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General Thread #81 - Streets Of Fire Edition Jumper 11/11/2025 (Tue) 19:52:13 No. 166078
A thread for general jumpchain discussion and chatting. Please make sure to spoiler explicit images and keep hornyposting to a minimum. >Old thread: >>164049 >Horny Thread: >>143436 >Thread Archive: >>1331
>>168073 Sir, we destroy children here.
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>>168073 Remove hags!
>>168071 Maybe the reason you can't kill kids is because the Dovahkiin specifically is really, really bad at killing children?
>>168074 Well, yeah. Most people can't just chug a bunch of potions. Except that one khajiit that did so much skooma he ran to the moon
>>168080 The Khajit aren’t proof of alchemy loops because they use a completely different formula for a strictly speaking different outcome, they just take skooma and float to the moon
>>168080 >>168081 >he isn't stepping sideways to the moons Amateurs
>>168081 That IS a form of alchemy loop glitch though. Specifically it's potion stacking from TES Oblivion. Stacking a bunch of skooma all at once was the best way to travel long distances quick
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>>168083 >Stacking a bunch of skooma all at once was the best way to travel long distances quick
>>168084 Canonically stepped on two landmines. Meth = landmine immunity
>>168081 In Morrowind you can already one shot Vivec with 50 Sujamma and run to Solstheim in a second with about that many Skooma.
>>168086 >you can already (use game mechanics) Right, right, just like children in Skyrim are indestructible…
>>168084 It's a very common speedrunning trick too! You could chug eight Skooma for an extra 480 Speed. Apparently they almost tripled how much Skooma the Hero of Kvatch can drink at once with the remaster, letting you chug a whole 22 at once for over 1300 speed
>>168084 >the Daedra fear the Finnish werewolf
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How feasible is it for a powerful Bhaalspawn to survive the events of Baldur's Gate 1&2 without becoming fuel for those seeking to either replace or serve Bhaal?
>gameplay mechanics are canon when they appeal to my nostalgia! >gameplay mechanics aren’t canon when they don’t! I remain unconvinced gameplay loops are canon.
>>168091 The PC is repeatedly and explicitly called an anomaly in their strength and faculty with killing. Bhaal actively encourages his bloodline to engage in PvP. On the plus side, bring a ranged weapon on par with or better than a gun that isn’t subject to the anti-gun divine laws and your victory is assured. Maybe a Star Trek phaser.
>>168092 >ignores posted evidence of extreme effects existing I'm going to use your loop, boyo
>>168092 Doesn't one of the books about Azura mention stacking intelligence boosters to make better intelligence boosters?
>>168095 No. >>168094 You’re not powerful enough to handle my loops, and your evidence is shit.
>>168096 >the effects canonically exist >they can be used together as such >we don't know the theoretical maximums >but here's to extreme stat maximums >this is shit I am going to rape you.
>>168098 >to two too tutu Fuck
>>168092 Are glitches canon? Is it canon that you can move items in your inventory/backpack around in a seemingly arbitrary pattern to perform arbitrary code execution and turn the universe into pong?
>>168098 >to You were preemptively raped by the English language. >>168100 Nope.
>>168072 Just because you’re meant to die doesn’t mean you’re meant to see or understand death. But death in Nasu is weird.
>>168100 Multiple characters have canonically stepped sideways through reality. Some glitches could be canon.
You guys think it would be a bad idea to sheild my dimension from eldeitch weirdos by crafting a sort of membrane around it and filling it with my own eldritch weirdos?
>>168104 Sound standard to me.
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>>168091 Don't know much about BG2, but Sarevok is a 15th level Fighter. >>168093 I don't know when and how the relationship with magic and technology changes over time-- Baldur's Gate is in the mid-late 1300s, while Blood and Magic is in the mid-600s-- but there's an unspoken agreement between Mystra and Gond that it's okay as long as it's artificery, because artificery is still technically magic. Dude got away with building a fucking living construct mech.
>>168104 The ol' Ricky & Morty Morty torture Noosphere.
>>168100 >Is it canon that you can move items in your inventory/backpack around in a seemingly arbitrary pattern to perform arbitrary code execution and turn the universe into pong? NTA, that just sounds like ritual magic to me. What difference is there between juggling information values in a video game and lighting a bunch of candles, saying random words, moving around a house in the dark, closing doors in specific orders, ect.? Reality isn't a video game, but it has rules you don't know about and you can manipulate those rules to achieve effects that seem like bullshit, which is true even in real life and is even more true in a world where magic is an everyday phenomena.
>>168104 Depends on the setting. Sometimes it's a good practice, other times you might draw at least some unwanted weirdos who are curious about the newfrens or why there's a little pocket of no fun that wasn't there the last time they flitted through that little chunk of spacetime.
Strike fear into the heart of Nasu, comrades.
Good bye thread
>>168073 Sir, this is the blue archive general. Please take away your disgusting expired witch out.


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