I've decided to make hte shotgun girl I drew into the drawpile into a character of some sort. I plan to make a comic of her and the big fellow. I'm working on the character design. Any crit of the design/drawing is welcome, in particular the head/hair please.
>>304
Wow super cute, anon. Looks really good. Really love that head and body shape.
>>316
That is amazing, anon. (Titaniaanon, right?) I will try to give you the crit you want, but I am not that good so I won't be able to give you the nitty gritty. And my crit may be wrong, so this could be a learning experience lol.
To start, I think you've twisted her torso more to face the viewer than in the ref and, in so doing, have raise her left shoulder up as well, and so you had to remove the slope of the couch arm to be it in line. Her abdomen is also twisted more to the viewer, which leads to a strange bump on yours where the hip is, where as the ref has a really nice overlap of the hips ducking behind the abs.
That turning of the chest/abdomen towards the viewer is the biggest issue form wise and other issues have stemmed from it. Notably the hip construction there now is a lot weaker, also like the hips are twisted, but not the legs. A minor thing is her head is more in line with her body here, where as in the ref it is at an angle to her body.
Actually, I think I have noticed the a big source of it all. You have "lined" the torso up with the neck. I mentioned it as a minor thing last paragraph, but I think it's actually the source of all of this. Because she is sloping down sharper than in the ref, a lot of the background elements had to be pulled back to stay in line with her like in the ref. I heard in a video once, and have observed it myself, that there is a strong impulse to "straighten" out poses, and I think that's what has happened here somewhat.
As for shading/texturing, I can't help much at all because I can't and don't do it lol. The only thing I can really point out that may not be entirely wrong is that, in large part because of the previous issue, that gentle slope from her abdomen to her pubis mons is much sharper. It's also the shadow the hand is casting. It's like it's on a flat surface, where as in the ref it is sloping up a bit due to the presence of the slope.
I think I covered everyhing I saw. I was writing it down as I thought about it, so sorry if it's poorly structured. I once again want to say this looks amazing. Really gorgeous stuff, anon. I'll give you more crit in the future if you ever want it, and sorry if all what I said is wrong lol. Also if is you, thanks a lot for joining the drawpile, was a ton of fun to draw with you.
>>349
I can't give you many tips, anon, but I can say that you should work on your line confidence. AKA drawing something in one or two strokes. Too many and it starts to muddy the picture up. Beyond that, it's clear you have an idea of how to display 3-dimensionality and form, which is really nice and you' done it well here with foreshortening. I will say though that it is a bit stiff. If I were you, I would do some short gesture drawings per day to work on your fluidity and deal with the stiffness and then study/copy drawings of artists you like. Good job, anon.
>>351
Always like to see your art, anon. Nice job per usual. Love the sharp angles contrasted by soft fat.