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~More Than Just Pals~ Anonymous 04/01/2025 (Tue) 08:26:12 Id: ac1923 No. 1084651
https://store.steampowered.com/app/3620480/Palworld_More_Than_Just_Pals/ Yesterday we got an development update to the Palworld dating sim, several new Pals shown and the launch of the Steam page. Still no ETA unfortunately. The female Chillet is the little sister of the blue guy shown earlier
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>>1509543 i'm gonna freeze my fucking dick off
I know I might picked the wrong genre for it but is there human on human sex mod?
>>1520311 >human on human sex mod Ew. But also, I think the main sex mod framework out there supports human on human action? I think you just have to find a fitting animation pack.
>>1509543 Whatever happened to Bui anyway?
wtf I thought this was some sort of fan game but is it really official?
>>1574051 Yes it's an official spinoff from an April Fools joke they did, they decided it was only half a joke.
>>1574051 If it's a joke, then they've had it running for a few years. Judging by some statements, it'll be an eroge but the Steam version will be "clean". It's actually not uncommon for eroge VNs two release two versions like that.
>>1132496 I fucking hate this nigga and the bullshit burn damage from lava in this godforsaken game.
>>1614288 it's not that bad
>Palworld releases >Nintendo sues because it's too close to Pokémon >Nintendo also allows this to be released DURING the lawsuit https://www.nintendo.com/us/store/products/palland-switch/ >Step into the world of Palland, a captivating survival, building, and exploration game where everything starts with a humble base. In a vast and dangerous environment, you decide how to gather resources, expand your shelter, and deal with wild creatures that can be both threats and valuable sources of power. >- Build bases across three distinct maps: Each environment offers unique challenges, construction styles, and local resources. >- Explore and gather essential materials: From rare crystals to vital essences – every item counts on your path to growth. >- Survival management: Balance your character’s health, hunger, and energy to stay alive. >- Quest-driven gameplay: Follow dynamic missions that guide your progress, offer rewards, and unlock new possibilities. >Palland delivers a rich and immersive experience where base-building, combat, exploration, and evolution blend into one dynamic and strategic journey.
>>1653632 I'm normally the first to shit on people screaming every art thing I don't like is AI (like the absolute retards who thought AI was responsible for cartoon cars in MKW having cartoon proportions), but those roof and tree textures very well could be. Possibly generated then put in asset pack, but generation is a likely source. Also the texturing for the side and underside of that build's roof in pic 3 is absolute peak asset flip scamware.
>>1653632 IIRC it's also developed by Tencent. Fitting considering that the Nintendo execs belong in a gulag.
>>1653632 So basically if Palworld was released on the Switch 2 then Nintendo wouldn't give a shit.
>>1653632 Realistically, wouldn't this weaken Nintendo's case? By allowing blatant ripoffs, they can't complain about Palworld. Any mechanic Palland uses can't be claimed by Nintendo as a patent, otherwise the judge might ask "why didn't you sue these people, if you're suing Palworld"? Yes, I know patent holders are allowed to pick and choose who they sue, but it still makes Nintendo look bad.
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>>1509543 GIANT PSYCHO SEX WHORE
>>1737354 This is old news though, unless they did something new to fuck over pal world again
One of these other companies should send a request to the patent office to have it revoked, showing that these mechanics already existed in video games before. Atlus can probably do it with something like Persona or SMT and Squeenix could do it with DQ5. Plus, its such a broad patent that its frankly ridiculous.
>videogame patent I remember them trying to patent some block building shit from the new zelda, did that also go thru?
>>1737483 Probably. It's not hard at all for patents to go through. >>1737354 What is hard is for said patents to be court proof. This will allow Nintendo to bully. But if anyone stands up to Nintendo in court, it is likely that Nintendo will lose any patent they use, that they'll lose the any case they use said patents altogether, and at the end of the case Nintendo will likely be paying all legal fees. (Legislation to reduce legal bullying by suit, by threatening the suing litigant with having to pay everything is popular for some reason.) The only reason why shit like the Nemesis system is seen as a decent patent is because it genuinely was something that was pretty unique and specific when Warner Bros patented it. (I think it expires soon too, by the way.) Catching and summoning characters? Too broad and vague, too much shit that came out before it. If Nintendo wanted exclusivity, they should've pursued this thirty years ago.
>>1737544 >Legislation to reduce legal bullying by suit, by threatening the suing litigant with having to pay everything is popular for some reason. The alternative is dismissing a case with prejudice if it seems prima facie that a suit is only brought to intimidate a lesser defendant or ruin them with legal fees, what are sometimes called SLAPP suits (Strategic Litigation Against Public Participation) think Barbara Streisand suing the geologist who accidentally photographed her house while documenting cliffside erosion in California.
Palworld will be reaching version 1.0 and ending its Early Access soon in 2026. There will still be updates this year.
>>1737544 Even when Pokemon was new, spawning a new entity and having them act in real time (which Green and Red very much aren't) was not. Doom was years earlier and very much spawned entities mid-level and had them act immediately. Dune 2 had the player build and deploy units mid-mission, which is effectively identical to summoning as far as programming goes, and I'm pretty sure the player units have at least some basic AI (e.g., fire back when fired upon). Pokemon didn't even invent the player having creatures/pets that the player spawns in battle: Megami Tensei had it in 1987, while Shin Megami Tensei and Dragon Quest 5 had it in 1992.
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New Palworld game announced! Palfarm. It looks like a better version of Pokotopia. The most petty shit I love it
>>1785183 I need them to make a Mystery Dungeon game, then I'd be excited. Though, the idea of marrying the pink haired alt girl isn't entirely unappealing.
>>1785183 It's supposedly been in the works for over a year, meaning Pokopia probably got slapped together in a rush the moment Nintendo caught wind of it to try and claim they made theirs first.
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>>1786152 I don't know if that's true, but Pokopotia also doesn't look great. Like surprisingly not great, even from Game Freak.
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From the steam page: >It's even possible for your bond with a Pal or resident to grow into a special relationship… So player character + pal marriage is possible..? >>1785819 >marrying the pink haired alt girl isn't entirely unappealing Fine, I'll take Lily then. >Mystery Dungeon game Elin's made me believe merging both farming sim and roguelite genres is possible.
>>1789043 >So player character + pal marriage is possible..? It seems that way. I know there are normalfags who dislike the sexualization of the pals. I used to have screenshots of this but can't find them.
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Ah! Just found them.
I'm about to become obsessed with this game again for like a week before I burn out. Schematic farming and breeding are such a pain in the ass + I get filtered by legendaries/burn damage/Sakurajima+ tower bosses. I want to THRIVE in a hardcore world but I'd get a mental breakdown if I lost any significant progress due to burn damage (I die to that shit on my casual world with maxed stats and endgame stuff too btw). Maybe if I play smart, get lucky, and use the revive hamster? But carry weight, durability, and breeding are a pain in the ass I can't cope with without slider cheating But I want to start a new world because my current one feels illegitimate due to slider cheating. The soul crushing despair of being a midwit retard
>>1822790 You could just go for it and be forged through fire. Playing on a hardcore Terraria world years ago made me radically change how I actually played and once I got over the terror, it was fun. It makes you plan things out and be very "present" instead of mindless task completing.


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