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/vp/ plays thread RG 05/02/2025 (Fri) 21:33:54 Id: a37808 No. 3078
Last Time: >Most of the regulars make it over here >New spickino released while 4cuck was dead, so we all started playing that >Post/image limit being so large let most of us beat in in one thread >We find out said post limit is 2000 >What is this? This is a thread where a bunch of autists come together and play shitty fangames. Join if you want. >How do I join? Just make a name and start posting images of whatever fangame/romhack you're playing. >Archive https://rentry.org/vp-Plays-Thread-Archive >Fangame Bingo Card Generator https://bingobaker.com/#6636f8a719381479
>>4634 heh
gen 1 time portal unlocked
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seems we've got a bit more time before odyssey is finished, might switch to a longer worse game
>>4614 Is that cat maid there?
>>4627 I wonder if you free him you'll get a discount from the store?
Whiteouts: 7 (+3) Back to doing the Doubles/Multi cup. You get paired with Hexosexo as Haxa gets sneeded on by the registration lady. While this is theoretically 4v4 with each trainer bringing 2 mons, the first two opponents bring more than 2 mons each. This is probably shitcode since nobody comments on the blatant cheating afterwards. Hexosexo, unfortunately, leads with a very passive Sableye but her mons are at least at level parity with your opponents. This Sableye will also waste turns with Phantom Force too. This sequence is honestly bullshit with the standard list of dumb multibattle tropes on top of a severe level handicap >You can't control your partner >Partner is a borderline saboteur The first fight is bar none the hardest due to the 4v6 on top of this and none of the other fights cheat like this, but the tension is terrifying because you're sent back to the first round if you lose. I abused Fusion Manaphy's broken heart swap move inflicting confuse+attract for all its worth. >>4641 >Actual QA process on a pokemon game Unheard of, even to gamefreak.
>Win battle >Villain accomplishes their sub-goal and walks away after yapping at you This is probably one of the most obnoxious instances of this trope yet. There's zero reason Hypno-kun should've let her go.
I think this is the most work put in for a mega ring in any game so far in any game in these threads yet, at least on hard mode.
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>Rewards for 10 and 20 caught are 10 great balls and 10 nest balls respectively eh Also >Massively overleveled compared to the rest of the area (~18 vs ~8) >Gimmick move hits and nearly ohkos both my lead mons at once ebin, probably just need sheer number advantage because 3 isn't enough kek, only won this because of a spark para proc >>4634 kek >>4646 gg
Starting a new sidequest, Anabel sends Hypno-kun into the Celadon sewers to search for a missing Jenny. >>4647 Thanks and GG as well >Only won through RNG Same
>>4645 >There's zero reason Hypno-kun should've let her go. it does have an actual explanation, his powers only work on people who've already had their mind fucked with by someone else
Orevald, wake up and take your curse back. This little bastard took 30+ ultra balls. >>4649 I meant stop her the good old fashioned way. Why would he possibly let her leave in this situation?
Reka is endearingly retarded. >Her Breloom has a Toxic Orb but no poison heal kino character touch
>>4650 haha...
Can I fit a third water onto the team? Probably not, but I might try anyway.
>>4650 remember that he's also a criminal lmao
The sewers have apparently become a furry convention. Probably an upgrade in hygiene quality all things considered. >>4654 All the more reason for him to just use force.
I have been lugging this little nigga around all game so it's good for him to finally start pulling his weight.
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Why is everything a normal type
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Right I guess that's everything for now. Final whiteout/loss count: 7 Difficulty played on: Hard, Set, No Bag Items in Trainer Battles This is a weird game. The sex scenes are average, the character graphic quality low, and the plotlines nonsensical. If you're looking for something to wank to, look elsewhere. The appeal of this game, or at what I enjoyed most out of it, was pure shock value. Unhinged is an understatement when describing this game's writing and coupled with player choice being decently meaningful, you can do stuff you couldn't do in any other fangame (and I'm not referring to the sexo) like hijacking casinos and mansions or casually enslaving people to be your metalic maid. Despite this, there's a lot to be desired. The presentation is mediocre at best and lazy at worst. The music is all standard fare, the map aesthetics are often KANTOOOO copy+paste or worse, just lines of "cliff" drawn with one tile rather than properly using the whole tileset to create a mountainrange. There's a few well mapped areas like the Celadon Sewers or West Pallet, but they're few and far in between. The custom mon spritework is a mixed bag. Some of it's good (Melanie/Manaphy), others are hilariously missized or overly detailed for the artstyle (which looks ugly when shrunk to fit the battle window). Some anons have already mentioned that the trainer graphics were made in some other program that was popular a while back and I don't think it looks good, but it's at least stylistically consistent which is more than I can say for a lot of the other custom graphics so I'll graciously chalk that up to 'artistic decision'. The gameplay is largely KANTOOOOO with some Rejuv-esque single mon bosses sprinkled in every now and again. The difficulty curve is a bit all over the place on the ruleset I was playing with; it started quite challenging with Hypno being quite a hurdle to overcome and my team only barely pulling through on a second attempt even after I knew how the fight worked and did some grinding to ensure I had the raw numbers to beat it, but then the game eases up for a while because a lot of major-but-not-gym-leader fights after that are, inexplicably, not scaled to the hard mode level modifier so you randomly get rival fights where they're on par with you and consequentially really easy. The difficulty picks back up again, perhaps to a jarring degree, during the Mega Ring Tournament. Your mons are rubberbanded to level 50 and everything around you is 66. The triple battles are rough as you're liable to get run over with raw stats alone, but the real difficult part is the multi battle section where your partner is borderline sabotaging you with terrible moveset design on the extremely passive Sableye. It would be greatly appreciated if this Sableye ran a prankster Reflect/Light Screen/Foul Play/Will o Wisp set in a future update as opposed to just clicking Phantom Force after setting up screens like it does now. Typhlosion, Slaking, Lapras, and the rest of the leakmeme mons not being available soon after you fuse with Hypno is also a criminal oversight given the nature of this game. Overall, I dunno, I can't say I liked it but I also got enough entertainment out of how ridiculous this game was to keep playing it and I'll probably play it to completion when it's finished assuming legacy saves are still valid. If you're looking for something silly and stupid to pass the time, give it a try and you might enjoy the absurdity for what it is, but also keep expectations low because the game is still lacking a lot of refinement in a lot of areas.
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>Have to use your gimmick moveslots on HMs lol Cut's is a 100BP move, so it's not that shit at least >>4661 gg
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??????????
>>4662 Thanks. >>4664 >Made by brazillians >Discord shilling >Online verification for netplay >No dragons Fairykeks were behind this.
>>4664 >no dragon types Hard pass
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??? I didn't level up? >Check the very trusty wiki >>>It evolves into Grimmposs starting at Level 16 after fainting to direct damage dealt by a Roadillo or Armarauder. ...Normally I'd say 'how the fuck are you supposed to stumble into that', but that's exactly what I did kek, I was just going back and btfoing some of the gimmickmons now that I'm higher leveled/have more than 3 pokemon >>4665 Can't forget the trannycolor Owten regional
New thread soon? This one is really laggy now. >>4667 Do you have to get your possum run over to evolve it? That's pretty hilarious kek
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>>4667 Pretty crazy statspread at level 16 kek >>4668 I can make one, I forgot we were planning on doing that at ~1000 >Do you have to get your possum run over to evolve it? Pretty much kek
>pokemon don't have flux moves when you catch them in the wild really really hoping the game will be generous with the amount of good boy points you get per rampage mon killed but considering everything else about the game I've learned I'm doubting it will be
>>4670 It's not terrible, I've been getting ~40-50 or so per kill
NEW THREAD >>4672 NEW THREAD >>4672 NEW THREAD >>4672 NEW THREAD >>4672


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