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/sm2g/ - Space Marine 2 General Anonymous 04/18/2025 (Fri) 18:49:20 Id: 168506 No. 1844 >>1849 >>2495
A New Beginning edition >Update 7.0 patch notes: https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/191-7-0-patch-notes >March community update: https://community.focus-entmt.com/focus-entertainment/space-marine-2/blogs/179-march-community-update >New Roadmap: https://store.steampowered.com/news/app/2183900/view/529836636819686186 >Where to get the game: https://www.focus-entmt.com/en/games/warhammer-40000-space-marine-2 >Lore Stuff: https://1d6chan.miraheze.org/wiki/Main_Page https://wh40k.lexicanum.com/wiki/Main_Page >For jolly cooperation with your battle brothers (Can also post codes for jolly coop/PvP. Edit Squad -> Invite Menu): https://steamcommunity.com/groups/sm2general >Workaround with matchmaking (not finding players, only 2/3): Back out to the main menu and re-enter battle barge. >Datasheet showing hidden difficulty modifiers for each difficulty (for easier damage reference): https://docs.google.com/spreadsheets/u/0/d/1kVvYgDBoAan98W3IjAM6ERdq-QfkCsaVvXKF5g_Q9sU/htmlview >/sm2g/ Dude Wall - Compilation of Dudes: https://rentry.org/dudewallsm2g >/sm2g/ Phantom Links Chapter Lore: https://rentry.org/ChroniclesofPhantomLinks Previously on the Battle-Barge: https://arch.b4k.dev/vg/thread/521221467/
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>>1844 (OP) We are so back. Thoughts on the new update?
>>1849 Honestly kind of underwhelming The cosmetics being locked so deep into the prestige is kinda bad for me. I gotta sit down and get into it properly again.
>>1849 The prestige system is pretty nice, it definitely gives something to work towards, but I think the final cosmetics should be much more flamboyant. Hopefully they'll get it right provided people pressure them hard enough. >>1860 >Honestly kind of underwhelming It's sad that matchmaking is so wonky right now. I hear that there are also some bugs that persisted throughout PTS that didn't get patched. >The cosmetics being locked so deep into the prestige is kinda bad for me It's a bit much, I agree. But like I said before, it is some. As for cosmetics you get a 'magnetic' pauldron for Level 1 Prestige on every class. Then you get the same type of right pauldron for each class for every level up until level 3. Once you hit 4th prestige you receive a special cosmetic unique to the class: Tactical gets Black Tabard, Assault - Xeno skull decor on his jump pack, Vanguard - talking servo skull on his backpack, Bulwark - Deathwatch Shield, Sniper - Orange cape (doesn't cover pauldrons), Heavy - Deathwatch Iron Halo.
>>1881 >It's a bit much, I agree. But like I said before, it is some *some additional incentive to play, that's what I meant.
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>>1881 The standard Prestige Pauldrons kind of suck. The Mark IV Pauldron is pretty cool, and and I look forward to more Heresy Era armor. The Prestige Accessories are a bit of a hit or miss for me. The Tabard and Deathwatch stuff is cool, but the Skull, Cape, and Tyranid trophy are a bit lackluster. I wonder what the Tech Marine will get when he comes later on.
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>>1881 Nah I get it. Also should be said the Trygon boss battle was absolutely cool as fuck. Also, anyone out there want to post some codes so we can power level the prestige?
>>2047 Yeah, the last operation was pretty dope. >anyone out there want to post some codes so we can power level the prestige? Happy to once I get back home. I'll be away a couple of hours, but I'm always up for some games. I'll post codes once I'm online again. Maybe we could let people in that steam group from the OP know about the thread, so that it can get more traction and more people can share in on code posting?
Now with the release of the update, I can finally turn Vespasius into Pedro Kantor.
i played this for less than 10 hours and im bored already
Thank fuck. I was going insane trying to play because matchmaking just doesn't work period and I'm not good enough to solo Absolute without respawns.
>Decide to just play with bots because of all the matchmaking issues >Have to deal with the fact the bots in this are objectively worse than the stuff Fatshark puts out. Lmao. These bots just give up if you're stuck with some shitty director luck with the massive enemy wave and boss spawning at the same time and that's not even going into the fact these bots already start out nerfed. Couldn't they have just copy pasted V2's bot system and let the bots be built off your character loadouts??
>>2404 Impossible. Small Russian team. Please understand.
>>2404 Big issue is Vermintide bots use your actual builds on other classes including gear and you could even pick which ones had priority. Here the two losers you get are always stock, which makes some of them less useful than they'd be otherwise. They also fall off really steeply on higher difficulties because their weapons simply don't do enough damage to matter. You also don't get team perks, and their abilities fucking suck, AI Auspex is barely noticeable because instead of something like 350% damage to bosses you're dealing 120%. Bulwark AI is funnily enough better than your average Bulwark player at actually placing the thing but you can't abuse health regen off it so it's eh.
I am never using anything by the HBP as the Sniper sidearm again. Bottom row was practically made for it, especially with Able Damage.
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>>1844 (OP) REESTABLISHING CONNECTION... SIGNAL ACQUIRED //// INCOMING TRANSMISSION //// >Imperial Administratum has granted access to records of all Astartes operating in Decidious System, CODENAME: ADEPTUS RETARDES >Dude Wall status: ACTIVE. >Astartes scattered throughout Decidious System. Emergency protocols activated. >All First Founding Chapters accounted for. >All Astartes are to upload a FULL SCREENSHOT of their Dude and post their CHAPTER. Hail, Brothers! It is great that it is finally possible to bring back the Dude Wall to the point from before the great scattering. Without further ado, here is the latest: - So far I have been working on updating and reworking the frames of individual chapters, namely Alpha Legion, Dark Angels and Phantom Links - which is reflected in the image version as well as the website; - Phantom Links and Alpha Legion have had their heraldry reworked; - Stock frames with number sigils have been updated and are being rolled out (it should be done by Tuesday); - On the website, specifically in Chaos Khorner, pauldrons with emblems of each Chaos Legion have been updated. There are a few minor changes, but it is pretty much all for now. Seeing as 8chan has higher file size limit than half-chan I decided to upload a high quality version of Dude Wall alongside standard one in case any of you Brothers want to pick it straight from the thread. It will also be available through the website as usual. Of course as always, should you like to update /YourDude/ or submit a new one be sure to do so. The Dude Wall welcomes all! And since the file size limit increased you can post high resolution screenshots, just make them in the standard we established (this will really help speed things up). I hope you will enjoy this update, Brothers. Signing off, Dude Wall Anon =IMPORTANT= >Higher quality version of the Dude Wall is available on the website >For more comprehensive info on submissions please refer to: https://rentry.org/dudewallsm2g Glory to the Imperium! //// END TRANSMISSION ////
>>2495 Good to have you Brother Dudeius. You're doing Emperor's work! >>2404 >>2422 The bots are so lackluster on higher levels. They should've made it so an NPC copies over the skill trees you have on our own dude when you're running solo. That way we could make the builds ourselves and actually get something out of it. Instead we're left with wooden models that are there. Though heavy and bulwark are somewhat able to behave better than your average player, true.
Is it actually just impossible to play a quick game with randos now? I’ve waited an hour, and I still haven’t gotten connected to a single mission.
>>2539 It's sometimes kind of possible but between having to reset matchmaking ten times, quit to menu and back and all the dance you have to do to maybe get one hotmicing mexican that will disconnect halfway through it's probably not worth it.
>>2543 What’s going on over there? How did they allow the update to release in a state like this?
>>2553 Honestly no clue. I don't remember having any issues in the playtest, though I played it for very short time. I think it's partially old bugs that were bearable and solvable by going to the menu and back and a new one caused by their shitty matchmakign optimization that supposedly makes sure people don't join with the same class. Which is funny because good 50% of the time I had a working match there was a class conflict anyway.
POST SOME FUCKING CODES . HWT3A
>>2579 FUCK ME I CLICKED LEAVE ROOM 46UBT This is why I rather others post the codes. I can't be trusted.
>>2579 Did you do it again it says session terminated
>>2582 I did not. I did note someone join and leave right away.
>>2583 Ok, apparently I can't try again because your code is now my code, somehow. I'm starting to suspect not only matchmaking is broken but also lobbies.
>>2581 I'm trying to join, but it's stuck on "Joining server".
>>2585 >>2584 One last try EGDKZ
>>2587 Ok. Let's see if this works.
>>2587 >>2589 Yeah I dunno what's wrong. Just saw a brother join and then leave. No idea if it's something on my end. Someone try to post theirs I suppose.
>>2589 It was me (probably), but all I got was getting booted back to battle barge. Then I went with the code >>2587. Btw, I'm the host now. Code is still: EGDKZ
>>2591 Go back to menu and try to join using your own code - EGDKZ. For some fucking reason we're apparently hijacking your lobby.
i'm retarded
>>2595 post code again I left the squad
>>2595 What happened? We just saw you leave. The game kicked you?
>>2595 So are most modern 4chan anons :^)
>>2598 New code is I6VR9
>>2600 Great, now I got kicked. Logging back in...
WIPIB is the new code
>>2605 Joining
NAS6R Seriously goddamn it Saber
>>2604 >>2606 hello anon hows it going
>>2609 Give me a moment. I'm verifying game files. Just in case.
fucking sabershits stop desyncing the text chat nobody can talk to each other anyhow I'm pooped see you guys tommorow good night
ZR66S New code. Still prestiging.
>>2658 >>2659 Thanks for the game once again. Good night and good luck!
>>2659 Sorry for maybe not saying anything I was saying things but I figured you didn't see.
>>2658 >>2659 Ha well. In that case. It was a good few games brothers. Also jesus fuck this site's captcha is shite.
>>2661 It's good brother This site's captcha is actual ass. I always seem to get it wrong or "too late" and then reloading a new one never works.
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I am glad to have found my brothers after the scattering. PVP has put me on eternal loading screens for the past few days so I'm leveling vanguard and tactical in PVE. When they're done prestiging bulwark will be my priority.
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>>2672 Sometimes some effects won’t render properly, and show up as white spheres instead. This happened a few times to me during the big explosion at the end of Inferno.
>>2669 Nice Angry Marine, Brother.
Yeah no. Cosplaying a proper blood angel ain't worth bringing inferno pistol to shit like Obelisk Actually maddening watching retards endlessly kill respawning rubrics instead of going for the objective.
>>2703 Blood Angels like Inferno Pistols?
>>2719 It's pretty much one of their things yeah.
>>2722 Didn’t know that.
If you reset your prestige perks at the end of getting all 4 do you have to grind again for them?
mother of fuck when are they going to fix servers i'm tired of playing "The Return To Title Screen Simulator"
I'm getting really tired of the stupid bug that makes it so your pistol doesn't fire at random moments until you switch or do a melee attack.
btw thank god for you DudeWallanon, I missed my brothers
I wish we had a chestplate with an Aquilla instead of Imperialis. It's not like they don't use those anymore at all, there have been Primaris models with one.
Are the servers acting up again? I just got disconnected at the end of a mission and I can't log in.
>>2961 It’ll probably be a future community challenge.
>>3010 Looking at the skull nipples I'm not convinced that the quality will incerase.
>>3018 The next one they have planned looks pretty nice
>>2659 No worries, you don't reset your whole prestige once you max it out. At that stage you can spend 750 points to pick different prestige perks if you want. >>2823 Don't mention it, Brother. Glad you found your way here!
>>3028 I don't hate it but there should have been one with just a skull for Sergeants. Also a proper Mark VII. Honestly game just needs more, more, more cosmetics, including minor variations and many could be easily made by chopping up existing models. Better yet would be a system where minor decals and other stuff isn't tied to the main model but asking for a proper rework of customization would be wishful thinking of the naive kind.
>>3036 Also Phobos helmets. They have like five million variants in plastic but somehow the best we got is only facemasks and Reiver skulls.
>>3041 We have two full Reiver helmets, half of a Reiver helmet, two Incursor head gears, and half of an Infiltrator helmet. The bias is unreal.
>>3036 I hope they can make a system like that for SM3.
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>>3041 My guess is GW has Saber's balls in a vice so hard that devs have to carefully ask for permission to release each single piece of cosmetic. Either that or they really don't care. It might be the latter. I mean come on, they are still using that abysmal pros site for unlocks. They should now better than to go that route. On a somewhat related note, the skins from Space Yiffs pack go along very nicely with Phantom Links' color scheme. FURTIM EST OPTIO
Brothers, anybody's up for a game or two?
Down for maintenance
>>3028 I've been following Astartes mod guys for a bit and seeing how easy it is to modify models in blender it should be a matter of hours to have at least a couple of different variants ready. Even faster if a dev with all needed resources at his disposal does his due diligence. The fact we have been drip-fed content can only mean the devs have their own 'vision' of what cosmetics policy should be or they have no say in what they put out because it's all GW mandated. Kinda what anon said here >>3132
>>2759 I made a mistake earlier and clicked another post. After you reach max prestige level you will not reset to 'factory zero', you keep all progress. At prestige level 4 you only have to spend 750 points each time you want to choose different set of perks.
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>>3581 One more funny thing. Back in February when they posted a community event for Mk VII pristine varaint the post on steam had an interesting miniature (pic related). It's still up btw, but if you go through the link you are greeted with a completely different version of the same picture, only edited. Point being that people are right to complain about lack of variety, especially when it's so easy to make these things. We should be getting at least one community event per week dammit.
I knew the bolt carbine was really good and had been using it on my sniper for a while, but I had no clue the marksman version fucked so hard It's a stalker bolt rifle that fires as fast as you can click and it has stupidly good hipfire accuracy, it's insanely deadly and great for prestiging on tactical/vanguard/sniper, especially when tactical gets its auspex on perfect parry perk at level 7 (so most of your prestige grind except the first mission after resetting) both versions of the carbine just act exactly like how I hoped bolters would when maxed out on absolute
>>3701 Perk update finally made it usable, and just in time too, since I can finally make Decimus into an Infiltrator with it.
Looks like good devs left clues what next ordeals are probably going to reward us. I'd rather they gave us an option to color the guns ourselves. Btw, if you go to heraldry it takes you to the tab of the base legions in the game. >>3701 I like the scoped version for HBR. This thing rwally works like a charm, but it does need a damage buff.
>>3730 Pic related is probably another example of the spaghetti code those russians like to leave without checking what they're releasing on live servers. I think this was supposed to drop with 7.1 or something like that.
>>3721 Yeah I'm looking forward to prestiging up vanguard with it too Originally I thought sniper would have been the easiest to prestige with it, but I'm realizing the prestige grind really benefits the classes that can get online the soonest and sniper isn't really getting that until 17-20ish. Still got it to prestige IV but it wasn't as smooth as I thought it would have been Tactical on the other hand is a full murder machine by level 7, just straight up carrying exfiltration on absolute with gun strike perks and the plasma pistol giving his gun strikes an AOE
>>3747 Valius continues to be best boy.
>>3753 The thing about tactical is that it has basically no "Oh shit" buttons in terms of survivability (Besides a couple of the new prestige perks, like the 40% extra heals from stims) Instead, he's entirely about killing shit with auspex just happening to give everyone else a 75%+ damage boost too Tactical is fun because it rewards good gameplay with pretty amazing team benefits, but if you fuck up and get in a bind you don't have any gimmicks like vanguard healing, assault/bulwark gun strike armor, heavy shield or sniper cloak to get you out. You just have to git gud, but if you do you annihilate stuff.
I WAS WRONG TO EXPECT A BETTER FIGHT FROM A SNIVELING BACKSTABBER
>>3816 >immediately gets shot to death by 6 rubrics
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>game gets maintenance >now the game won’t stop crashing mid mission How do these guys keep letting this happen?
>>3817 >*laughs in Emperor’s Blessing*
I never played anything when it comes to the Warhammer world and no nothing about it. However the game did look interesting from a gameplay perspective. I see SM 2 is $64 on playstation with the season pass. I remember reviews saying the game's major issue was lack of content. Is this better now?
>>23251 Well, since release the game has gotten 2 new weapons (both side pistols), 3 new operations (operations are the PVE missions so that brings you up to 9 total), a new PVP map (so I think 4 total maps but I don't PVP so I dunno). You've also got prestige ranks now, and soon horde mode. And if you get the season pass, you get a lot more customization than at launch.
>>23251 It is better but if you aren't into Warhammer, Warhammer dressup or think the idea of a co-op bamham with guns is the bee's knees it's probably not worth the full price. Season pass notably is all cosmetics that you probably won't care much about since they're mostly appealing to established Warhammer autists.
>>23264 >>23268 i'll wait then thanks. Plus I just realized Saber made this game and I hated how they handled evil dead the game
>>23275 Different Saber. Evil Dead was developed by Saber Madrid, while this one was developed by Saber St. Petersburg.
Horde mode when? Those updates are waaay too few and far between to give a meaningful boost to the playerbase. Sure the prestige is nice, but what good is a leveling system when I have to do the same on rails operations to progress. We need variety. And don't say PvP, because it's a filler last-minute mode that exists for the sake of publisher/investors.
>>23901 >Horde mode when? No sooner than May. Considering Saber now have to go through entire month of PTS the only update we'll get on Horde mode is probably in community update they release at the end of each month.
Ptach 7.1 is out They fixed that issue with Assault's unlock getting stuck behind prestige 4. Also appear to have fixed the issue with the multimelta power pack disappearing.
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Also this was apparently from us, and got posted in that 40k thread up on /v/ I genuinely don't get how the ammo prestige perk for Tactical is mandatory though. Once you hit 25 again you always have ammo regen on demand.
>>24016 Anon who made pic related. Afaik it was only meant to be mandatory up until level 25, until then it was supposed to help with ammo sustain. I didn't get the chance to post the update before the site got hacked. On tac the only worthwhile perk beyond Skilled supplier is maybe second look. Either is still better then the ones we didn't highlight.
>>24082 I think spare power is pretty good. Ammo boxes are actually one of the few things that often aren't picked up even on absolute, so you could potentially get mileage out of if Then again I'm just theorizing. I'm still not even close. prestige II with assault and vanguard and everything else still at I. Nowhere near being able to say anything. So far the biggest impact from the prestige perks I've seen is sniper's versatile precision. Being able to ammo regen on secondary weapon kill is nutty. What I'm thinking I'm gonna do is >Tactical: Acuity (first pick), Resilience, Fortitude, Spare power >Assault: Duelist, Adrenaline Boost, Practiced Aim, Scrambled Targeting or Commendation >Vanguard: Indomitable Spirit, Battlefield Awareness, Launch Restoration, Well Equipped >Bulwark: Auxiliary Reload, Resiliance, Masterful Defense, Powerful Shot or Standard Bearer >Sniper: Versatile Precision, Emperor's Grace, Conviction, Exacting Focus >Heavy: Auxiliary Reload (useless until this all finishes but will be nutty on absolute prolly), Exponential Force, Reverberating Impact, Conviction That's what I'm looking at, not sure on all of them.
>>24016 one guy was theory crafting
Man the changes to the plasma incinerator are rough. Granted I don't have the ammo rgen but they really screwed it on damage. It's a good horde clear weapon though if you go bottom line now. Stalker bolter might be tactical's best weapon now for majoris dispaching though. And the heavy plasma I'm still not sure how to configure this. Top row seems to way to go for the 30% damage but it sucks on ammo.
It had been a while since I've been playing nothing but ruthless but once again I find myself face to face with the undeniable fact. Assault players are truly fucking idiots and the class is ass.
>>24383 you don't get much out of perks reliant on pick ups. the spawns can be too random and oftentimes you have to go out of your way to get ammo boxes etc. overall not bad choices for those perks, though I find Overcharge to be better option than Auxiliary Reload, but then again I run with my group and stick to melee myself. I still think that heavy should have never been built around qcb, and those two slots should be better suited to have gun-centered perks. >>25525 nta, but there were at least a few dudes chipping in over the course of two threads a the time
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New dude for the dudewall
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>>2495 I might as well post my Deathwatch Dude as well. Thanks Wall Anon.
>>24016 >>24082 Heavy Conviction has great synnergy with Emperor's Protection + Field Adjustment too as it recharges armor segments for the entire team like crazy
>>26909 >>28730 Received.
>>32449 Alright. That's useful info. I will add it to the guide. Thanks Brother.
It’s back up now.
>>40060 Glad to be of help Brother, just immediately came to mind as I first originally saw it The Adamant Will synnergy is great as it offers massive personal dmg reduction, but the above mentioned sort of cycles the Prestige 'base' reduction more often as Iron Halo is pumped out quick and adds one armor segment to the entire team - and if you lose it you trigger the Prestige again and again
>>40082 Fantastic. I'll put it in too. It's nice to have this collaborative stuff made so that we can use it later on. Since halfchan is back I'll post the new guide there.


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