>>1328578
>More specifically, Disney refuses to allow the fans to decide what is and is not cool. Instead, they tell you what is cool and demand you Consume the Product created as a result of this marketable consumer good.
While that's true enough, I think that Disney's more fundamental mistake was failing to understand the nature what they spent $4B burgerbux on. With Marvel, everything has been rehashed and rebooted and re-done and the reset button has been hit dozens if not hundreds of times over ~80 or so years and there was a fundamental understanding among the fans that it was nothing for Disney to create their own spin-off (the MCU) with its own casting and canon and themes and whatever. Star Wars was not like this. The meat and bones of Star Wars as a franchise is a period of around ~30 years centered on one family and everything else is just spun off from this core. Marvel fans don't really care if Spider-Man keeps getting rebooted (hard or soft) over and over again in slightly different flavors because that's what happens in the comics as well (even if it's not a reboot and is just another writer with a different take on the character taking over) but Star Wars fans care - a lot - about the characterization of Luke and Han and Leia because there was only ever one of each with one vision behind them. Iron Man being a snarky techbro is palatable to Marvel fans but Luke Skywalker being a bitter old bastard living in self-imposed exile while everything falls to shit around him is
not okay with SW fans.
The Star Wars EU provided a sort of pressure release valve for this by allowing the thematic scope of the universe to expand WITHOUT stepping on the toes of the films. To bring this back to the topic of the thread, KotOR is a great example of this. It has that Star Wars
feel to it in the art and dialogue and what have you but at the same time it touches on aspects of Star Wars that the movies deliberately avoid, like the nature of the force re: dark and light. There was never going to be a Star Wars movie following the missions of a group of commandos, but Republic Commando scratched that itch; Star Wars was never about the military details of galactic conquest but the RTS games scratched that itch; etc. Many of these aspects of the Star Wars universe that don't fit in neatly with the scope and themes of the movies got some time to shine in comics or games.
This lack of understanding is also why people have soured a bit on the Mandalorian - the first season, when it was basically just Lone Wolf and Cub
in space was received as positively as it was by existing fans
because of this. Also the fact that the ST is ass, but whatever. Later on when they started bringing in characters like Bo Katan and Asohka and Boba Fett because it's all gotta be heckin' interconnected it went to shit
because of that. People would still happily be guzzling down the Mandalorian if it was just about a guy with badass armor and an alien baby wandering around taking jobs to survive and occasionally running into a familiar face from something else but Disney
still thinks that the way to squeeze more shekels from a stone is to make sure that everything is interconnected.
Disney really deserves to be sold for parts at this point but they keep making money so I doubt that that's going to happen.