/ic/ - Artwork/Critique

/ic/ - Artwork/Critique

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/mg/ - Mechanization General Anonymous 04/17/2025 (Thu) 03:22:03 No. 46
General dedicated to posting and discussing art of either: 1. Manmade objects, vehicles, tool, weapons etc. (of any kind and any historical era, as long as they fall in the ballpark of "technology") and fictional derivatives of such 2. Objects,vehicles, creatures etc. that aesthetically fall into the visual space of mecha/robot/artificial/cybernetics etc. regardless of level of realism. Helpful to mention the level of realism, if any, you are taking into account in the art. Old general resoruces (hopefully these ones aren't empty): >Scott Robertson's How to Draw https://e-hentai.org/g/1588796/313b11d676/ https://www.mediafire.com/file/a315b5xfrhmdhc2/Scott_Robertson_-_How_to_Draw.pdf/file >Scott Robertson's How to Render: the fundamentals of light, shadow and reflectivity https://e-hentai.org/g/1552736/5879054cf3/ >Cache of /m/ artbooks (Patlabor, Gunbuster, Muv-Luv, etc.) https://mega.nz/folder/VBVDBICa#B9RTAhBwyo63KRJ_tTn9EA
>>46 imagine finding your homie with a bunch of e-hentai book marks and then everyone starts to clown him but then they click it and its just abunch of educational books
No more 2D mecha in anime - how sad.
>>716 90s and early 2000s anime had the best looking machines and weapons man. Some animators from today are still great (despite the fucking incessant VFX garbage), and 3d can look fine, but the way things look has never been reached that level again.


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