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Celebrating its fifth anniversary all September


8chan.moe is a hobby project with no affiliation whatsoever to the administration of any other "8chan" site, past or present.

https://8chan.moe/gacha/res/733634.html

Housamo/Tokyo Afterschool Summoners Anonymous 04/21/2025 (Mon) 19:12:30 Id: 131034 No. 107169
https://housamo.info/en/news/lovequest2025/ A campaign is currently running in which six characters will receive their own Date Quests. Farming quests, AR banners, and gacha banners featuring the previously mentioned characters are also up. Wiki for the game: https://housamo.wiki/Main_Page JP Twitter: https://x.com/4jhapp_lw
Layout shamelessly stolen from Yoshito anon's thread. Happy belated birthday, Yoshito. We'll see how feasible keeping up a Housamo thread will be depending on this board's speed.
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Is there a way to extract the Yasuyori model form this year's April fools game? https://lifewonders.info/yasuyoriandme/
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>>116357 Good news, anon. There's a very good chance it's possible. I have no idea what I did differently, but extracting the files with 7-zip and opening them with AssetStudio gave me much better results this time. The textures are all there too and exporting the model gave me an .obj, so all you'd probably have to do is to piece his parts together and he'd be good to go. Don't tell LW, though.
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>>107252 It's all over guys, I've been rendered useless... my role has been stolen. Heh I don't mind at all honestly. Truthfully I gave making the LAH thread a shot to see how well it would fare and how much foot traffic it could get in a mostly female gacha dominated board, so I'm glad to see there's at least a few people from /vmg/ here. I was going to make another TAS thread when the next limited banner dropped in summer seeing as how 4chan will be out of action for multiple months but I'm glad someone took an initiative. With a little work we could make this place as cozy as /vmg/ :) Just have to try and get some of the other posters to come here. But it's nice to see you guys again!
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>>122756 Nice! I decided to try it myself and, while I'm no Unity expert, I still managed to get something working. I'll see how to export it into Blender
>>125242 >when the next limited banner dropped Would've admittedly been a more interesting subject. I just kinda wanted somewhere to post before then since I may give a shot at translating Breke's DQ soon. >multiple months God, I was hoping it wouldn't take that long, but I guess I have seen posts mentioning how the issue isn't a simple one to fix. Board culture seems more chill around here at least. >get some of the other posters to come here Wonder where we could do that. If b4k supported it, I would've tried ghost posting in it. >But it's nice to see you guys again! Yeah, likewise! >>132000 Whoa, complete with animations and everything. Nice work! If you don't mind me asking, is there anything specific you want to use the model for?
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>>139778 It was mostly out of curiosity and to save the model in case the game becomes unavailable. I also remember an anon asking the same question on 4chan. https://files.catbox.moe/wfmsr3.zip Here's a zip file containing a Unity asset package that you could theorically import into any project to play around with the Yasuyori model like I did. It also includes an fbx file of the exported model. I tried importing it into blender but it's a bit wonky, I’m not sure which export settings to tweak and this is way out of my league. Anyway, enjoy!
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>>140284 I get that, most of the fiddling I do is just to see if I can find anything interesting lol Thank you for the files though! I'm not too familiar with 3D myself but making these things more easily accessible is always appreciated. Which reminds me, some recent internal text seems to suggest at a certain anticipated feature finally getting added in the future.


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