>>14133
>Slithers
Wow, surprised you gave the Sliggers that much respect ( "1" ), and they're definitely a sore spot in the Black Eagles campaign of 3H. Would've really liked a mission or two where we do at least try to disrupt their shenanigans a bit more directly ( "2" ), thankfully something 3H did amend.
>Monastery
Yeah, first time playing the game I liked talking with the army and people and think its good, just that it detracts from replayability despite the systems its attached to doing the opposite. I'd probably have it as a comfort strategy game if you could replay missions directly like in Starcraft 2 and doing the routes would unlock additional members/points you can custom make armies with for those rematches.
>1: Here's to hoping I make italics work
Between the wretched name the game gave and how Black Eagles only references them as Argathan via unit ability text, and my venom to them, always just called them Sliggers as they should be. My 3Houses catharsis might also be sated because my very, very sketch proxy waifu-wedding was Fem Byleth + Jeritza and in there you perform much needed fumigation ( "probably helped that Jeritza was so brutal Unit 731 would be caught blushing, he got the most kills in my playthrough by a large margin" ).
>2
Having it where each routes had two main endings based on getting these semi-hidden extra main missions would've been nice, not the most sure on the Deer/Lions for 3H but surely there's something there with the Almyrans or northern members. Part of my initial mod list on that 2nd playthrough that never came was adding in a mission where the BE army does get to take charge against the Sliggers late-game.
Good night fellow waifufags, hope you all sleep well tonight and have comfy dreams of her.