.
>>1137913 The lack of dynamic lighting was really obnoxious as they left the light levels too dark in lots of areas and not being able to pop off a shot to see made navigation more difficult.
>>1142019 Just extrapolating for now, but the purple Power Beam and this HUD element on the bottom left doesn't make me confident that they're bringing beams back.
>>1104740 It saddens me somewhat that Federation Force's colossal failure might mean Metroid never gets new spinoffs again. That'd be sad if so.
I hope it's not 'Metroid Prime for people new to Metroid Prime' basically. Good to hear that everything is on the cart and I don't have to download an upgrade DLC. >>1171854 Prime Pinball kept me entertained way longer than a pinball game should.
>>1171854 I liked Hunters before niggers started spamming the imp at close range with their aiming sensitivity maxed out, ruining the meta.
>>1171854 I'd actually be okay with the entire series dying :)
>>1169051 There probably won't be any beams, since there aren't any colored doors either. The beam will upgrade as you upgrade your suit, but you won't be able to switch between different beams.
nobody is going to talk about the horrifying powers this breed of metroid has? digging into someone or something and mutating the host into some superpowered metroid monster is pretty fucking terrifying, if this game happens after Super it'll make the Super Metroid look like MGS going from Sahelanthropus to Metal Gear TX-55 >Timeline goes: >Metroid cloning >Dude phazon metroid mutants <Hypermutation metroid superweapons >SR388 dinosaurs >Metroid cloning ft. low budget mochtroid >Metroid cloning ft. ice resistant metroids >Metroid cloning ft. SR388 dinosaurs >you know what? just clone Samus Aran instead
>>1172007 Hunters was awesome. There are some really incredible multiplayer maps in that game, really underrated in that aspect. That was me btw, I always picked Trace. They should have made that weapon worse or more limited somehow. It is way too strong and the game was more fun without it, I agree. Didn't realize that until later
Whats with the negativity? I think it looks really good, one of the few new games I am looking forward to really
>>1104740 >What are your hopes, dreams, expectations, reservations, etc.? That emulation at playable framerates comes within the first year of the console's release.
>>1178243 what do you think anon? Will MP4 have multiplayer too?
>>1106845 >no beam switching, just shitty non-customizable beam stack I never played other MP games than Wii's MP3, and I thought it was great game, so I guess it could be non issue for players like me who haven't grown or had chance to play the other games
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Obviously Prime4 is happening. But what do we think of Metroid6? Can we assume it's in development?
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>>1171854 > I'm not gonna cry over not getting Metroid Pinball: Switch 2 Edition A port/upgrade pack of the game? That might have been somewhat unexciting. But Metroid Pinball 2? A sequel. That would have been rad as fuck.
>>1169051 Trying to think of what they'd put on the other D-Pad buttons if not beams. The psychic powers could be a good candidate.
>>1181155 Next year is Metroid's 40th anniversary, so there's a chance Metroid 6 could release in 2026 if Nintendo gives a fuck about the anniversary.
Sucks this will likely be the last Nintendo game I'll have access to for quite some time. Unfortunately after all the recent fiascos I don't see myself buying a switch 2, I'm guessing it'll be another 5 years or so before we get a quality switch 2 emulator if ever.
>>1182776 What are you talking about anon? Games are going to become more expensive, whether nintendo succeeds on it or not. It's not ideal, but it's what it is, I'd say just buy switch 2 because the hardware alone is cool (there's much stronger, non-flimsy connected between switch and joycons, it doesn't feel as flimsy when holding on hands because the rails are gone and replaced by strong magnets). I bought oled couple weeks ago just to check if my og jailbroken switch's nintendo account can still be used for online play/if I have access to eshop, and it can. I've recently been playing salmon run on splatoon 3 that I recently bought , and my god I don't think I've had so much fun in gaming in long time. It might not be new game, but it's defo a game I can keep playing of switch 2 (assuming it will run), now is that a good argument if there's no upgrade for that game probably not, but I'm saying sometimes these decisions are emotional. You connect with a game you like, pour hundreds on hours on it, you know it's your game, then that choice of console or whatever you bought was worth it (psp for only mgs pw, ps3 only for gt5). Am I thrilled that the launch title will be mario kart when I haven't owned mario kart game since wii era (and didn't like it there either) no of course not, but I'm gonna do it and force myself, because it's still better than ubislop tranny zelda on switch. It's not launch title but afaik metroid for switch 2 is coming soon-ish after launch and while it's not switch 2 exclusive that's a nice game on that nice sweet switch 2 hardware. Switch 2 will be the coolest gaming hardware you'll have in long time, because of those magnets alone. Unless you're diehard PC or some other console's gamer I don't see why not buy switch 2, it's going to be better gaming experience that Deck 1, and Deck 2 might luckily come next year, but even that's not a guarantee to be any better experience even if the hardware is better, because Switch 2 just might have the right gimmicks going for it, even if it looks very much like Switch 1.
>>1183430 Not supporting nintendo after they personally came to my house and put a gun to my head. Sorry, but not sorry.
>>1104740 The psychic gimmick doesn't seem it'll be a mind-blowing gameplay feature, based off of what we've seen so far. Still,I have a good feeling about it. >>1181155 I believe Metroid 6 will be announced a little bit after Prime 4 comes out.
>>1121892 That's my hope with games in general. >>1179564 If only Hiroyuki would bring back his 4chan pass cash cow.
>>1104740 This is what Metroid Prime 4 looks like to me. Autistic robot shit for babies. I do not want to play it.
>>1185505 must've been someone else. nintendo's ninjas? you don't see them until it's too late.
>>1106845 ><little to no dynamic lighting, because baked-in gay shaders take top priority Not seeing how this is an issue for a game like Metroid Prime.
None of the prime games have dynamic lightng since theyre not shadowcasting lights. The earlier games had more advanced lighting than the later ones though, it had moving light sources in the environment, like quake, half life 1, and half life 2 pre-patch
>>1190807 that's a strange definition. might as well say it's not dynamic lighting unless there are at least 4 bounces. why draw a line exactly at "casts shadows" and no earlier or later?
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>>1190807 It was really disappointing in the Prime remaster how when I charge my shot I don't see any glow around me when I'm close to the walls. It just makes me sad, that was part of the game's aesthetic.
The telekinesis gimmick is gay as fuck.
>>1199243 Dual stick controls trade away the immediacy of gadget swapping and are pretty irrelevant if you're comfortable with gyro controlss...
>>1199243 Because Nintendo didn't care enough.
>>1199243 It was surprising that Prime got a remaster. Like >>1202922 says, Nintendo doesn't care.
>>1189434 Trying to diss Bionicle, are we..?
>>1105108 >Did it really need all those disclaimers? Considering people still ran around posting made up information about the stuff they might have needed more. Or just said fuck it and had none.
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>>1144262 >two mockroids behind sylux >position hints to varia suit shouders it's goddamn dark samus riding his ass i'm telling you man i love me some good metroid bread
I wonder if this overexposure of female gonads theme is going to cause samus to snap like she did with motherly themes in super and other m. as of now she snapped at mommy issues and daddy issues, she seems pretty OK with sexuality.
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>>1207868 At least bionicle knows what it is
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oh shit niggers tuuuuuuuuuuuuuuuuuuuuuubes
>>1218983 What's embarrassing is women think you actually play these games for the story and characters
>>1195848 Maybe you're a zoomer but that is the industry standard definition. Doom 3 was a big deal when it came out because it had dynamic lighting. Cant remember for sure but i think far cry 1 had it too. It was the ray tracing kind of hype at the time. Games have had moving lightsources since the mid 90s, 1996 with quake 1 & 2 and half life. I think it was in quake that rockets fired from your rocket launcher had a moving light source, but it was not dynamic. Half life 2 famously only had static lighting at release. It didnt get dynamic lighting until episode 2 (valve made a big deal of it at the time), which was backported into the hl2 orange box version on xbox, bit didnt get backported into pc hl2 until several years later 2010 or 11 or 12. There is not a single gamecube game with dynamic lighting, that shit was a high end pc gpu feature in 2004. Stalker 2 (2024) has ray tracing but no dynamic lighting. So it actually looks worse than stalker 1 (2007) in many scenes. Only static light sources cast shadows in stalker 2. So your flashlight is a non dynamic 1990s tech light source. There are also no muzzle flashes, in stalker 1 each shit fired caused a dynamic shadow casting light, very immersive. Watch https://youtu.be/ddG56sXrstw https://youtu.be/RCKnYj1HRuE Its called dynamic because the lighting/shadowing is dynamically calculated on the fly rather than just a simple "if in proximity to light source then brighten pixel"
>>1198533 >>1195848 >might as well say it's not dynamic lighting unless there are at least 4 bounces. No, because dynamic lighting doesnt require any bounces and typically havent had any bounces because raytracing wasnt used in games before nvidia started pushing it in 2018 with specialized hardware and software making it viable. I dont think shadows cast by dynamic lightingt are calculated with raytracing, they are simpler "fake" shadows
>>1105048 Looks like me down there ngl
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Samus Abs
>>1218983 The top 6 panels are pre-rendered cgi, which is the worst thing about this game so far.
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Discussing this game is a nightmare on 4chan because those retards do nothing but spam porn and instigate console wars. >hey guys, can we discuss the new metroid >SHUT THE FUCK UP, I WANNA TALK ABOUT REMODELING SAMUS' SHITHOLE >OMG LET'S TALK ABOUT HOW MUCH MONEY IT'LL MAKE NINTENDO, SNOYS BTFO The place gives me a headache.
>>1250846 >bolts Since when is Samus an Astartes?
>>1355051 You're preaching to the choir, why do you think this site even exists?
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>>1189434 Funny that you mention Bionicle. When I got the collectors edition of Metroid dread, my family remarked Samus looks link one. And I can see it, especially with the movie versions. A humanoid looking mostly robotic, but with visible muscle and glowing highlights. Now that I'm thinking about it, Metroid and Bionicle have a lot of simulaties: >Collectables that are ancient artefacts that grand new powers just hidden around the place >Said collectables can only be used by the chosen one(s) >Fetch quest of said collectables occasionally gets reset for contrived reasons >Highly advanced technology that looks like magic, but also primitive stuff like history carved in stone walls and spears >Changes of armor, both updates, and design changes that aren't explained (varia looks different almost every game) >Main character(s) have to fight local wildlife before facing the actual enemy >Main character(s) arrive years after the conflict started >Main villain used to be an high ranking figure on the good side before just deciding to defect inspired by previous bad guys. This happens before the start of the first chapter of the story. >The place the story takes place in gets completely destroyed beyond repair at the end >A chapter where the main hero(es) get poisoned, destroying their minds, but also giving them more power. The poison get removed and their biology just gets reset with no traced left of the corruption and the power that came with it, despite big visible changes while the corruption was active. (Prime 3, Hordika arc) >Origin story gets explained in a later chapter
>>1189434 it honestly does, lets hope they keep the same gameplay philosophy as MP games and limit the changes to the aesthetics
>>1106648 wasn't the original H.R Giger aesthetic pretty much all about things like that?


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