/v/ - Video Games

Vidya Gaems

Index Catalog Archive Bottom Refresh
+
-
Options
Subject
Message

Max message length: 12000

files

Max file size: 32.00 MB

Total max file size: 50.00 MB

Max files: 5

Supported file types: GIF, JPG, PNG, WebM, OGG, and more

E-mail
Password

(used to delete files and posts)

Misc

Remember to follow the Rules

The backup domains are located at 8chan.se and 8chan.cc. TOR access can be found here, or you can access the TOR portal from the clearnet at Redchannit 3.0 (Temporarily Dead).

Ghost Screen
Hilda Anniversary Marathon


8chan.moe is a hobby project with no affiliation whatsoever to the administration of any other "8chan" site, past or present.

Reminder that 8chan.se exists, and feel free to check out our friends at: Comics, Anime, Weekly Shonen Jump, /b/ but with /v/ elements, Official 8chan server: mumble.8ch.moe:64738

RTS/Strategy thread Anonymous 08/13/2025 (Wed) 03:18:15 Id: 048226 No. 1652839
AAAAAAAAAAAAAAAAHHHHHHHHHHHHHH Edition The last thread is auto saging and Dawn of War: Definitive Edition comes out in two days so I thought I'd make a new thread. They've released a dev diary on the changes made. Obvious ones are x64 bit engine but also all the campaigns are unified now. The mod menu still exists and from the Unification Discord, they are hoping to move the mod to this new edition in two weeks or so. No word on Ultimate Apocalypse yet.
>>1652839 Also relic listened to the community and re-released the trailer with the original audio. That AAAAAAAHHHHHHH is iconic. https://www.youtube.com/watch?v=2HiUectTy9Y
>>1652839 If Relic drop the ball again on what should be an easy win, I'm done with them. If it does go well, I'm curious what other minor fixes might find their way into this. >they are hoping to move the mod to this new edition in two weeks or so I hope it actually improves things. I'm hesitantly hopeful to an extent. >>1652840 >AAAAAAAHHHHHHH is iconic Sly Marbo sounds in the distance. Seriously though, there are a good amount of voice lines I would say classify as iconic in the DoW games. Although given the quality of the voice acting and dialogue lines, I'm not that surprised.
(48.91 KB 340x390 it's magical.webm)

>>1652839 They also intend to maintain mod versions for both OG and Definitive Edition.
(32.06 KB 931x410 Untitled.png)

Has anyone seen the steam reviews for Broken Arrow? Devs released a 1.0.9 patch for the game the other day and it's only a balance patch that took a month. For a heavily multiplayer focused game like this, there's no surrender option, there's not option to stop people from leaving which tanks your ELO, they're still banning people cheat in single player skirmishes and no replay function when you lose a map. Also still no saves in singleplayer. It's... comedic at this point. As you can see, the community heavily bombed the game because this is not what they wanted.
>>1654821 It really is a shame when devs put out games that clearly needed far more time in development. >>1652839 Less than an hour before it opens up for sale. I will be watching the reviews to see how this goes.
Reminder singleplayer RTS is best RTS. Gookclick get the fuck out.
>>1656446 Unification devs posted pic related on their shitscord. Now some random bits from the reviews I've read: >most mods need updates to work with DE so expect to wait a bit for them (although some players reported getting some mods working now) >skirmish is limited to Soulstorm so you can't play skirmish using the older games if you disliked Soulstorm changes/additions >upscaled shit + new models generally look better with a few exceptions >unit icons look bad >new camera and zoom level is an improvement but some think it doesn't go far enough >discounted to $18 if you owned the old version on steam, but $30 if you don't which has some people upset about the pricing >discount only lasts until the 28th of this month >pathfinding is improved >not much new content beyond the visual update and some smaller fixes + QoL stuff >cursor drift issues >minor stutter issues >fps issues (disabling vsync and shadows seems to fix it for some) >crashing for some people, runs flawlessly for others >multiplayer lobby features lacking and seems to have more frequent crashing issues in multiplayer >older performance issues/bugs still exist but some are saying performance is improved for them (compared to the old games) so I'm seeing conflicting reports >some fags want achievements for the campaigns as it is currently lacking
I was very hyped for d.o.r.f., but what the fuck are these new 3D sprites? Why did they had to ruin it? The gameplay still looks great, but I feel very let down.
>>1656956 Was that the Command and Conquer-esque game they announced at Summer Gays Fest two years ago? I remember being a bit interested in it, then forgot the name.
>>1656994 >Summer Gays Fest I have no idea what that is. >>1656956 What's the problem with them? They seem to fit in, and they obviously were going for big vehicles with TS/RA2 aesthetics. They even used the construction sfx from TS. And it's probably nostalgia, but I love the 3D block bars.
>>1656994 Tempest Rising?
>>1652839 Played for a little bit. >Units seem balanced around Soulstorm expansion. >But you can't use flying units when in Dark Crusade. >Sometimes mechs or units will get stuck for some reason. Attack move works most of the time. >All the voice lines are still there, graphics have been beefed up so reflective surfaces like the golden aquila or a guardsman bayonet stand out more. >Sometime projectiles like rockets miss for some reason. I think this bug existed in the original game. Might be a hardware thing. >Game didn't crash or have graphical bugs. All in all, a solid remaster. Just gonna wait for Unification now.
>>1657480 >Units seem balanced around Soulstorm expansion Skirmish is built off Soulstorm's skirmish mode. Not shocked if they used that as a baseline for everything else. >I think this bug existed in the original game It did. >Game didn't crash or have graphical bugs Good to hear. If you get a chance, try the multiplayer as I read it crashes more often and I wanted someone to confirm that for me. >All in all, a solid remaster Assuming it sells well enough, I wonder if Relic will support it with expansions again similar to how Age of Empires 2 DE is still getting content.
<THIS IS THE JUDGEMENT OF THE RIGHTEOUS, SCUM >The patient hunter~ gets the prey~ <We return from exile >Shatter the sky!!!
>>1657562 WITNESS YOUR DOOM!!!
(764.89 KB 2255x2854 How 2 WAAAGH!.jpg)

>>1657562 >>1657858 ORKZ ORKZ ORKZ ORKZ ORKZ!
Oh, right, what does this HD remaster entail for faction mods? will this start a resurgence?
BRUTHA I AM PINNED ERE
(6.58 MB 640x360 Bold Brathas.mp4)

>>1659797 IT IS THA BAAAAAAANNNNNEEEBLAAAAAAADDDEEEEEEE
>>1659797 >>1659973 That's DoW2 you stupid fucking cunt ITS FUCKING SUCKS!!!!!
>>1652839 I'm not mad about DE. The fact that it supports x64 does make it worth it for me, especially since it cost me around $5, as I already owned all the games. Although I do have to say a bit lazy, they didn't retouch the models. Eagerly waiting for the mods to do the transition, Really want to play UA without all the crashing. Also, how do you add new flags and badges to the new version? Always hated the base color schemes. I have a ton of those if anyone is interested.
>>1660985 > how do you add new flags and badges to the new version? Someone has to make the Angry Marines.
>>1661100 >paint jobs >icons anon... YOU ABSOLUTE GOD DAMN NIGGERFAGGOT see https://www.moddb.com/mods/angry-marines
(1.17 MB 877x489 fye8i8bu6by31.png)

>>1660985 >the BLINDING light of the shining gold
(512.00 KB 1920x1080 Dawn of War 4.jpg)

Dawn of War 4 just got announced at Gamescom Made by King Art Games (The Dwarves and Iron Harvest) and being published by Deep Silver. The game looks alright, the marketing material looks like soy infused anal sewage completely missing any kind of grimdark vibe to it. Some gameplay features >AdMech, Space Marines, Orks and Nekrons as base factions >Base building and all that entails including bunkers and defensive positions >Cover system from CoH/DoW2 none of that bubble cancer from 3 >Resources and Points consist of Requisition and Power >Singular Popcap that goes up to 300 >All units fight in melee with sync animations and if they're not tanky they will drop super fast >Decals on terrain from basic gunfire alone along with some destructible environment >Vehicles and buildings are way bigger and closer to scale than previous games It looks alright, I hope it's fun and that the Krauts at Kings Art can deliver. 40K might as well be dead though, holy shit, that marketing is ass. https://store.steampowered.com/app/2272360/Warhammer_40000_Dawn_of_War_IV/
>>1675557 Forgot to add 3vs3 max in skirmish/multiplayer and around 70 Campaign missions.
>>1675557 >Deep Silver RUINED
>>1675557 >Total War/Hammer-style UI If they're really going to this route, INCREASE THE SCALE OF THE BATTLEFIELD! That's what fans of Ultimate Apocalypse and Unification of DOW1 and Codex Edition did with DOW2. MORE UNITS! BIGGER BATTLEFIELDS! NONE OF THAT ASSFAGGOTS MOBA SHIT FROM DOW3!
(5.94 KB 180x149 Sobconcern.jpg)

>>1675557 >Made by the Iron Harvest devs. Oh no... Iron Harvest was kinda clunky once you started using multiple mechs and units on the field. This makes me think they're going to have the same problem as Broken Arrow and Terminator Defiance where Infantry start of as a decent unit but then get shredded if not in cover. That kinda gameplay was like CoH 2 and was not fun.
>>1675557 but we're already getting an admec vs crons game. wheres my chaos and eldar?
(161.51 KB 386x265 Damn not found.png)

>>1675836 >getting We're getting a sequel to the first one, but they are throwing Deep Rock Galactic into the mix as well.
>>1652839 update with open-source changes based on TheSuperHackers build could get somethings with deepseek's help, mostly under tentative changes in Articles https://www.nexusmods.com/cncgenerals/mods/1094
>>1695257 Just tried it. Pretty good so far even if I am pretty rusty. Only minor complaints were to do with some visual/animation bugs. The one major complaint I had would do with the fact it crashes somewhat frequently. About 1 in 3 or 4 games will crash.
>>1675725 CoH did it as well and it's fun Pressing reinforce constantly isn't a fun mechanic either, it gets fucking insane when playing IG in the original game as well. >>1695257 >>1708926 Any word on fixing the game logic to get 60 FPS?
>>1708972 >it gets fucking insane when playing IG in the original game as well Yeah watching your guardsmen pile eat an AoE nuke of some kind is always tiring when you know you have to go and spam replace their numbers and weapons again. I tended to be more conservative with them due to wanting to avoid that which really doesn't match the intended playstyle. >Any word on fixing the game logic to get 60 FPS? I stopped playing Generals a while ago so no idea as I haven't kept up to date. I'll have to go look through the modder shitscords later to see how it is coming along or if any have mentioned it.
(63.60 KB 550x397 AK47S FOR EVERYONE.jpg)

>>1709487 >I stopped playing Generals a while ago so no idea as I haven't kept up to date. Still installed though right? RIGHT? >I'll have to go look through the modder shitscords later to see how it is coming along or if any have mentioned it. I'd be eternally grateful anon, I just want to see my Flame tanks burning a horde of mudslimes at 60 FPS Watching a Zone Trooper blob rape every building in range at 60 FPS would be pretty cool as well.
I missed this sheer chaos. https://files.catbox.moe/elbkt5.mp4
>>1721287 I hate jxr. Fuck it.
(536.00 KB 1920x1080 Imperial Guard.jpg)

>>1721287 Playing IG and Orks is pure insanity Just throwing meat to the enemies in desperation is a viable tactic and I fucking love it.
>>1708972 Just right click reinforcements. It'll auto reinforce the squad back to full strength as long as you have the resources.
>>1721792 Are you serious?
>>1721902 It'll auto reinforce until the squad is full and then disables itself forcing you to right click it again to reactivate it. Better than clicking a billion times i guess
>>1722248 There's also a global toggle for all currently active auto-reinforcements
>>1722248 I had no fucking idea, all these years just mashing R.... >>1722718 What's the hotkey?
>>1722854 >>1722248 >Doesn't fill the queue >Just automatically adds one reinforcement after the firsts finished Mostly useless, alright for quickly reinforcing idle defensive units I guess.
>>1723096 >>1722718 >>1722854 Nevermind, it's eternally fucking useful, especially during combat, thanks a bunch anon!
(2.34 MB 1366x1536 1661074391353.png)

(529.15 KB 1280x1024 1637848239083.jpg)

(1.90 MB 1191x664 1645589027814.png)

(1.42 MB 956x720 flustered deedo.png)

>>1724653 YOU THINK THIS IS FUNNY?!
>>1724653 In an alternate timeline, the Warcraft series died after Warcraft 3 and it remained as a cult classic, fondly beloved for decades on. Unfortunately the gay world we live in let it get tarnished by modern Blizzshit. Man, what a great game and what a shame its franchise became.
(97.67 KB 700x731 1429755428022.jpg)

>>1724653 I AM GOING TO FUCKING LOSE MY SHIT!
>>1675725 I like the inf being that squishy in Broken Arrow, it contrasts with Warno quite nicely.
>>1725619 Lurk for 10 years
>>1654821 the phase design is retarded and is probably killing the game A normal ticket system would have made the game much more worth while also maps are too large for player count
>>1721583 >be super human death machine >betray mankind for power >get stun locked by normal dudes with grenade launchers
>>1675557 I don't get that GW is working with CA, and don't see the opportunity to make a TW: 40K It looks like they took UI and ideas from TW and tried to mix it with traditional RTS 98% chance it sucks like TW Warhammer
>>1727426 That's likely CAs next game >>1727452 lol >>1727423 2000000 dudes with grenade launchers using their brothers at arms with lasrifles as meatshields for bolters. Humanity
>Command and Conquer's 30th Anniversary >EA of course doing fucking nothing and the community picks up the slack What CnC game/mods you guys playing right now? And fuck, I feel old.
>>1737233 That's September 26th anon
(1.62 MB 1920x1080 uxCzEeh.png)

(652.54 KB 320x240 Kane dance.gif)

>>1737265 >>1737261 KANE LIVES!!!


Forms
Delete
Report
Quick Reply