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Ports that are completely different games Anonymous 03/25/2025 (Tue) 16:29:20 Id: 150ba4 No. 1082590
A really interesting phenomenon prominent during the 2000s, but existed outside of it. It wasn't uncommon for a game to launch on 5-7 different platforms with each version being a completely different game, this was especially common for tie-in games. Though I'm less interested in that, and more interested in the games that were something else entirely. Be it a different campaign like Quake 2 N64, or just an entirely original game like the GBA Daikatana Zelda-like. I'd like to hear about more of these I'm unaware of.
>>1092305 Played by Rik Mayall no less, it's strange that I don't think we've seen proper deleted scenes of it despite how notable the movie is, maybe because it was cut early and there's no finished VFX for him. There's this picture floating around but I'm pretty sure it's just a fan mockup of what it might have looked like with a random photo of Mayall. Peeves is not black & white and smoky looking like the ghosts, he's described as brightly colored and more solid looking, since he's a poltergeist, not a ghost and can physically interact with things.
plot twist: it's actually good
>>1092554 and then I drop the image.
>>1092297 First 3 PC games, 1 and 3 had him as a recurring boss, 2 had him as a random enemy spawn from chests.
>>1092297 Potteh, yer ugly but what can we do!?
I don't have images handy on this VM, but the OG Rainbow Six, back when it was a real tactical shooter with planning mode and action mode as separate sections rather than being a multiplayer-only hero shooter, was a strange case. The N64 port was as close to identical to the PC version as possible, but the PSX port was a completely different game with different levels and having the first person weapon viewmodels actually present.
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>>1082621 I had the NES one, it was very difficult. Great tunes though. https://www.youtube.com/watch?v=Ig8SOosHKPo
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>>1082685 lots of gba "ports" were like that One of the trippier and wackier ones is Jet Set Radio for GBA
>>1109533 >>1082621 I had the DOS version. The one that turned into a Oops All Raptors! DOOM clone half way through. I still have fond memories.
>>1082607 I had a female friend that commented on this game at the time. How portable games like this aren't good. That they're more suited for consoles. She was right.
>>1082623 >Does anyone else feel like this thread is just recycling discussions? Most threads on this board are. Every general here are using old posts and re-writing them through chatgpt.
>>1082709 >Don't forget that Jurassic Park was also on NES, Master System, Game Gear, 3DO, and DOS, and they were all totally different games. Also Sega CD. That's the one I had. It was pretty cool, basically a point-and-click adventure with some lite action elements. Lots of edutainment segments presented by an actual paleontologist, Robert Bakker. In The Lost World: Jurassic Park there was a character that was basically a reference to him, it's the bearded guy with red hair who gets eaten by a t-rex.
>>1082864 Really wanna play that version.
Mysims Agents were completely different between the Wii and DS versions. The DS was more like the other Sims/Mysims games with you living in town and customizing your sim and house while the optional story was just about stopping a thief from finding and stealing ancient treasure. The Wii version was an adventure puzzle game with you investigating areas and solving mysteries revolving around a corporation seeking the Crown of Nightmares
>>1092559 all of the turok gameboy games are good
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>>1082685 >>1109869 I love isometric GBA ports so much, /v/ros... my favorite is Terminator 3: Rise of the Machines, it's the better of all the T3 titles in my eyes, and a lot better than most of the T1 and T2 titles from the 90's aswell, I just found it too unforgiving when playing on its hardest setting, so I gave up, it filtered me, but playing on the default settings you feel like a powerful terminator and it's stellar.
>>1109869 The Jet Set Radio GBA port was from Vicarious Visions who did the GBA Tony Hawk games; SEGA saw those and figured they were a good fit. Shame VV was forced into the Overwatch/Diablo mines after THPS1+2, I think in a perfect world they would've helped with the JSR reboot. >>1151554 There's a GBA Max Payne that should be up your alley. It's from the team that did the handheld GTA games (and Alfred Chicken).
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Conker’s Pocket Tales has entirely different level layouts, camera, and interface, along with some graphical changes, between the original Gameboy and Gameboy color. This is despite being on the same cartridge. Their saves aren’t even cross compatible, making you restart if you swap between original Gameboy and Gameboy Color. I don’t know of any other black cart GBC game that does this. >>1082864 Try the launch PS4 version. You’ll have to buy a disc copy, but a lot of people said it looked better than the multi-platform version.
they are not portages then.
>>1109533 >>1132445 Let's not forget the fuckin arcade game where you solve the park's problems by lighting the dinos' asses up
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>>1177175 Forgot my images
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>ported Ultima 6 in it's entirely >Ultima 7 was butchered to the point of almost feeling like a flash game
>>1191504 Makes sense. Ultima 7 had a much more complicated engine than 6. Plus they wanted a more action style Zelda like game for Ultima 7.
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Metal Gear Solid had a GBC port, though it was only called MGS in the US. In Japan and Europe, it was known as MG: Ghost Babel. Featured an entirely different campaign set in the Fortress Galuade, built upon the ruins of Outer Heaven, rather than on Shadow Moses island. Gameplay is an MSX-ified version of MGS and I arguably think it's the best version of the top-down stealth style possible

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I'm cheating because these two games were never even branded as ports, much less that Dracula X is an "inferior" port of a different game that it's not even a port of. Unfortunately this doesn't stop retards who haven't played either game from spreading misinfo.
>>1082664 The last-gen version was also released on the original Xbox, and that version's funny because it runs at 60fps most of the time, far better than any other version of the game. The real game for next-gen consoles is almost worse by comparison because of how poorly it runs.
>>1091878 Oh yeah. I played a lot of Harry Potter 1 and 2 on PS as a kid. Then I tried playing Chamber of Secrets on PC and I was hugely disappointed by the amount of cut content and overall jankiness.
>what if we took the original F-Zero and did everything wrong?
>>1154051 > Their saves aren’t even cross compatible, making you restart if you swap between original Gameboy and Gameboy Color. I don’t know of any other black cart GBC game that does this. Wario Land 2 DX does something similar, where using it on one type of Game Boy and then the other prompts you to delete the existing save file in order to be able to play it on the other. It also had two different versions of the game (with non-color systems booting what's basically the original gray cart version IIRC).
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Ristar Game Gear is very similar but half the levels are remixes and the other half are new
>>1082590 Dunno about the dos version of powerslave but the new port of it that's based on the console versions is FUCKING TIGHT my god. With blood and duke it's the greatest fps I ever enjoyed. I wish ammo management was handled differently tho. Still a legendary game I never hear of anywhere outside of civvie's videos, I still love you you fat fuck for exposing youtube audience to good games even if you punch down on heckin nazis.
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I haven't played many of ports that were different games as a kid, these are the only ones that I could remember. Spiderman 3 was kinda dogshit compared to SM1 from PS1 and the other 2 from PS2. I might have played some lego demakes but i'm not 100% sure. >>1225970 Ristar is pretty cool, reminds me of Sonic CD.
>>1378070 Not a released game but there's also the Quake GBA prototype that was being made in 2002.
>>1225809 This isn't a port in any sense, though. It has a different name and everything.


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