>>1512379
NTA but thank you for mentioning the name of the game, I'm not the biggest racing vidya player but I thought I'd download the demo and give it a try. Played about 30 minutes so far and it's pretty enjoyable. The visual style is nice, I like how it is kept relatively simple yet still colorful, so things aren't too overwhelming on the eyes when you really start getting fast. So far my favorite track is Skylight (?) Treetops, being able to drive on the walls of that tube is fun.
I've played for about 30 minutes total, and while one could certainly argue that is not enough time to learn how to play a game, I still do find the steering/drifting to be unforgiving. If you don't drift at the right time, you will hit the walls and you will incur a point penalty, pretty much guaranteed. Each vehicle does have different stats, so this could also be because I chose to use the bike which has less handling. Maybe when I try out one of the cars the steering won't feel as difficult. This is clearly the point of the game, so it is not a criticism.
I also found a glitch on one stage, the city one with all the sharp turns. If you hit a mine and explode, you could be respawned onto the track right on top of another mine, which makes you explode again before you can even move.
>Her name is Tempo and she is the mascot of Project Turboblast
While the pic you posted does look like a screenshot, for a moment I wondered if it was edited in some way, but after looking at the Steam page and playing the game I quickly saw that her butt really is that big, and its plastered over a multitude of billboards around the tracks. The dev certainly has some specific priorities. He isn't afraid to retweet fanart either, and has said that he doesn't mind if people make NSFW of Tempo. At first I thought he might be a furry, because sometimes they have curvy OCs they like to put into games they develop, but it seems like he just likes robot girls and huge butts.