>>1251021
Hopefully we find a way to separate from each other, but still work together to attain a new future. Toby did say he hoped you could be friends with everyone someday, that should include Kris. However, the road to get there is going to be really fucking complicated.
>>1252077
>choosing what he wants
You're still controlling Kris even if you think you're choosing what they would want. There isn't a magical number of 'Kris choices' that make Kris decide you're cool and not rip you out, ultimately they still take out the soul to do things on their own because ultimately, no matter what you choose or what your intentions are, you are controlling them. They are not free.
I just can't see Kris going along with the way things are, even if they happen to think that the player is good and cares for their autonomy... while said player is pulling their strings.
>playing wingman for him and susie.
Kris brings up the library to Susie when they're figuring out where to do their project, after Noelle asked them to bring her there. You could argue otherwise, but that doesn't seem to be someone currently romantically interested in Susie when they're helping out a friend with a crush on her.
>not forcing him to hug a caricature of his brother.
No doubt Kris' opinion of him isn't incredibly (or: Susie-level) high considering that strange connection (among other ones) and the fact that they've only known him for two days, but it's not as bad as you think. Kris can refuse hugs when they want to (seen when trying to hug the dummy a second time in Chapter 2) and considers Ralsei to be a friend (friends, plural, presumably brought up by Kris in the fight against Spamton NEO). They can even "kiss" the dummy (choosing to take a bite out of its clothes), meaning they're comfortable enough to joke around like that.
>buuuut realistically it'll probably just be "you could've stopped playing at any moment, but you didnt so this is all your fault!" like he did with the halloween hack.
You seem to be forgetting the part in his official, original game where the happiest ending is achieved by the player playing the game, long enough to figure out the requirements for true pacifist. He's moved on from the hack, any returning themes will be properly developed. This is the same hack that considered running away from the Remember Me's to be the moral option, though it was never advertised to the player, meanwhile Undertale has the ACT and MERCY buttons show up as soon as you enter a battle.
>>1253143
>This is why I hope Kris is the Knight
Genuine question, why do you think Kris specifically has to be the Knight instead of just being A knight (someone who has made a fountain)? Either way, they're risking ending the world, in the second case they even make their first fountain after getting an entire lecture on why it's a bad idea.
>>1254606
>Kris is the creation of a mentally ill darkner*
Go on...
>who went nuts due to its inherently conflicting nature.
I find this idea and Knife Knight to be cool, in theory. In reality, I think it would come out of nowhere. More of a feeling, but if a Darkner with an inherently conflicting nature was going to be a main character, it would have been hinted at with greater emphasis on the Rabbicks, Poppups or Virovirokuns, annoying at least or harmful at most. Seems like a missed opportunity for foreshadowing.