>>240293
I mean "either 4xAstral or 4xSwing".
The 2x set is harder to figure out, because it's pretty much JUST Trigger's personal performance either way.
I'm running 2xWoodpecker simply because the 8% CRIT gets extra value over its usual distribution due to her passive.
2xShockstar should be generally good because she's a stunner, but to be meaningful it should affect the timing of the stun somehow, which is very situational.
Because I'm running 4xSwing, I don't need to think about possible running 2xSwing over any of the other 2x sets, but it's a consideration.
It has the same problem as Shockstar, that it has to actively cause something to happen to matter, but I can easily see scenarios where getting the extra, what's it, 40 energy (so 2/3 of her EX) over the course of Deadly will allow you to align your rotations better, or even fit in an entire extra EX in them.
I don't know how often it's actually good, but given Trigger doesn't get any energy from her Aftershocks, it's a consideration on her for sure.
>>240284
I swapped a great 4xHarmony set for a terrible Swing Jazz and immediately improved my score in deadly.
Every single time I tried to compare the two, Swing is always consistently ahead.
I even tried Shockstar and it actually improved my final stun window considerably... and still performed the worst of the three, lmao.