>>304031
You do understand that Castlevania is literally about Dracula, right? It's not just about random vampires. Dracula is the bad guy in every single game. It's the entire premise of the series. In Japan the first game (and at least three other separate games in the series) is called Dracula's Terrifying Castle, and the second game is called Dracula II. It's literally a series of Dracula video games, and none of it was licensed.
>>304122
>how come we don't get more adaptations of things that are over a century old? Why do people want to see more adaptations of things that are still culturally relevant and haven't had their popularity fade as much over a whole fucking century?
>>304125
>without any sort of regulation, I have no "right" to "copies" of my work.
What? Of course you do. Nobody is stopping you from making as many copies as you want. You're being disingenuous. You keep acting like letting other people do things stops you from doing things. You keep acting like if someone else opens a convenience store, you can't also open a convenience store. Yes you can. You just have to compete by actually being better at what you set out to do.
>>304223
>Anon, the entirety of the Star Wars Expanded Universe was created under said IP protection, and you're pretending it couldn't have been.
No he's not. He's saying that more could have been created without IP protection. Everything that was made could still be made, and all the things that Lucasfilm and Disney stopped from being made could also have been made too. We'd simply have more.
Your image is also a perfect example of why government "protection" is bad. It says it's because "their laws allow things," but it's not, it's because their laws selectively allow things and disallow others.
>>304242
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