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Undertale Yellow Anonymous 04/25/2025 (Fri) 13:44:46 No. 212
A thread dedicated to one of the few full length finished fangames out there, where you can ask questions like: >Why is Ceroba canonically stupid? >Why did the devs shove Kanako under the bus? >Why didn't Clover just shoot Martlet? >Why is there a fast travel system if there is no reason to backtrack? Or also share OC, theories and art related to the game and such.
>>212 clover fucking knew asgore would genocide humanity but still suicided. Explain a possible reason why they did this besides writing plothole.
>>215 unfortunately the only true answer is just "the devs didn't think about it" but if you want to try to come up with a proper justification, it could be that the mentions of the monsterkind plan were vague enough that they went over clover's head so he didn't fully understand it or press into it
>>217 blackjack was pretty clear tho. "Humans" "* Humans, huh?#" "* Well, I'm afraid there's no# sugar-coating it. Humans such# as yourself are widely# disdained in the Underground.#" "* It's popular to root for their# annihilation, even.#" "* So much loss... So much grief...# #" "* The wicked actions of# humankind are forever etched in# our history, only to subside# once King ASGORE obtains seven# of their SOULs and judgment is# brought upon the Surface.#" ceroba was vague but she was clear enough for clover to understand what would happen "Life down here... it's miserable. That's why they look for assurance. They believe once he gets seven SOULs and breaks the barrier... he'll easily be able to overthrow whatever awaits on the Surface. A rather foolish outlook, if you ask me. Who knows how the humans have prepared for retaliation since then?" >unfortunately the only true answer is just "the devs didn't think about it" yeah unfortunately this might be the only true answer. welp
>>218 did clover know the monsters existed before jumping in? as far as we know, he probably only knew the kids were missing, and mentions of monsters are probably just distant fairytales in modern times on the surface, so he wouldn't know what they were referring to with judgement (and he isn't aware the other humans are dead at first and is hoping to find them alive still) but yeah the devs just didn't put much thought into it
>>219 >wouldn't know what they were referring to with judgement well looking at how the previous lines before that were: "* Well, I'm afraid there's no# sugar-coating it. Humans such# as yourself are widely# disdained in the Underground.#" "* It's popular to root for their# annihilation, even.#" "* So much loss... So much grief...# #" Also theres dinas lines: "* Heard fears of Royal's bargin' into town? Your presence did cause a stir. Only natural." "* The government takes human business seriously. Very seriously..." "* I'm sure you've been hunted and attacked a hundred times by now. Happens every once in a while when a human falls down here. "* Man, if I didn't have a business to upkeep I'd let whoever's wronged you have it!" Also remember that clover never learned that the monster attacks were grettings (if they were grettings). So from clovers perspective they were constantly being attacked and even nearly killed by monsters. Also remember that starlo directly connects his attempt on clovers life with the kings work. And well it wouldnt take a lot of brainpower for clover to connect asgores judgement with doing very very bad things to humanity. >yeah the devs just didn't put much thought into it yup
>undertale -lesbians and gay people -trans analogies -no straight ships -main character is enby undertale yellow -no gay or lesbian relationships (that i remember) -no trans anologies -only one enby and they are a side character -potential straight ships. what did mastersword mean with this
>>215 He's stupid.
>>237 technically clover is also "enby" but that's more due to the entire fandom at large latching into the "they" thing too literally when toby has gone on record saying the gender is whatever your gender is so you can self insert, at least the creators of UTY have said the same and the fanbase all agrees clover is likely a boy (and the description of his items in UT implies that whoever was the justice soul was male too)
is this guy right about monster random ecounters It's highly debatable if this is even true. If the monsters had no idea that they're fighting, then: How come they're not surprised when Clover attacks them in what should be a friendly conversation? How come they don't notice when Clover tries (and fails) to flee? How come they don't notice Clover actively trying to dodge their greeting? How come Martlet tells Clover that "so many have approached them with ill intent" in pacifist? How come they don't notice when Clover is low HP? Low HP must leave a visible mark in a human, because Toriel can tell when Frisk is injured, and Papyrus can stop fighting when Frisk is too low? How come Toriel and a Froggit in the ruins explicitly call the encounters "fights"? If magic bullet greetings are so common to the point where Clover and Frisk can't walk for 10 seconds without receiving one, then how come we NEVER get to see a monster do that to another? If it's really that common, it should be very, very unlikely that we wouldn't see this happen between two monsters even once throughout the entirety of UT and UT:Y. But even if we assume that the bullets really are greetings, Clover should have no way of knowing this. The book that hints at this is in regular Snowdin, which is unacessible to Clover.
>>293 >How come they're not surprised when Clover attacks them in what should be a friendly conversation? >How come Toriel and a Froggit in the ruins explicitly call the encounters "fights"? >How come they don't notice when Clover tries (and fails) to flee? I assume that's just how fighting works in monster culture >How come Martlet tells Clover that "so many have approached them with ill intent" in pacifist? wasn't she referring to previous humans? >How come they don't notice when Clover is low HP? maybe toriel just has experience with past humans and knows, the other monsters don't (though doesn't explain papyrus unless you buy the theory he comes from DR) >How come they don't notice Clover actively trying to dodge their greeting? honestly they should just be able to tell he is human by the shape and color of his soul, or at least notice something is weird with that >If magic bullet greetings are so common to the point where Clover and Frisk can't walk for 10 seconds without receiving one, then how come we NEVER get to see a monster do that to another? maybe it happens offscreen everything can be explained with just "toby/the UTY team didn't think about it"
>>298 >everything can be explained with just "toby/the UTY team didn't think about it" seems like a constant pattern :/
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Some cool stuff I found M&L UT fangame when? (rip shadowfell saga)
okay is there a counter to this "* Most might act# cheerful, but life down# here..." "* ...It's hopeless." "* That's why they look to# the King for assurance." "* They believe once he# gets seven SOULs and# breaks the barrier..." "* ...he'll easily be able# to overthrow whatever# awaits on the Surface." "* A rather foolish# outlook if you ask me." "* Who knows how the humans# have prepared for# retaliation since then?" "* But I digress... We# should handle our own# problems first." "* I can't imagine what# Kanako's going through# right now..." "* ..." if we follow these lines this means ceroba not only knew what asgore would do to humanity but she thought asgores plan would fail. But if that is the case then does this mean she thought theres a decent chance clovers sacrifice would have been ultimately meaningless in the end?
>>438 Roba is canonically stupid, she probably didn't think that far ahead
I feel like people treats cerobas flaws wrongly. They attack the flaws as a problem of her character. But I dont think thats the right way to address cerobas "problems" Ceroba frankly wasnt that bad of the character before the ending. A lot of her issues before the ending were minor or could have easily been forgiven if the ending was good. If the ending had a proper resolution and ending to cerobas arc then no one would have hated her. Or at least barely anyone would have. All the ensuing ceroba hate after that was just a symptom of bad writing. It wasn't because cerobas character was awful inherently, it was because the devs failed to utilize her characters potential. So I think some people were attacking the wrong target. Ceroba shouldnt be hated or attacked. Rather its the devs for butchering her character in the ending and not utilizing her characters full potential. I will even say that ceroba would have been one of the most beloved characters in the fandom if the devs implemented ceroba very well
>>492 maybe the devs shouldn't have fumbled the ball then just make clover and co. go to the true lab after the fight and all would be forgiven. the flowey issue could be bypassed with clover telling him that he would go to asgore after dealing with the kanako thing
>>493 Its shocking how badly they fumbled. True lab was there, they could have just sent the plot towards that direction. But they fucking didnt. Instead they went with a suicide plan where 3 adults are okay with Nancy Pelosi suiciding. Suiciding for a cause that seeks to destroy the kids species. CHRIST CHRIST CHRIST CHRIST. JUST AN EASY FIX. CEROBA HAD THE POTENTIAL TO BE VERY GOOD BUT THEY FUMBLED HARD
>>494 >Nancy Pelosi Interesting word filter, I meant to say k i d
>>494 It's been discussed a lot but I still believe the devs did think on it (I mean how could they not, everyone else did), but it would take so much longer that they just decided not to and now are lying to save face.
>>496 If only if we could get a leaked early build to see if that could be true.
>>501 doubt the build would have anything, would need leaked discord logs or something instead
(Stealing this from someone else) I finished this game yesterday. Did four routes: pacifist, flawed pacifist, genocide and neutral. I am surprised to see a thread for this game here so I am going to drop my thoughts completely unsolicited. Before I started, people told me the characters were written much better than the original Undertale cast. What the fuck were they talking about? The game completely ignores Undertale’s metanarrative, probably because it would’ve been impossible to top, fair enough. Instead, it goes for a more narrative-driven approach, but the result is that it constantly lives in Undertale’s shadow. The original’s metanarrative is what made it incredible. I struggled to care about the characters. Going pacifist first, all I could think about was how they’d react if I killed them. To be fair, the main writer was 16 when they started making Undertale Yellow, so they likely didn’t have much literature or life experience to draw from. The first character is some vampire guy whose name I’ve forgotten. He’s written like a socially inept, anxious teenager. Martlet in Snowdin? Same thing, also written like a socially inept, anxious teenager. No unique traits, no meaningful development. The game is missing date scenes or specific character interaction moments for growth like in Undertale. Starlo was probably the one I liked most. His arc was simple but effective, despite being surrounded by a shopping cart of characters we’re apparently meant to see as our best friends. Why do the Feisty Five exist? Who even are they? They just become completely irrelevant 10 minutes after meeting with them. Then the game shoves Ceroba at you. Sure, you hang out with her in the Steamworks and learn a bit about her, but then the plot dumps a whole heap of drama on you. Her daughter, her husband’s evil plan… honestly, I couldn’t bring myself to care. The writing nosedives at the end of Steamworks, just when it seemed like it might turn around. I thought we’d head to the lab, meet the daughter, maybe help her. Instead, Ceroba runs off to a rooftop and you get thrown into a FOUR-PHASE boss fight. The final phase uses Hopes and Dreams as a completely undeserved leitmotif. The game tells rather than shows, to a painful degree. You get clunky flashbacks and constant cutscenes instead of subtle environmental storytelling like in Undertale. The Waterfall area and True Lab used understated lore to craft a world. Here, its just endless cutscenes of characters you just met trauma dumping. You beat Ceroba and suddenly the game claims you were friends all along and that she deserves pity and you hug and cry together. I would be crying about how much I want to leave and go home. You've known Ceroba for all of close to an hour, from a diegetic perspective, Clover wouldn’t have seen all those flashbacks. It feels forced. Then for some reason, your character decides to kill themself, and your so-called friends are just fine with it. Happy, even. You end up doing what Ceroba wanted to do to you, just on your own terms. I get that Clover is doomed to die, but the pacifist ending could’ve been so much more satisfying. And that’s it. Beat Ceroba and the game’s over. No post-fight gameplay, which honestly shocked me. If you kill her instead, you get an alternate ending where you fight Asgore in an abridged cutscene, just dodging attacks until you die. It’s “satisfying” only in the sense that Clover learns the fate of the humans and gets revenge on Ceroba. The genocide route drops Undertale’s metanarrative “don’t you have anything better to do” theme and instead gives you an oddly hollow “justice” arc. It finally explores the justice theme and missing human souls, and frames you as a vengeful force repaying the monsters. Ironically, it’s the most satisfying ending. You survive, and you “free” the five humans. It’s the inverse of Undertale’s genocide route. Yellow rewards you for it. You get new lore. The game makes it easy to do a genocide route which probably is again, about the fact that they're not bothering with the metanarrative part. The game also forgoes the powerscaling funness of Undertale, as bosses except for when you are at LV 20 don't get struck down in one hit. You are supposed to feel emptiness in the original Undertale for killing Toriel, Mettaton, Papyrus in one strike. And yet, even in this route, it still feels bland. The game could've dived into the whole moral philosophy and grey area of what 'justice' is but they only do it in Genocide to a shallow degree. Ceroba also gets special treatment. A bespoke boss fight with mechanics she doesn’t deserve. Why is she Japanese, anyway? I never got why a Japanese family shows up in a desert. Didn’t know the monsters had different cultures underground. Martlet is also just pathetic, she takes on a 'sans' figure without any of the coolness along with a combination of Papyrus without any of the endearment. You can’t kill her in any route except genocide where she is the final boss. The game would've been much better if it was focused more on the neutral route, there are exclusive scenes to it and it's not a prerequisite for the pacifist ending. The boss fight with Flowey is cool. They had such a good way to talk about how to properly achieve 'justice' for you, the monsters or whatever but the game just blows it. I do feel *bad* about some neutral killings and people's reactions to other people dying, which is a good thing and the game needed more moments to explore that kind of emotion within the player. The original Undertale would've had blind players killing people like Toriel and Undyne on their first playthroughs because they didn't know how to spare them, as the game makes sparing a puzzle. Those characters are given some of the most tragic and saddest scenes that make you feel really bad about killing them. I felt bad about sparing the characters in Yellow because that means they wouldn't shut the fuck up. The pacifist route falls into a predictable "just wait until the bosses finish their dialogue" with ACTs that do nothing at all. In the end, the gameplay is solid, but the writing? Absolute rubbish. The pacing is bad. Reads like teenage fanfiction. Anyone who praised it as the best thing since sliced bread probably needs to read more actual literature and branch out into different mediums
>>531 I agree with everything except with the geno route ending, not every game needs a metanarrative and not everyone can write it well, so sometimes it's fine to have just a 'fun' game regardless of theming
>>532 opinions on this? I posted this on the yellow thread. Do you see any issues with it? >read the last thread >its filled with ending or other debates I missed >welp Okay so heres my thoughts regarding the pacifist ending. The suicide concept wasnt a bad idea. Other games or media had suicide plotlines which were reacted positivity by their fandoms. The issue is how yellow did its suicide was not good. One: Getting a bunch of adults to approve on the suicide is questionable at best. Its weird that ceroba, starlo and martlet would approve a child suicide. two: starlo and ceroba approving the suicide is especially weird when you account for their characters. Starlo helping a plan that would destroy everything he loves in the surface is bizarre.(asgore genocide plan). And ceroba helping clover to sacrifice for a cause that would destroy his species, is a bit weird. Also ceroba reveals she thinks asgores plan would probably fail. Which means she would have thought clover potential sacrifice was meaningless. Thus making cerobas actions on the ending even further weird. three: The suicide breaks cerobas arc. She allowed her kid (kanako) to put herself in a dangerous situation for the greater good.. This then proceeds to ruin her life Then in the ending.....she allows something similar to happen with clover (the suicide). For a cause that would destroy his species. Thats quite a questionable ending to her arc four: Clover himself sacrificing was strange too. There was enough things in game for clover to realize or at least suspect asgore would do something bad to humanity. And yet instead of investigating these things, clover just decides to suicide on that tower. Even when the sake of humanity is at stake five: flowey giving up like that doesnt make sense. Asgore is right next to that tower. The souls are right nearby. And the funniest thing is if flowey went and told clover about asgores genocide plan. Clover would have immediately went to asgore and confronted him. It would have been that simple.
>>560 The devs just wanted to wrap up with an emotional gut punch of "mother cares about daughter" and "child sacrifices for better cause", but they just didn't stop to think about everything else around that
>>563 yeah thats a very accurate description of what probably happened. They just didnt think about it. Like some other things
currently replaying the game and have reached snowden. Read dalvs dialogues. Reading the dialogues after knowing about the ending is a painful expirence. Reading how dalv values clover as a friend and how he hopes to meet him in his next birthday. Reading the shit about dalvs original friend dissapearing one day. And remembering how ceroba is connected to these two things. Its reviving my negative feelings towards roba welp lets see if my negative feelings continue as i replay the game. Or i will grow to forgive her
>>595 maybe the devs should have given dalv more screentime instead of wanking to roba so much they could have added some sidequests to previous areas so at least the fast travel system made more sense, there is just no reason to ever use it/go back


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