>>21908
Alright, so I got my copy and I've been playing the game pretty much every day since release day, racking up about 15 hours so far. I picked Tepig as my starter.
So far, the experience can be summed up as mediocre, which is what was expected from the start. Legends Z-A is a lot like one of those essays that you rush to get done for one of your classes at school a few days before it is due. Sure, it can be read from start to finish. It might look okay too, with proper formatting and a nice looking font and cover page. But when you actually dig into it, you see little more than the bare minimum when it comes to style, substance, and content. You see potential for more, but no effort to get there.
The game keeps you on a tight leash for 3 hours, and when you finally are free to explore the entirety of Lumiose City, you aren't given any notification or fanfare for making it through this extra extended tutorial. You start walking down streets without getting interrupted by a character on your Rotom phone who wants to chastise you for not going towards the main objective, and that's when you know you are finally (mostly) free. The game handholds you a lot, but gives a lack of support when it comes to explaining things that could use some extra tutorials or text boxes. No main supporting character explains that all the ranged moves have varying ranges, that longer ranged attacks take longer to charge up, that faster pokemon have faster cooldowns, etc. No one explains how to position your trainer so that your pokemon can follow you properly, or that where your pokemon moves to before using a ranged attack depends on where you are. Throwing the player into a game and having them learn by trying things is fine, but any decent game has some sort of tutorial on how to fight besides just putting you into a simple battle and then letting you go on your merry way. A lot of these details are explained by random NPCs or on loading screens, though.
Catching pokemon is also frustrating with how low the catch rates are, even when the pokemon is about to faint and the catch rate is supposedly boosted to a high degree. If I fight an Alpha pokemon that is under level 30 and get it to 1HP, it should be captured in an Ultra Ball that is so rare that I can't even buy it yet. Some of the wild zones are irritating too because of the guaranteed Alphas that spawn. For at least 2 of these zones so far, defeating the Alpha is almost necessary if I want to pay attention to any of the other pokemon because the Alpha will hunt you down like you are a walking poffin and it hasn't eaten in 4 days. I am thankful that any pokeballs that miss your target completely, or are thrown by accident, get collected by an NPC and can be returned to you for free if you talk to him. Sadly, it seems like catch rates are likely lower at first because you can
purchase key items to raise your catch rate. So if it was at the usual rate, it would eventually become too easy to catch pokemon.
It's one of those games that is most fun when you are slightly over leveled and bulldoze through most battles, watching as HP bars go down fast and number go up with flashing lights and sounds. The girls are also cute, which is nice. Now of course, the shallow end of a swimming pool has more depth than any of their personalities. Taunie is the usual happy, generous rival who just does things for you and gives you things just because. And of course, her quirk is that she cooks strange combinations of food. What an innovation when it comes to character writing :^) It almost works for her though, since it feels like there is more to her story, and she may be hiding frustrations and pains of her own, but this really isn't alluded to in the game at all yet, it's just a guess. The story overall is one of the most ridiculous yet. You don't do anything to earn the opportunities you receive, you truly just show up and it all happens. So many people ask you for help with their projects and you have no reason to say yes besides being nice, and of course your only option
is to say yes. They have already tried to pull a "you were brought here for a reason/you were just meant to be here" but in this game it is clearly a cop-out.