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Giantess, same size, female,etc

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Vore Games 5 Anonymous 07/19/2025 (Sat) 00:25:34 No. 78903
Gift bearing anon here. Keep it going. I present to you latest Evoria update: YUhSMGNITTZMeTl0WldkaExtNTZMMlpwYkdVdk9FaFZRbEpEV1ZJalVsSXliMjB3Tm1WVFRVTkJhVFZCY1hCdWRUZ3pTSEpSVjBrNFEzSTFXR05yVW14Ulp6SklUbkpNT0E9PQ== And as promised, Vessel Tactics update w/ hotfix: YUhSMGNITTZMeTl0WldkaExtNTZMMlpwYkdVdmJuVkNhbXBUVVZvalgyaHhRMVpNZEZKNFpIZEViV2x2T0Y5UWNFeFZSR1pmY0hCS1NFSnZNbTFHYkcxT1VXUlJhbTFOVlE9PQ== Provide me a good website to compile the Evoria extra chapter downloads without making some account and I can post them there. There are like 23 downloads.
>>83629 Judging from the changelog, no new enemies yet.
>>83395 I liked packedrat for the preds. for me picking out the pred and the prey is the single most important aspect to crafting a good vore piece and I happen to have a particular preference for anthro's as the prey and creature features/other anthros and semi-ferals or sapient non-humanoids as the preds (think Pokemon maybe? or a mythical creature capable of speech like a dragon) while the gameplay wasnt anything stellar and the story elements (whatever nuggets of it there was) are pretty left field and really grasping I rarely found myself rejecting the scene choices. I mean Slogra pred and Blaziken unbirth was something I didnt know I needed. even though some scenes got KINDA too extreme for me I really found that there was a scratch for almost every itch as the game explored various ends of the degeneracy spectrum. twas a sad day when I read on the guys FA page that he wasnt gonna continue working it but now v-scroller has emerged.... A NEW CHALLENGER has entered the fray! like Omnidroid v.10 and its not taking any prisoners by gawd. Left with his sins, how does this end????? We won't be here tomorrow, hold on to me for one last time!!!
>>83613 The exe to boot up the game is not there
>>83639 The Readme directly state the leaker is having remorse over calling syntax a lazy dev and scamming their patreons. Also don't you notice the normal exe is replace with a rick ashely web redirect
>>83648 Clearly I didn't. So what now?
in other words, ts is a troll
Alright guess I'll delete it then
>>83613 >That ReadMe Fag. https://mega.nz/file/PphCCKqY#yZoBSJdipt7DTuhf3kcpfn9SLV-hLxuiEkDjLhwPDO4 Yell at me if the dev changes over the Mega link.
>>83654 this link got 2 malicious and 1 suspicious alert on virus total, could false alert tho.
>>83656 Could be the website. Here's a Gofile link. https://gofile.io/d/G7CXD1 If it is still showing a virus alert then use the Mega link as that is the dev's link.
>>83657 This one's clean
>>83657 This one contain the real game
>>79952 wait, where is that pic from??
Anyone have testament of minos?
Does anyone got voreronkia 0.40 version it just came out?
are there any cock vore games within this whole thing or
>>83841 theres a game called Churn Vector. you can probably peruse around here and find a download but otherwise you can get it off of steam officially (make sure its a private purchase) and have access to a bunch of mods via the workshop (worth it tbh if you dont know or care to do workshop scraping yourself using steam CMD and manually adjusting game files). anyway the game itself is very barebones so the Modding scene are what give the game actual replayability imo. DeeperClub is a point and click adventure game that has CV in it and its all hand drawn so that can be good if you like that artist in particular's style. there are a couple of platformer games that have it, PackedRat has a entourage of CV enemies, Mystic Knight Maya has CV game over attack with a centaur woman boss and V-scroller's level 1 boss is a bear with CV. you dont even need to play these games though if you dont feel like. you can just go to e621 and directly download the scenes since afterall all these games are just flavorless hold left, Z to swing and occasionally jump platformers. you arent missing out on any sort of epic gaming experience by choosing to skip it and just go grab the galleries is what I mean to say. theres NOMAD which is a grid-based text adventure game but that game is a fucking mess to play much less find. theres Amalgamation, a game thats chocked full of unbirth,AV,CV and whatever else but its a typical abandoned RPGmaker experiment that used that HoneySelect program for the art. personally I found it kinda unfappable to a degree because the Honey Select art is just not it chief when it comes to trying to depict this fetish. the meshes and proportions are just distractedly awful and immersion breaking not really worth investigating much into. next we have the grandfather of all RPG maker v games there are of course the "Mysta" games. from a time before photoshop existed there was one brave man who had a vision to make a v-game featuring paint edits of various generic anime girls he found hot plus his OC. thanks to leaps in technology your grandma can make a better looking edit that what serves as the core of these games but if you can get over that then....well... I mean its still just gonna be a aggressively mediocre half-baked RPGmaker experience. lastly? theres mods. If you can get a few Mods for games like Skyrim or Palworld up and running you can goof off with that for a bit. the only problem with modding is of course GETTING the goddamn things to work fluidly in the first place. If you can manage that though then you've got the groundwork for a fantastic sandbox. be warned though. suffering awaits. >Hal fixing a lightbulb.mp4
Among Cults is getting an update soon.
>>83940 i appreciate it, im wanting to look for more games for it since CV is a big ol' fetish of mine, i know that micro mage does contain it, and it uses koikatsu for its art which is quite pleasing on the eyes.
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>>83968 a few more games I forgot -Twilight vs (its pony stuff so be prepared but it IS an attack that Celestia can pull off complete with a game-over ending) -Chocola Tower (theres like TWO maybe THREE enemies at best who have it as an attack IIRC, theres no elaborate animation for it though, you just teleport inside the nutsack for a few animation loops the poof back out) -testament of minos ( goodluck finding a crack and the right version lol) -NEMESES a giantess vore/corruption game that honestly has a pretty good CV scene or two complete with ever so poignant and tasteful steaming clothes ejection feel free to check out any of those > since CV is a big ol' fetish of mine you know there was a point where I was also really big into it too. you know. walked into NitroTitans gallery a human and emerged a mutated cenobite, but these days? I've fully wrapped back around to preferring OV over CV and AV. No idea why that is but the country roads called and I answered.
>>83989 I've played and like Chocola Tower. But could never beat that game no matter how much I grind. The difficulty spikes in worlds 4 and 6 are just brutal, 6 especially. I can't even beat the first few levels! If you have any tips for actually beating that game. I'd grally appreciate it and take the advice
Requesting the paid version of monster nomster
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>>83990 I haven't beat Chocola Tower either. I find RPG turn based combat format to be kind of repetitive for my taste nowadays having been spoiled by sidegrades or upgrades of the genre (notice how Final Fantasy moved to more of a live-action combat? or how Gacha games have settings that significantly improve the speed and autopilot it? or how games like Library of Runia or Claire Obscure will reinnovate combat to either have active elements or be more puzzle-like? yeah that shit has raised the bar for me imo ever since Super-Star Saga) as far as story goes? I mean this isnt any sort of Undertale Smelta-Rune. Carl Douglas's Kung-Fu Fighting is a more gripping tale than the laxsadaisical whimsical bread-sandwich that is Chocola Towers plot and story stakes so due to a combination of a whatever plot and a overly simplistic gameplay loops I mostly just explore around a bit then scrape the images out of the game files and go play something else. I like Carn Vixens style but I figure I dont need to put myself through grinding mobs until im overleveled to enjoy it. the only games that have that privilege are usually MMO's and thats only because of the social elements that can be leveraged as an opiate to the process.
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>>83992 >notice how Final Fantasy moved to more of a live-action combat That's because the retards are SE don't know how to design a good game ,even if their life depended on it, after all the talent at the company left. There's a reason they had to outsource the development of Chaos Rings, Bravely Default, Octopath Traveler, even World Of FF and Stranger Of Paradise. Hell, SE had to pull in former Capcom staffers to develop FF16, after FF15 literally played itself. The problem is not and has never been turned-based gameplay.
Anyone got the new Among Cults?
The dev for VT is still working on that derby board game. They say they're only working on it only during the weekend but no matter how you slice it dividing your attention like this isn't a good idea. It's even more frustrating since VT just got a overhaul for modding that's paywalled and add very little direct content into the game
>>84036 Seriously I'm really afraid VT is gonna be on hiatus or cancelled. Like high stakes game and others
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>>84036 I guess Cyrk feels like they need hmal's help because they said in return for their work, hmal gives input on VT because hmal is a more experienced programmer. Not sure why Cyrk wouldn't just try to hire someone. Unless they live off their Patreon donations.
>>83395 Mrsirman has a few games on Ekas, they're not the best but they are 2D Unity Games
>>83840 Bump
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>>84026 >The problem is not and has never been turned-based gameplay I mean sure man. to each their own. I noticed that lots of Final Fantasy tried making a spin on combat to make it more engaging starting at X. Squeenix should have just copied their Kangdom Hearts homework but alas I guess they didnt want to turn people off IMMEDIATELY so theyre gonna frog in boiling water the playerbase to that point instead and whomstve is going to miss it. >>84067 these images are always so deepfried. I cant believe this guy hasnt upgraded his workflow at all and its been like a year now.
>>84125 he spent most of it being burnt out and not working on it, then someone asked about the game being translated and he spent eons on a localization system. Maybe we could get some better art if he used >>79215 or whatever but then again he would have to redo all the pictures.
>>84125 >I mean sure man. to each their own. I noticed that lots of Final Fantasy tried making a spin on combat to make it more engaging starting at X. You really haven't played the older Final Fantasy games if that is your take. The ATB system has been a staple of the series since FF4. And FFX actually "regressed" in some respects as it's combat is much more primitive compared to series like Grandia. And if you "loved" the combat for FFX, then you would adored the first Hyperdimension Neptunia. If you want to talk about "engagement" from the perspective "player involvement", there's still lots of other games. Time & Eternity has a rather active combat system, similar to the Mario RPGs. Then you have Bamco's Tales series where the combat has essentially been a beat 'em up since the original Phantasia on the SNES. And even Square's own Parasite Eve, where the combat mixes in the ATB system with some shmup elements, far predating one of the "advancements" I often hear people give Undertale praise for. Not accusing you of anything, but majority of the complaints I've seen people making about turn-based combat often stem from the fact that their experience with JRPGs almost exclusively stems from their "primary" source of reference being Pokemon, Western-made clones, and/or RPG Maker games (And possibly three others games, at least one of which is a Final Fantasy game). And so they project that experience across the entire genre when the reality is that Enchanted Arms plays wildly different from Skies of Arcadia. Perhaps the genre really isn't "for you", but actually give games like Resonance Of Fate and series like Wild Arms an honest chance. If anything, at least look into the SRPGs like Growlanser.
Wasn't there a guide for all the possible routes in Famished? If yes could someone share it?


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