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Fallout Anonymous 02/06/2025 (Thu) 13:20:55 Id: 8937c0 No. 1068576
You ever had a second playthrough change your opinion on a game? I just did. I realized 2 days ago I had never done a retard run of fallout 1, so I did. Fallout 1 is still an amazing game but all my other playthroughs had a tough beginning but easier endgame. This retard with a knife though was easily cutting through rad scorpions and raiders like it was nothing. It wasn't until later when I tried to fight supermutants that the problems started. Even then the knife wasn't really the problem, it was more about me getting 1 shot by gatling guns. It did make me wonder about a lot of things. I do not think it is possible to beat the game 1st time as a retard. I have no idea how you would know without meta knowledge that the cathedral is where the master lives. It was also this playthrough that I found out that drugs can stack. You can take multiple mentats and just be a normal person until the drugs wear out. That does kinda go against the spirit of the playthrough but it did allow me to speak to Harold properly. You can also just take 2 rad-x and be immune to radiation. Would have been great to know before I lost an hour of progress to instant death radiation. I am also amazed by how much dialogue they wrote for the low intelligence players. Some of it I assume was intended for players who were using drugs and got their intelligence lowered. Even then though I was seeing unique dialogue even up to the final boss. I was expecting a bit more of a speech from a man who just lost everything to a fucking idiot with a sledge and a rocket launcher but having anything is already good. Now I am just wondering if I want to replay 1 again or should I try playing 2? I have tried 2 before and it never grips me like the first game does.
>>1880688 The company has donated to faggot organizations since the 1990s. Isn't that worse?
>>1953562 Why did you delete?
>>1070080 The path is obvious super thicc enhanced race Aside having Thicc Assaultron bots >>1619060 Yea because New Vegas is an incomplete game, most of its content was cut including an entire Legion area past the Hoover Dam so you could see how they managed their territory past the frontline
>>1953744 A friend's steam profile was in the screenshot. Just wanted to err on the safe side of things. Meanwhile, I guess my mods are fine, but that just means I don't have enough mods.
can someone help me out? I am playing on console so I am stuck with creations as far as mods go CBBE is among the offered creations so I went ahead and installed it but I dont see much difference except glossier skin? can someone who is good at mods post comparison screenshots? I wanna see how different jean pants look from behind with CBBE and without CBBE (vanilla)
>>1954547 >Yea because New Vegas is an incomplete game, most of its content was cut including an entire Legion area past the Hoover Dam so you could see how they managed their territory past the frontline with how the devs wanted to paint caesar as cartoonishly evil I would assume it was way more dysfunctional than NCR even though NCR's main problem is mismanagement. its for the best that those stuff never made it into production. whoever decided what to focus on and what to sacrifice knew what they were doing.
>>1960016 >much difference except glossier skin? Yeah that is what CBBE does. The only other difference is how thick your characters are and if they are naked or not. Pic related is from a CBBE mod that makes them look more like pixar moms. It should look something similar to it.
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Two beta builds of New Vegas were found recently
>>1971078 NOOOOOOOOOOOOOOOO
2 decades of mods gone like that those lazy fucks cant be bothered to make a new depot instead
>>1971108 >>1971115 I don't understand
>>1971115 wowowow you can't say stuff like that and not elaborate, nigger.
I'm considering buying some of the paid mods for Fallout 4. I kinda want the randomized enemies/dungeons and perk rework mods. How'd I go about sharing them after the fact for you all to play them for free?
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>>1972815 >paying for mods. Why not just pirate them in the first place?
>>1972867 These are new and I don't know if anywhere else has them available for free yet, so I'd like to help.
>>1972906 Well if you want to help just upload them to whatever torrent sites you prefer. I would suggest uploading them to mod sites but I am fairly sure you would just get DMCA'd. Do it anyway lol.
>>1972968 Oh no question there, they'd go up on something like Mega and posted here, I'm just asking if they have any DRM or some such to consider or crack.
>>1972972 >DRM Not that I know of. Bethesda games are hilariously easy to pirate actually. I once took a pirated copy of skyrims second expansion and just dropped into my legit skyrim folder and it worked no problem. There is no way for bethesda to differentiate between pirated mods and normal mods.
>>1972984 Rad, thanks for the advice.
Alright hope this crap works. Gothos25's Bedlam - Dungeon Randomizer https://mega.nz/file/OVAF1SrZ#oLFpRNY-z9YvCc6HAi1aNiC0OqRiX6iN2gUxsng34Cc Otellino's Daniel - The Remnant https://mega.nz/file/KFQnQBDA#QiaynEGhP2Z4DNJE_p2T7mFuQA-F_1nK1mjXGe2kJ2U
>>1973172 Nice anon. Dont have any personal use for it but I appreciate anyone trying to screw over bethesda.
>>1975721 You're welcome and I hope it works for people that are interested in it. So far the randomizer is neat, a lot more dogs running around with raiders and occasionally a deathclaw roaming. Daniel's a faggot you can hit on, maybe straight but I didn't make a Nora, and so far has taken me around a good chunk of the wasteland to make a functioning Vertibird, but still need to friend him harder to unlock the rest of his quests.
>>1971299 >>1971311 >>1971511 I thought "beta builds found recently" meant they are working on a remaster for new vegas, it being close to the fallout anniversary event they doing and all, and that these nincompoops are actually overwriting the same depot the 2010 game is using, thus making the 2010 version inaccessible. why the 2010 depot? thats the only place people would see data files about new beta builds being released to. now I know the poster above me was talking about 2 beta builds made back in 2010 are found and not new "new" ones. but it did give me a heart attack
>>1972867 apparently due to how low profile the creations menu has become, due to the hate and nexus not losing popularity (usage wise), a lot of things has been allowed on creations menu and flew under the radar. I actually found cbbe and unp mods on there packed with big booba and skimpy attire. basically bethesda has let mod uploaders upload anything bar full nudity and copyright infringement (meaning ai voices). god bless them as I was able to play with my bimbo bikini armor on xcloud on the train.
>>1980125 all for free btw nearly every mod that is uploaded by some other than the original modder (with a screenshot of asking permission) is free which makes up most of the popular mods on nexus. there's even the community fix patch. >>1973172 might check this out for skyrim later. the randomizer sounds neat. though eh pay? maybe not for now.
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>>1980129 The randomizer is nice, but it does skew towards things being a little bit harder with more frequent combat encounters in settlements, but it has settings to tweak. Finished Daniel's stuff. Successfully flirted for pic related before going to his exclusive dungeon area. You don't save Alex. But you get to have him pilot a personal Vertibird for you. I guess the Vertibird is so you have fast travel during Survival mode? But you have to trade off him being in your party, which means you don't get to teach him hacking and lockpicking plus the other usual companion benefits.
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>Playing Toddout 4
>>1986249 47 minutes of pure unaltered love
>>1988563 I just jumped to the last bit he made public but it was a good watch
>>1986249 I don't understand how 1 (one) guy can make something so good yet teams of professionals from giant studios haven't made anything good last couple decades
>>1989673 One big nepo farm big production houses.
>>1986249 I was pleasantly surprised by the animation quality. Hopefully this guy makes one about the Vault 22 survivors in Zion Canyon someday.
Tim Cain is a full time employee of Obsidian again. Although he said the game he is now working on is one that no one would guess. Some fags are still hoping it is Fallout or Arcanum related, but it seems unlikely with what he said. >>1960016 You need an armor replacer too. By default body mods only change the characters skin and naked body outfit.
>>1994267 After Outer Worlds I expect nothing but trash from Cain and Obsidian, even moreso while under Microshaft.


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