BLADE
Hellscape:
Consumes HP equal to 30% of Blade's Max HP to enter the Hellscape state.
When Hellscape is active, his Skill cannot be used, his DMG dealt increases by 40%, and his Basic ATK Shard Sword is enhanced to Forest of Swords for 3 turn(s). When Blade's HP is reduced by allies (including himself) while in the Hellscape state, he is inflicted with 1 stack of Shuhu's Curse, lasting for 2 turn(s).
While inflicted with Shuhu's Curse, Blade will take Atrophy Wind DoT equal to 5% of his Max HP at the start of his turn. This effect can stack up to 5 times and cannot reduce Blade's HP below 1.
If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill.
This Skill does not regenerate Energy. Using this Skill does not end the current turn.
Shuhu's Gift:
When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked.
When Charge stack reaches maximum, immediately launches a Follow-up ATK on all enemies, dealing Wind DMG equal to 44% 50% of Blade's ATK plus 110% 150% of his Max HP and transferring all current stacks of Shuhu's Curse to attacked enemies. At the same time, restores Blade's HP by 25% of his Max HP plus an additional 5% for every stack of Shuhu's Curse that is transferred (to a total maximum of 50%). After the Follow-up ATK, all Charges are consumed.
Enemies inflicted with Shuhu's Curse take 20% of Blade's Max HP as Wind DoT per stack at the beginning of their turn.
Death Sentence:
Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to a single enemy equal to the sum of 40% 60% of his ATK, 100% 150% of his Max HP, and 100% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to the sum of 16% 30% of his ATK, 40% 100% of his Max HP, and 40% 80% of the tally of his HP loss in the current battle.
The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value tally of HP lost will be reset and re-accumulated after his Ultimate has been used.
Vita Infinita:
When Blade's current HP percentage is at 50% of Max HP or lower, Incoming Healing increases by 20%.
If Blade hits a Weakness Broken enemy after using "Forest of Swords," he will restore HP equal to 5% of his Max HP plus 100. Additionally, Incoming Healing increases by 20% when Blade's current HP percentage is at 50% of Max HP or lower.
Neverending Deaths:
If Blade hits a Weakness Broken enemy after using "Forest of Swords," he will restore HP equal to 5% of his Max HP plus 100.
When Blade attacks, one instance of Additional DMG equal to 10% of his Max HP is triggered for every stack of Shuhu's Curse on the attacked target(s) and himself.
E1 Blade Cuts the Deepest in Hell:
Blade's Ultimate deals additionally increased DMG to a single enemy target, with the increased amount equal to 150% of the tally of Blade's HP loss in the current battle.
The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. The tally value will be reset and re-accumulated after his Ultimate has been used.