Nevermind it's already fully translated to english.
Skill Effects:
[Aegis]: When the buff holder takes damage within 6 tiles of Helen, Helen shares 100% of the original damage taken. Considered a buff, cannot be dispelled.
[Edge Stance]: For each stack of this effect possessed, critical rate and Freeze damage dealt from basic attacks is increased by 10%. This effect can be stacked, and is consumed after performing an attack. Cannot be dispelled.
[Glory to Mommies]: The user's defense cannot be reduced below 100%. When the user's HP falls below 30%, this effect is nullified. Cannot be cleansed.
[Shelter]: Gains Stability Protection, reducing Stability damage taken by 2 points. Each instance of Stability damage taken consumes 1 stack, maximum of 3 stacks. Considered a buff.
[Attack Up III]: Attack is increased by 20%, considered a buff.
[Defense Up III]: Defense is increased by 20%, considered a buff.
[Critical Damage Up II]: Critical damage is increased by 20%, considered a buff.
[Frost Shield]: Considered a Shield effect. When the Frost Shield is destroyed, apply [Frigid] for 1 turn to the unit that destroyed it. Considered a Freeze buff and cannot be dispelled.
[Frigid]: Unable to move and cannot be actively displaced. Considered a Freeze movement debuff.
[Frost Drive]: For each stack of this effect possessed, Freeze damage dealt is increased by 20%, to a maximum increase of 60%. Considered a buff, cannot be dispelled.
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Protector (Basic Attack / Targeted) [Stab Dmg = 5]
Selects 1 enemy within 6 tiles and deals Freeze damage equal to 80% of attack.
Aegis Command (Active / Buff / Damage Share) [CD = 1]
Selects 1 allied unit within 6 tiles and applies [Aegis]. If that allied unit takes damage around Helen, she will share the damage on their behalf, as well as dispelling [Taunt] and [Fear]. After skill usage, Helen gains [Additional Command].
Shield Charge (Active / Buff / Tile / Defense) [CI Cost = 4]
Selects 1 tile within 4 to 8 tiles crossed-shaped area and leaps onto the selected tile, dispelling 1 debuff within the width of 5 tiles along the path and granting them [Frost Shield], lasting 2 turns. The [Frost Shield] absorbs damage equal to 100% of Helen's initial attack, up to a maximum of 100% of the target's max HP. In addition, generates [Frost] tiles along the path for 2 turns.
For each allied unit on the path (excluding self), the shield effectiveness of this skill is increased by 30%, and Helen recovers 2 points of stability. After skill usage, Helen gains 6 tiles of [Additional Movement] and can use her Basic Attack
Banner of Resolve (Ultimate / Buff) [CD = 3]
Selects 1 allied unit within 6 tiles, applying [Attack Up III] and [Defense Up III], lasting 2 turns. In addition, reduces Ultimate skill cooldown of all Freeze-attributed Dolls (excluding self) by 1 turn. After skill usage, Helen gains [Additional Command].
Fearless Valkyrie (Passive)
Helen is immune to healing reduction effects, but cannot receive healing or effects that convert healing into damage.
At the start of battle, increases Helen's defense and Max HP by 30%.
At the start of each turn, Helen gains 2 points of Confectance Index, recovers HP equal to 25% of max HP, and dispels all debuffs from herself.
For every instance of damage taken, Helen gains 1 stack of [Edge Stance]. When Helen possesses [Edge Stance], the damage multiplier of her basic attack is increased to 180%. Before Helen performs a basic attack, increase her attack equal to 15% of her defense.
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Vertebrae Upgrades:
[Expand Post]
Shield Charge - Vertebrae 1
Width increased by 2 tiles. Additionally dispels 2 more debuffs and applies [Critical Damage Up II] to the allied units affected for 2 turns.
Fearless Valkyrie - Vertebrae 2
Maximum stability increased to 16 points, damage taken reduced by 50%.
Each time Helen takes damage, additionally gains 1 stack of [Edge Stance]. Before using a basic attack, increases Helen's attack equal to 30% of her defense.
Banner of Resolve - Vertebrae 3
Cooldown reduced by 2 turns.
When using the skill, Helen also gains [Attack Up III] and [Defense Up III] for 2 turns, as well as gaining 10 stacks of [Edge Stance].
Reduces Ultimate cooldown of Freeze-attribute Dolls (excluding self) by 2 turns instead.
Aegis Command - Vertebrae 4
This skill additionally dispels [Infatuated] and [Stun]. If Helen takes fatal damage while sharing damage, she will not die and instead recovers HP equal to 150% of her defense. This effect can be triggered a maximum of once per round.
Increase Freeze damage dealt by allied units with [Aegis] by 30%.
Shield Charge - Vertebrae 5
For every allied unit along the path (excluding self), Helen additionally recovers 2 points of stability and gain an equal number of [Frost Drive] stacks.
Fearless Valkyrie - Vertebrae 6
For every instance allied units take damage, Helen also gains 2 stacks of [Edge Stance].
When Helen possesses [Edge Stance], the damage multiplier of her basic attack is increased to 300% instead. Before Helen performs a basic attack, increase her attack equal to 70% of her defense instead.
TL Note: "Before Helen performs a basic attack, increase her attack equal to 70% of her defense instead." is mentioned twice in the skill sheet.
The v6 upgrade makes it such that when both Helen herself and any allied unit that takes damage, for every instance of it, Helen gains 2 stacks of [Edge Stance].
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Keys
The Two-Headed Spy
At the start of the turn, Helen gains 3 stacks of [Edge Stance]
Frostbite Bloom
When performing basic attacks against boss units, Freeze damage dealt is increased by 20%.
Buried Past
Before performing a basic attack, dispel 2 buffs from the enemy target.
Guardian's Resolve
At the end of Helen's action, applies 2 stacks of [Shelter] to herself and all allied units with [Aegis].
Glory to Mommies
At the start of the turn, if Helen's HP is above 30%, she gains [Glory to Mommies].
Enforcer of Order
Reduces stability damage taken by 2 points, and grants immunity to [Stun] and [Fear].
Immovable Defense (Common Key)
If the user's defense is greater than or equal to the target's defense, their damage dealt is increased by 10%.
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Silent Aegis - SG - Buckshot
A high-performance shotgun assigned to Helen, modeled after the DP-12. Designed to maximize combat efficiency, it boasts an astonishing ammo capacity and devastating firepower. Balanced between offense and defense, it carves a path through any battlefield with overwhelming might.
Mysterious Fable
The user's defense is increased by 15%/20%/25%/30%/35%/40%. Damage dealt from basic attacks is increased by 25%/30%/35%/40%/45%/50%. At the end of the action, restores HP equal to 5% of their max HP to the user.
Trait
Physical damage taken is reduced by 8%.