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/SEQ/ - SEQUEL + Hakika Games General Anonymous 04/18/2025 (Fri) 11:33:01 Id: c29008 No. 1655
Welcome, /vg/ and /vrpg/ refugees. Discuss games made by hakika AKA Leaf Geometry here. This includes the SEQUEL series, its spinoffs (Asylum, L.Depth and Innocent Rules), and the seven Era of Myth games.
>>3849 Yep, feel free to skip them and come back later. If memory serves, this is basically the only instance of this happening in the game. 1.2's out on the google drive, but you should be fine without it since generally the only stuff that's left untranslated (at least that I remember changing, I might've fixed more stuff on my copy before the number changed) as of 1.1 is mostly stuff that occurs when you try and go back to areas you've already cleared (ex; shortcuts, ghost path) as well as a few gates in one of the Rudyk souls. The main change is that Chris Celt is in fact Cryskelt. Cryskelly? It's an ice crystal skeleton and I was a fool for not realizing the name pun while assuming it was a reference of some sort. In my opinion, the real frustration of Ghost Path occurs from how in midgame to postgame where your equipment is really important and the game just doesn't give you much to work with on that account naturally. Interesting note- there's like at least one or two Large Bombs that you can find before postgame, I would recommend holding on to those because at around the time of the pre-postgame final boss, more likely than not they will be outperforming the strongest spells you'll have on Wine at that point. Current Ruinswald thoughts: Ranie has a character trait where she has a hard time with some words, presumably because she didn't get to finish her education before the world ended. This is generally represented by a word or place being said in potentially up to Katakana, Hiragana, and Kanji all in the same conversation, and it doesn't flow super well in translation, because by and large, this means that if I want to make it work, I have to verbosify some words that really don't need verbosifying- the earliest example being literally just Food.
Is there a better alternative for MTool? I want to play Errasaga and my Japanese reading skill is shit.
>>4123 Erra Saga got translated, bro. Check the sequel bin’s old game page
>>4154 Nice, I wasn't aware. Thanks!
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>>4202 The translator’s working on Silver Tower too, while Mythseeker’s doing Ruinswald.
>>3889 Thank you bro. It took me a while to realize .se was down and reply.
>reading the korean namu wiki because of how organized it is in spite of the MTL >https://en.namu.wiki/w/Leaf%20Geometry#s-5 >this: >The creator himself seems to have checked out the namuwiki documents, and he left a comment saying that the above worldview document is so well organized and detailed that it would be great if it were exported back to Japanese. # >https://mobile.twitter.com/hakika_/status/1553375009359351808 lol Last time I checked the JP wikis they really felt disorganized in comparison
>>4208 Nice, I want to play those games too. I tried using MTool then I noticed that my PC is acting weird. It only happens when I use MTool, so I stopped using it.
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>>2369 For me it's Silver Tower > Colony > Blight > Asylum (my hackika virginity) = Innocent Rules > Liberty Step (I love taking notes) > Kludge >= Awake >= Atline > Ghost Path > L. Depth. The interactions in Silver Tower just feel great.
>>4594 Damn, now I really want to play Silver Tower. I remember sub-par said it was his favorite of the old games too. Is it good gameplay-wise as well?
This is something that I found really cool in Ghost Path. These NPCs, lively, sharing information and all. Gives me a big sense of this world. It's something lacking in SEQUEL since Blight. It nails how the world is scarred, the population reduced, but here I can feel there is more to life.
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>>4695 In terms of skilling, you can buy skills with skill level points and eventually get all of them, but can only equip so many of them. I never felt the need to switch up the skillset I use much except when getting basically skill+1, even in postgame, so I guess if you like funky builds like in Blight it'll be a disappointment. The levels are reasonably well-pathed except one later on which you could say is for story reasons. Being a tower, there isn't much in terms of sidequests. We do meet a certain orientationally challenged person though.
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>>23245 Did you play Ghost Path?
I am playing it >>4715 I got some options in a port town to travel there and got a miniboat that works on shallow waters. My Pokemon Ruby/Sapphire instincts dictated a test drive. I didn't expect to go as far as I did. I can see Hakika really enjoying making this world I have reached Water City Fatia that way and bougth the boots. I feel I'll be stuck for a while due to that cause the map really should have been better and I'm compelled to go through every nook and cranny for now before going back to the Port Town as seemingly intended.
>>23270 I'd say just return to every town after you have the airship, or leave it until the postgame where there'll be new stuff all around the world.
>he's gaining traction on the outside world Yeah but they better not expect anything grand from him though, afaik he's just really good at crafting, and even then it's unsure if he can make something very unique Or can he? Maybe i just missed some slight details on postgame events
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some old CG
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>>24175 The best hakika girl from those dieselmine games was Arne, for sure. Robelle from Succubus Mama was also alright.
>>24188 God I loved Succubus Mama
>>24579 nvmind, I found it
>>24191 I liked Cornelica more. The Monmusu World game was the worst by far though, it was pretty boring.
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>>25551 >Prim doesn't sound like your typical Miruess soldier Wat
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New ci-en https://ci-en.dlsite.com/creator/1121/article/1424958 Update’s coming in May-June. Hakika’s also not quite sure who to make scenes for, aside from Ten, Awayuki and Yuuyami. So he’s taking the ci-en comments of this article into account too. Guess we might get some Tsuzuri scenes after all.
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come back bros
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>>41498 I'm still here. It was my first time visiting /sequel/ in more than a year though.
>>41502 I wish I was Mok.
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>>41498 I mean, we can keep this thread alive just in case 4/vrpg/ goes down again, but until then there's little reason to use this thread.
Hi, is there a fix for this crash? Everytime I try to rest to Nabo cave village, this crash occurs.
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>>42116 Follow that file path in the Audio folder, do you see a file named that? The file should be 睡眠時間.mp3 and your Audio/ME folder should look something like this The filename might've been mojibake'd somehow, use 7zip to unzip the game or use this to fix it https://ianharmon.github.io/mojibake-fixer/
>>42157 I really need this cave village to farm solar woods. I didn't notice until now that it seems I did an oopsie when extracting the file. Thanks for the help.
I finally finished Errasaga. I grinded a ton to beat the Jhadar Emperor. I thought I’d get to beat the crap out of the emperor with Ryunaas' party, but instead, I ended up playing as the Cornerstone Erra, which made me kind of quite disappointed. I wonder if Fake-Rabi is connected to the Cornerstone Erra. What comes after Erra Saga? Is it Ruinswald?
>>44370 Yep. Ruinswald is next, and Mythseeker is translating thay as we speak. By the way, everyone moved back to the 4/vrpg/ thread, so you can discuss era of myth stuff there.
Aye, thirst update came out, anybody can share


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