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Ninja Thread Anonymous 04/17/2025 (Thu) 00:31:44 Id: 9125d6 No. 1105049
In this OP i'll be drawing attention to >Ninja Gaiden Ragebound 2nd Protagonist - Kumori >Ninja Gaiden 2 Black mods >The return of Intercept technique to Ninja Gaiden 2004 Many recent developments have happened for Ninja Gaiden that are worth bringing attention to. I'm making the OP about Ninja Gaiden, but Ninja's are a pretty broad category when it comes to video games, so feel free to post about other games that involve ninjas. <Nioh 2 Sliders code for my Goemon is S-Qkip+DaP4x=z As of the day of this thread's creation, a new Trailer for Ninja Gaiden Ragebound has dropped showcasing the 2nd protagonist Kumori a Kunoichi for the Black Spider Clan. Seems she and the other new protagonist Kenji of the Hayabusa clan, for the sake of their own survival, will join forces literally, as their spirits have been bound together. >With upgradable abilities, hidden collectibles, unlockable secret missions, optional challenges, and more, NINJA GAIDEN: Ragebound is a thrilling modernization of the tense, satisfyingly swift battles and precise, skill-demanding platforming the series is known for. They seem to be laying it on thick that this is a real Ninja Gaiden game, not simply an appetizer for NG4. In other news when it comes to Ninja Gaiden 2 Black some Glorious bastard finally made the Hayabusa armor from Halo 3 a mod, In multiple colors as well. This has been a very long time coming. https://www.nexusmods.com/ninjagaiden2black/mods/150?tab=files If one desires to make NG 2 Black more In line with NG2 360 then the "Ninja Gaiden 2 White" mod exists, to the same Ballance changes that the Simga 2 Black mod. https://www.nexusmods.com/ninjagaiden2black/mods/30 There are plenty of cool mods for NG2 Black that are worth taking a look at. Now this last bit of info about NG 2004 is a fair bit old, but it's still obscure, and most people are not informed of these developments. For those who haven't heard of it before, The Intercept Technique is an ability that can only be found in the The Hurricane Packs DLC for Ninja Gaiden (2004), up until recently this DLC was Quite difficult to actually get access to, as the DLC was designed to be accessed with an Xbox Live connection. If you couldn't connect to Xbox live in NG 2004 you were incapable of starting a playthough of the DLC, the only way to access that DLC offline would be to already have a Save file ready to load into. Now thanks to the fan run replacement for Xbox live 1.0 Insignia, it is possible to connect either an actual Original Xbox, or XEMU to Insignia's Servers, and get access to the DLC properly once again. The Significance of The Intercept Technique is that it Essentially grants Ryu Royal Guard, by Blocking with good timing, once an Intercept is performed you'll have enough Invincibility to perform your next action entierly free. The Intercept was understandably overpowered, thus it was not bought forward to Ninja Gaiden Black, but it's still a cool move to play around with, so anyone who is a fan of NG1 would likely be Interested in running a play through with the Intercept, just for a change of pace.
>>1843902 But can you play the other levels with Ryu? How many weapons can he use?
>>1844280 You'll be able to play chapter challenge as Ryu, but at launch he's only going to have the Dragon Sword. You can see in the image for the DLC here >>1841640 he's going to have a new weapon there, but at this point I wouldn't be surprised if that's going to be the only other weapon he gets.
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My first impressions after having played the game for 2 hours. It's good, but expect things to have changed after all these years, which I suppose is on brand for NG each game does have a unique feel. This is very much Platinum giving their own spin of what NG is and not doing a bad job of it. I can understand why Yakumo is the main character because he has many things that wouldn't feel right if Ryu was the one who had it. A Perfect Block, Parry, Perfect Dodge, a block that can break if you break and needs a moment to recharge to encourage you to stay on the move. Blood Raven attacks which you can used to break enemies super armor, a berserk mode which lets you instant kill enemies if you can line them up for one attack. You gain temporary damage health back from attacking to encourage aggression. That on top of OT's UT's, Flying Swallow, Izuna Drop, some stuff you'll need to buy in the skill shop, which is typical for Platinum having you buy important skills, so new players find out they even exist, it's a tad annoying not having the series staples from the word go, but you can buy things quick enough, and a new player will actually learn that On Landing UT's are a thing. Since it's a skill, they'll buy and be able to practice in the training mode. There are a lot of mechanics to juggle and grow accustomed to, you could argue there are too many, but the game just came out, and over all the gameplay feels good. You can move around the fast as fuck during combat, and that's just fun. This is some of Platinum's better work. It doesn't feel like just the normal Bayonetta template. I've only scratched the surface of this game, but impressions are positive.
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>>1867463 I expect things to change because this isn't Ninja Gaiden, it's a Platinum. I'm going to call it: Ninja Warrior: Raiden
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For fuck sakes
>>1870497 Of all the games to be splattered with mustard, I never expected Ninja Gaiden. Challenge must've been throttled to shit.
>>1870497 >rock face has clear "steps" jutting out from it leading up to an opening with light shining through >devs still splatter yellow paint over it Who do they think their audience is? People with dementia?
>>1870667 Literally just add blue blood that shines or some shit, everyone trying to copy Capcom, with something that's fucking terrible.
>>1867512 Yeah, that makes sense. I'm still enjoying it for what it is.
>>1870497 It gets better: For 15/19 chapters you play as yakumo and then for the last 4 you finally are able to play as Ryu. Only for Ryu to have one weapon, so you can only get multiple weapons with DLC. You are just going through the stages already completed with yakumo, and Ryu's story is just a giant flashback of him NOT killing the bosses yakumo kills. It genuinely feels like Ryu's section was tacked on and that they were either making him DLC or weren't planning on putting him in the game entirely. It's like DMC4 but infinitely worse. I don't see any of these franchises surviving when they could have done what people came for before and survived. Platinum is so fucking dead. What a pathetic fall from grace.
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>>1874183 >>1874183 >NG4 >It's like DMC4 but infinitely worse. Is the number 4 curse actually real or do japs deliberately make the 4th iterations shittier?
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>>1870497 >more yellow paint >in fucking Ninja Gaiden I don't understand why devs would smear yellow paint of all things to highlight objects and points of interest. Just make them a brighter natural color to stand out from the environment, not one that destroys immersion. >>1870677 At least when RE7 started this trend, it fit the setting of a dilapidated house in the middle of a swamp that was reworked into a death trap by a bunch of rednecks. I don't know why it keeps popping up now. >>1874183 >Ryu only gets 1/5th of the stages, like the women in NGS1&2, rest go to Yakumo >reused bosses >only one weapon, excluding DLC I got a feeling Ryu will only get new stages and maybe new bosses to replace the old ones in the upcoming NG4 Black/Sigma/Razor's Edge that KT will expect you to buy at full price again in a year or two's time, and that's only to quell the diehard fans who were there for the first Itagaki game. Was this even planned as NG4 or was it renamed that mid-way into production for a Yakumo-solo game and they shoe-horned Ryu in there to justify the name? I only started getting into the reboot series sometime last year and that was only with NGB, never played the later games, so I'm not as attached to Ryu as others are, but this is still pretty terrible.
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Thoughts on this Seori chick? I kinda like the rope bondage design, but the sound of her voice is putting me off.
>>1870497 I'm not terribly surprised. Wo Long had the yellow paint stuff too. Although I don't recall it ever being that bad. >>1870677 >>1874343 Or just use shinnies to pick up like what Souls games do.
>>1874343 >>1874411 IIRC, the "excuse" developers are giving for why they use the "yellow paint" is because video games now look "too good" to the point that players can no longer actually naviagate environments anymore because everything looks "the same". Where prevosuly, the tech limits of systems required developers to only include "enough" to give the players a challenge in navigating environments, now games are so overloaded with visual spectacle that you cannot quite tell what exactly it is that you're looking at unless they literally paint a path of where you're suppose to go.
>>1875464 What is even funnier about NG4 is the fact you have a button dedicated to showing you where to go on top of the yellow paint. Platinum thinks you are that retarded.
>>1874183 >It's like DMC4 but infinitely worse. And this is driven home more when you get Yakhomo's final weapon which is just a shitter Pandora from DMC4.
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>>1875464 >The new "dark souls difficult" for normalfags will be the lack of any navigation markers and having to rely on memory and/or making notes
>>1513497 There isn't a single hack and slash in that picture.
>>1513497 The term "character action" is so fucking retarded. They are hack n' slash games as that is what you are primarily doing. Also >God Hand >not beat 'em up Where did you dredge this absolute retarded image from?
>>1876495 calling hack and slash any game that has a sword in it is infinitely more retarded than character action. That's MOBA levels of retard.
>>1875791 >actual bravery from a modern developer I'm shocked.
>>1875791 The game is alright, shame it didn't do so well, though this end of the year is packed due to GTA6 delay.
>>1875464 >now games are so overloaded with visual spectacle that you cannot quite tell what exactly it is that you're looking at unless they literally paint a path of where you're suppose to go. Maybe they should stop doing that then. Speaking of what I said about Souls, I've been playing BB recently and I'm still impressed how they use light accents to help you navigate. And of course in Sekiro it very handily uses the grappling hook to help you navigate where to go in the world without treating you like retarded baby. There's ways of doing this shit without sending an Inkling ahead of the player.
>>1876573 It is kinda annoying isn't it? Still, how're you enjoying the game?
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Did anyone here play NG4? It's on sale right now and all discussion of the game I've seen online is just /v/eddit being autistic over e-celebs. I'm guessing it's like a 3RE situation.
Not exactly a ninja game per se but tangential enough I'll mention it here. Has anyone else played Brave Fencer Musashi? I tried it out a few years back and really enjoyed it but never got back into finishing it at the time. Really fun voice acting and RPG exploration/platforming, and also nails the 90's vibe. Didn't even now there was a sequel, is it any good?
>>1969677 Heard the sequel was mediocre
>>1969650 I don't think people even like Platinum games beyond Kamiya's marketing, maybe MGR and Bayonetta to an certain extent.
>>1977747 Oh, that's disappointing to hear. >>1978238 That is quite a bold claim.
>>1978298 It's a bold claim since it's my shiity opinion and I can't take much from marketing spam, sorry.
>>1969650 More or less, yeah. It’s a fun game, but it’s not crazy good like 1 and 2.
>>1978238 >>1978298 >>1978315 I don't think it's that bold of an opinion you might be on the money. Sure Platinum has it's fans, but when we look at the bigger picture Platinum is kind of just a "so-so" developer, and that's typically just because they hardly get the resorces they need, and when they do there is a real chance nobody buys the fucking game. They hit the ground running with Bayonetta, There are fans of Vanquish but it tends to get overlooked, nobody bought Anarchy Reigns, MGR is good but at this point it's known more for the memes it created rather then it's gameplay. Wonderful 101 is fantastic but nobody bought it since it was a Wii U game, and it took a kickstarter years later to get it ported to other platforms. After Wonderful 101 it seemed like Platinum dropped off, in terms of them making unique stuff. "Although I haven't played Astral Chain so I can't speak for that" Bayonetta 2 to me just felt like more of the first game, and Korra was Bayonetta lite, Transformers Devastation was the same but a better quality Bayo Clone then Korra. TMNT was handled by the B team, and that game pretty much sucks when you play it solo, and nobody bought it so there was never a co-op life for it. Nier Automata isn't really popular because of it's combat, it's everything else about it, The combat isn't bad, but it's not particularly impressive either, compared Bayo 1. Babylon's Fall was a complete flop, because people could just tell it was gonna be GAS crap. I haven't played Bayonetta 3, but I never hear people talk about it's gameplay. NG4 i still need more spare time before I can really sink my teeth into it. What little i've played so far I think it's good, probably the best game Platinum has made in a while, but that just because Platinum hasn't made anything that great in a while, and this time they had a decent budget. There is a reason Kamiya left Platinum. As a developer they never really reached their full potential, probably because they never got the support they needed from sales to keep pushing them greater heights. They were typically struggling to stay alive.
>>1875464 >should we remove some of this useless shit and clutter? >no, we should splatter the important bits with yellow paint
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>>1978238 I fucking love Vanquish and MGR, most of that team is gone now and NG4 isn't 3D Ninja Gaiden. Neither is 3
>>1978972 Any idea which are the books on the bottom right corner


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