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General Thread #87 - Kindergarten Edition Jumper 11/26/2025 (Wed) 03:49:53 No. 178274
A thread for general jumpchain discussion and chatting. Please make sure to spoiler explicit images and keep hornyposting to a minimum. >Old thread: >>176225 >Horny Thread: >>143436 >Thread Archive: >>1331
>>178275 Does becoming a nonorganic being thus not having either gender count?
>All that talk about Hazbin Hotel/Helluva Boss See, the funniest thing to me about season 2 is the reveal the Exterminations have only been going on for seven years. And yes, okay, I get the idea that it's supposed to tie in with Lilith leaving and Alastor disappearing seven years ago. But season 1 seemingly built it up to be this age old thing, to imply that for ages, angels have been coming down to exterminate sinners. It's why Charlie is trying to figure out another solution, one that no one has ever tried before, it's why Adam is so convinced that it's the only solution, it's why Exterminations being a thing is such a big reveal to Heaven. But no, it hasn't even been a decade since this whole thing started. And then you get the Vees and the other Overlords trying to launch a war against Heaven the moment the Exorcists suffer a defeat, which seems to prove Adam and Sera right: Hell WOULD launch an uprising against Heaven given the chance. Sure, you could make the argument that this is only because of the Exterminations, but come on. You cannot tell me that for many Overlords, even aside from the Vees, the real reason was 'fuck yeah, more power and territory!'
>>178281 Same. Skeleton wizard? Illithid? King K. Rool? Damned if I know.
>>178275 I was a trap.
>>178295 This is where the power jump hits. Child of Light is really, really good for it. The combination of drawbacks in Child of Light isn't negligible, but is close to it, since even as bad as being on a time limit is, I still have a year and fully intend to deal with the poison in less than that through every trick I can eek out of my magical expertise. I also gave one of my Companions 'Hidden at the Heart' which is the kind of ridiculously powerful I need to have in my corner to be sure I succeed in my goals. The stealth best perk in Child of Light is 'Mercantile as a Mouse' because it is a monstrous business perk. I make the personal judgement that talent boosting perks compound if they have different levels of specificity(One School of Magic < All Magic < Everything). 'Reality Hacker' is a raw intelligence booster that also gives me efficiency boosting numerology, which combined with the additional effect of 'Sorcerous Prodigy', that makes all magic more effective flat out, trivializes the drawbacks of that jump. ( - - - / - - - / - - - / - - - / - - - / - - - / - - - / - - - / - - - / - - - ) 5th Jump: Child of Light, +1000 Choice Points Drawbacks: +500 Choice Points > +200 Choice Points - Race To The Death > +300 Choice Points - A Bitter Future Background: Free - Lemurian Perks: 1500 Choice Points > Free - A Neverending Poem > Free - Hymn Of Light > Free from Background - Lucrative Adventures > Discounted from Background, -100 Choice Points - Braving Danger > Discounted from Background, -200 Choice Points - The Lay Of The Land > Discounted from Background, -300 Choice Points - Sorcerous Prodigy > -100 Choice Points - Let's Go On An Adventure > -100 Choice Points - Mercantile As A Mouse > -100 Choice Points - No Time For Sleep > -400 Choice Points - Light Bearer Companions: -200 Choice Points - Strongest > +500 Choice Points - Earliest(Free - Lemurian) * Free - A Neverending Poem * Free - Hymn Of Light * Free from Background - Lucrative Adventures * Discounted from Background, -100 Choice Points - Braving Danger * Discounted from Background, -300 Choice Points - Sorcerous Prodigy * -100 Choice Points - No Time For Sleep > +500 Choice Points - Strongest(Free - Drop In) * Free - A Neverending Poem * Free - Hymn Of Light * Free from Background - Surviving Fantasy * Discounted from Background, -100 Choice Points - Taming The Wild * Discounted from Background, -300 Choice Points - Hidden At The Heart * -100 Choice Points - No Time For Sleep ( - - - / - - - / - - - / - - - / - - - / - - - / - - - / - - - / - - - / - - - ) 6th Jump: Clive Barker's Jericho, +1000 Choice Points
[Expand Post]Drawbacks: +500 Choice Points > +200 Choice Points - Another Time, Another Place > +300 Choice Points - Final Crusade Background: Free - Department of Occult Warfare Perks: 1500 Choice Points > Free from Background - Laws of Martial Magic > Free from Background - Regulation Badass > Discounted from Background, -100 Choice Points - Universal Cleric > Discounted from Background, -200 Choice Points - Hold This Line, Men > Discounted from Background, -300 Choice Points - Fuck You and Fuck Your Destiny > -600 Choice Points - Reality Hacker Items: 300 Choice Points > Free - Loadout > -300 Choice Points - Brotherhood
>>178307 Closest might be Shaman King's out of context medium item, but that's less a proper familiar and more a vessel for a ghost to use... though maybe you could flavor it like Pai Long or similar Tao clan jiangshi style mochirei where the spirit seems to be firmly affixed to the body it once lived in, albeit with said body zombified and possibly stuffed with cybernetics.
(84.92 KB 711x994 Dagoth_Imp.jpg)

>>178275 I went with a twink/femboy. Which is not my usual cup of tea, but was the best I came up with on short notice. Really need to find a better way to sort my reaction folder.
>>178307 The original Pathfinder jump allows wizards to import things into their Arcane Bond and the Undead Master Wizard archtype can animate a corpse familiar as their bond.
>>178305 But Blade, we all know you would become a futa robot transformer thing with jet wings if given the chance. Not a fem Link
>>178313 >Child of Light Child of Light has always been one of my go-tos for magic. Great variety and the Drop-In's capstone offers some incredibly powerful magic, with the other magic perks offering their own benefits (Light magic perk's star wings let you fly seven times as fast as you can move on land, iirc, Sorcerous Prodigy again offers a great variety of magic, and the dark magic perk lets you use other forms of magic offensively).
>>178318 >fly seven times as fast as you can move on land, iirc You don't remember correctly. It actually says several times, not seven times. Still a neat perk
>>178317 If I'm gonna be stuck with one body for all time I do admit that futa nanomachine robot waifu is a liiiittle awkward to be on a day to day basis.
>>178310 The flip side of this is that it raises the question of WHY Dickmaster* and his merry murder band took this long to start getting all murderhobo-y. What was Lute doing with her anger management issues until then? If Dickmaster was willing to tolerate Hell existing for all those years, presumably he really is being totally honest (sorry fanfic headcanons) that he’s only in it for the shits + giggles since none of the other rings seem concerned about Heaven’s wrath (presumably the ban on hunting hellborns extends to them as well?), and was entirely happy being a popstar until Lilith showed up and proposed whatever deal presumably started the exterminations in exchange for her getting private beach real estate.
>>178313 There is little to be said about these two jumps. I want 'Conjoined Conjures', 'Safety First', and 'Magician' so I can resolve my magical style into a cohesive vision, but Cardcaptor Sakura is a big media franchise that I'd like to frankly avoid getting too deep in the weeks about, and as much as I like Flip Flappers, it's relatively short and self contained by comparison. I like 'Salty Science' and 'Asclepius Science' as a combination because they make applying science to exotic energies like magic easy. It's also not a hard choice, since I actually don't want much else from the jump. 'Collector' is surprisingly powerful. The Amnesia drawback is trivialized because of the way it's written and the fact I imported companions who aren't affected by it. I start to settle on an appearance around about here. ( - - - / - - - / - - - / - - - / - - - / - - - / - - - / - - - / - - - / - - - ) 7th Jump: Cardcaptor Sakura, +1000 Choice Points Drawbacks: +0 Choice Points Background: Free - Drop In Perks: 1000 Choice Points > Free from Background - Danger Sense > Discounted from Background, -100 Choice Points - Safety First > Discounted from Background, -200 Choice Points - Magician > Discounted from Background, -300 Choice Points - Conjoined Conjures > -200 Choice Points - Something Special Companions: -200 Choice Points - Personal Tailor(*2) ( - - - / - - - / - - - / - - - / - - - / - - - / - - - / - - - / - - - / - - - ) 8th Jump: Flip Flappers, +1000 Choice Points Drawbacks: +400 Choice Points > +100 Choice Points - Impedance > +300 Choice Points - Amnesia Background: Free - Flip Flap Perks: 1400 Choice Points > Free from Background - I'm Papika now. > Discounted from Background, -100 Choice Points - Collector > Discounted from Background, -200 Choice Points - Salty Science > Discounted from Background, -300 Choice Points - Flip Flapping > -300 Choice Points - Amorphous > -400 Choice Points - Asclepius Science Companions: -100 Choice Points - Companion Import(*2) > +600 Choice Points - Earliest(Free - Asclepius) * Free from Background - Med Bed * Free from Background - Not Nyunyunyu! Nyunyu. * Discounted from Background, -100 Choice Points - Asclepius Armour * Discounted from Background, -100 Choice Points - You get to play with me. * -50 Choice Points - Pure What? * -50 Choice Points - Serendipity
[Expand Post]* -100 Choice Points - I'm Papika now. * -200 Choice Points - Genre Savvy > +600 Choice Points - Strongest(Free - Pure Illusion) * Free from Background - Clearly a Rabbit * Free from Background - Flying Rowboat * Discounted from Background, -100 Choice Points - Genre Savvy * Discounted from Background, -300 Choice Points - Pure Illusionist * -50 Choice Points - Flip Flap Flip Flap * -50 Choice Points - Pure What? * -100 Choice Points - I'm Papika now.
>>178301 This, but pragmatically. Considering anon's usual MO, it's genuinely surprising so many forgot the two painfully simple words... menstrual cycle. That'd pretty much necessitate an oddly specific jump 1 just to get one particular perk if not an entirely different bodymod supplement that folks normally wouldn't even consider taking because of their usual hangups about badwrongfun inherited from thread. And all that makes me offhandedly wonder how many of those anons were too busy hornyposting to actually think about what the start of the chain would be at all, let alone in practical terms/builds.
What was the name of that splatbook for converting OWoD/NWoD demons into each other?
>>178324 demon conversion guide?
>>178325 Thanks
>>178324 Demon Translation Guide, in the Demon: The Descent line.
>>178290 >I do not understand the desire to be a woman and live life based one quick mood shifts instead of logic. For some, it's a mix of them being attracted to the female form, and thereby associating it with the peak of aesthetics. And because they put the female form as the peak of aesthetics, and want to look good themselves, they wish to shed what they deem an aesthetically inferior form to adopt what they deem superior. Others have a visceral disgust for the masculine (or feminine in reverse) features of their body and long for the comfort of something that they see as a respite from that inherent disgust. Some feel that they are more suited for roles their society assigns to the other sex's gender role, and so wish to assume that role and the physical qualities associated with it. Others just find it erotic. These categories are not mutually exclusive. Of course, Jumpchain allows the rather casual elimination of most of the inherent drawbacks of the female anatomy very, very early on. So it quickly becomes less about "Do you want to be a woman as they exist in this world" and more "Do you view the feminine aesthetic as desirable", since it ceases to have practical consequences . So it attracts people who don't really fall into any of the above categories except a casual overlap with the first. >>178298 >But with women it is just a natural part of getting older. "(...)but really, time is the true enemy of us all. Time kills everything." But yeah, 30-50% of women will experience some degree of prolapse in their lifetime. Only 3-12% or so will actually be in any medical danger form it such that they need medicare care for it....well, assuming certain statistical factors stay stable.
>>178275 I went multiarmed demon guy.
>>178321 It's especially strange given just how into murder they all are. Seven years ago, they were all in Heaven doing...whatever they were doing. Then all of a sudden a flip switched and they went 'TIME FOR MURDER!' Okay, sure, there were some, like Vaggie and that other gal, who weren't fully into it, but even Vaggie was at least implied to be a successful Exorcist before she wanted to spare that one kid. So how did they all go from 'relax in Heaven' to 'extermination is entertainment!' in only seven years? At least it explains why Adam seems to be so reliant on raw power instead of fighting skill: he's only been doing this for seven years. Meaning he's only fought a grand total of seven days.
>>178327 That's it, thanks anon.
>>178322 I take Twin-Tail because Twoearle is free. I also really like 'Gimme a Tic' because it's one of the few high speed building perks I can remember off the top of my head for being universally applicable, strong, stealthy, while also offering a future tech base to use out of the box. 'Guildymaster' is for fun later. Affinities are another free power system to mess around with, though unfortunately, it isn't magic, so it doesn't fully benefit from my learning perks. The technology synergizes with Citadel's augmentation tech, which has one of the very few perks I could find that complimented cybernetics. I will install my Gear into my own body, among many other modifications. Though, I prefer to keep an outwardly human appearance, and maintain a relatively small body size with majority biological, so I'm not as thoroughly improved as I could be, and as I improve myself further, I'll likely make those enhancements even more subtle. ( - - - / - - - / - - - / - - - / - - - / - - - / - - - / - - - / - - - / - - - ) 9th Jump: Gonna Be The Twin-Tail!!, +1000 Choice Points Drawbacks: +200 Choice Points > +200 Choice Points - Tale of Two Earles Background: Free - Gear Girl Perks: 1200 Choice Points > Free - Affinity(Scent) > Free from Background - Twintail! > Free from Background - Incoming! > Free from Background - No Thank You > Free from Background - The Twoearle Twist > Discounted from Background, -200 Choice Points - Gimme a Tic > Discounted from Background, -200 Choice Points - Nothing Is Lost Forever > Discounted from Background, -300 Choice Points - Gear Formation > -200 Choice Points - Guildymaster Items: 300 Choice Points > Free from Background - WhateverGear > Discounted from Background, -300 Choice Points - Trust of Twoearle ( - - - / - - - / - - - / - - - / - - - / - - - / - - - / - - - / - - - / - - - ) 10th Jump: The Citadel, +1000 Choice Points Drawbacks: +200 Choice Points > +200 Choice Points - Reinforcements Background: -200 Choice Points - Angel Perks: 1200 Choice Points > Free from Background - Angelic Appearance > Discounted from Background, -100 Choice Points - Angelic Body > Discounted from Background, -200 Choice Points - Angelic Knowledge > Discounted from Background, -300 Choice Points - Angel of Cybernetics > -600 Choice Points - Mental Immunity
>>178275 Nah. I specifically wanna stay male forever. Never really understood guys who were like "you ever wonder what it would be like to be a girl?"
>>178323 I honestly cannot recall the last chain in which I actual went into my first jump as a human. I tend to end up becoming a True Ancestor, a TYPE, a deity of some sort, a vampire, a fox spirit, or like, a shoggoth right out of the gate. Heck, occasionally I become a robot. While I can honestly say I'd be willing to live with those natural drawbacks for a decade to get from the first jump onwards (in practical terms it's just trading one set of health issues for another), it's very rarely something my jumpers (well, the self-insert ones anyway) have to deal with. Because they near universally throw their physical humanity out the window at the soonest possibility.
>>178275 I do regret choosing too much of a twink.
>>178101 I don't necessarily think most methods you could use would remove it but that might be one way
>>178332 In the next pair of jumps, I discover the wonders of alchemy, pay exorbitant fees to develop machine learning so I can get around a drawback that strips me of any skill in the field, and finally get some develop some proper social skills. Terminator is another power jump, because once I integrate alchemy into my magical style properly, I can apply that to my augmentations to upgrade myself with no limits thanks to 'An Advanced Prototype'. This is the first jump where I mass import companions, but I have all of them take it. Terminators are remarkably dangerous, but I'm an archmage. With access to time displacement tech, I'll upgrade my car into a car that can time travel. ( - - - / - - - / - - - / - - - / - - - / - - - / - - - / - - - / - - - / - - - ) 11th Jump: Shuffle!, +1000 Choice Points Drawbacks: +200 Choice Points > +200 Choice Points - Rats And Robbers Background: Free - Human, Friendly Face Perks: 1200 Choice Points > Free from Background - Unexpected Break > Free from Background - Hello There > Discounted from Background, -100 Choice Points - Carnival Of Fools > Discounted from Background, -200 Choice Points - Towers of Glass > Discounted from Background, -200 Choice Points - Discount Cupid > Discounted from Background, -300 Choice Points - Thus Spoke Jumper > Discounted from Background, -300 Choice Points - Oh, Pretty Woman > -100 Choice Points - As I Was Items: 0 Choice Points > Free from Background - Bike It Up Companions: Free - Empty Plate. Orange Juice. Turtle Soup. ( - - - / - - - / - - - / - - - / - - - / - - - / - - - / - - - / - - - / - - - ) 12th Jump: Terminator, +1000 Choice Points Drawbacks: +400 Choice Points > +400 Choice Points - Sent To Protect You Background: Free - Human, Drop In Perks: 1400 Choice Points > Free - Exiles in Time > Free - Soldiers in a Nightmare War > Free from Background - 'I am human.' > Free from Background - The Future Is Not Set > Free from Background - 'Where'd you learn all this stuff?' > Free from Background - 'You must be removed.' > Discounted from Background, -200 Choice Points - The Art of War > Discounted from Background, -300 Choice Points - No Fate But What We Make > -400 Choice Points - An Advanced Prototype Items: 500 Choice Points
[Expand Post]> Free from Background - A Snapshot Of The Future > Discounted from Background, -200 Choice Points - USS Jumper > Discounted from Background, -300 Choice Points - Time Displacement Equipment Companions: Free - Jumper's Lieutenants(*6) > +800 Choice Points - Bravest(Free - Human, Protector) * Free - Exiles in Time * Free - Soldiers in a Nightmare War * Free from Background - Hasta La Vista, Baby * Free from Background - 'I am human.' * Free from Background - 'You'll learn.' * Free from Background - 'You must be removed.' * Discounted from Background, -100 Choice Points - My Mission Is To Protect You * Discounted from Background, -300 Choice Points - 'I'm old. Not obsolete.' * -400 Choice Points - An Advanced Prototype > +800 Choice Points - Earliest(Free - Human, Survivor) * Free - Exiles in Time * Free - Soldiers in a Nightmare War * Free from Background - Dreams of the Future * Free from Background - 'I am human.' * Free from Background - 'You'll learn.' * Free from Background - 'You must be removed.' * Discounted from Background, -100 Choice Points - The Value of Human Life * Discounted from Background, -300 Choice Points - An Act of Creation, An Act of Beauty * -400 Choice Points - An Advanced Prototype > +800 Choice Points - Kindest(Free - Human, Protector) * Free - Exiles in Time * Free - Soldiers in a Nightmare War * Free from Background - Hasta La Vista, Baby * Free from Background - 'I am human.' * Free from Background - 'You'll learn.' * Free from Background - 'You must be removed.' * Discounted from Background, -200 Choice Points - 'Anger is more useful than despair.' * Discounted from Background, -200 Choice Points - 'She's never this nice.' * -400 Choice Points - An Advanced Prototype > +800 Choice Points - Quietest(Free - Human, Hunter/Killer) * Free - Exiles in Time * Free - Soldiers in a Nightmare War * Free from Background - Dreams of the Future * Free from Background - 'I am human.' * Free from Background - 'I like this car.' * Free from Background - 'You must be removed.' * Discounted from Background, -100 Choice Points - John Connor Was Here * Discounted from Background, -300 Choice Points - A Born Killer * -400 Choice Points - An Advanced Prototype > +800 Choice Points - Smartest(Free - Human, Protector) * Free - Exiles in Time * Free - Soldiers in a Nightmare War * Free from Background - Hasta La Vista, Baby * Free from Background - 'I am human.' * Free from Background - 'You'll learn.' * Free from Background - 'You must be removed.' * Discounted from Background, -400 Choice Points - Jumper Research Systems * -400 Choice Points - An Advanced Prototype > +800 Choice Points - Strongest(Free - Human, Survivor) * Free - Exiles in Time * Free - Soldiers in a Nightmare War * Free from Background - Dreams of the Future * Free from Background - 'I am human.' * Free from Background - 'You'll learn.' * Free from Background - 'You must be removed.' * Discounted from Background, -100 Choice Points - 'You reprogrammed me.' * Discounted from Background, -300 Choice Points - The Reason It Always Lost * -400 Choice Points - An Advanced Prototype
>>178337 Oh hey, something completely unrelated occurred to me. It's probably way too late at this point, butI felt like mentioning it to you. A while back you mused about changing the One Piece jump to have purchasable starting power/experience levels, but people talked you out of it because a lot of perks already had starting power baked in to them and changing that would involve pretty much redoing the whole jump. I just thought, why not make it a drawback instead where your power is reduced to some level and you have to train back up?
>>178330 Unfortunately on the flip side it also raises the question of HOW the fuck Dickmaster convinced Sera to allow the exterminations (other than S2 proving that Sera is not in fact smarter than Dickmaster). S2 proving that Sinners can potentially be a threat can be turned back on it’s head. As far as we currently know there is not only NO evidence there were credible attempts by sinners/demons to attack Heaven before the seven years, there is NO evidence ANYONE ever wanted to before the Vs made their power play. All the non-V Overlords seem to agree with Zestial that the best reaction to Heaven is to keep your head down and hope they ignore you despite the fact that exorcists are such low-tier angels that don’t seem to have any magic other than “sword good”. It also raises the question of what the fuck Heaven think Exorcists are even around for if not combat, given their training, and the fact that Dickmaster is apparently not fucking them despite being a horndog in his off-time. Because if he was Lute would be a much happier person. Did everyone up there just assume Dickmaster needs a LOT of roadies for his band???
>>178290 >>178301 >>178323 >>178328 No one seems to have considered the metanarrative implications of each sex.
>>178341 That's gonna vary heavily by setting. Like, being a woman (with Chuck's attention) in Supernatural is a horror show, whereas being a woman in DC grants you higher ontological status in at least some universes.
>>178342 >being a woman (with Chuck's attention) in Supernatural is a horror show How so?
>>178343 He's a fujo. Have you seen how fujos treat women?
>>178343 Named women who show up for more than one episode do, uh…not have a good time on Supernatural. Ever. Rowena, big dick witch and Crowley’s mom is the one exception.


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