>>392027
>At the start of a battle, the attack and hit attributes of the player are increased by 1.0% (10.0%). During the battle, when the main gun fires, alternately release [Heroic Will] and [Fearless Will] Lv.1 (Lv.10) (power depends on skill level) [Heroic Will]: Red sword attack, after hitting the enemy, reduce its air defense attribute by 2%, lasting 3 seconds; [Fearless Will]: Blue sword attack, after hitting the enemy, reduce its speed by 15%, lasting 3 seconds
>During battle, the ship's air defense attribute is increased by 5.0% (15.0%); during battle, when our flagship launches a cross-fire main gun attack, it recovers 5% of its durability and forms a [Glorious Radiance Field] on the sea surface, adding a 10-second [Glorious] state to enemy units in the field at this time: the evasion rate is reduced by 1.0% (10.0%), and the damage caused to Trafalgar is reduced by 5.0% (15.0%)
>During the battle, the efficiency of the main gun weapon is increased by 5.0% (15.0%). At the beginning of the battle, the artillery, lightning, and aviation attributes of all Royal Faction characters in the team are increased by 1.0% (10.0%); when other formations in the level sea area enter the battle, if you survive, the artillery, lightning, and air defense attributes of the Royal Faction characters in the team are increased by 1.0% (10.0%)
>Every 10th attack by the main gun triggers the exclusive barrage - Trafalgar II
Looks like Trafalgar is a buffer, particularly to other Royal Navy ships