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/horg/ - Horror Games General Anonymous 04/20/2025 (Sun) 16:30:48 Id: 329c3a No. 1178262
Welcome to /horg/, the place to discuss anything horror games-related, such as: - AAA series: Resident Evil, Silent Hill, Dead Space, Alan Wake, Alien Isolation, Dying Light, The Evil Within, etc. - Current indie games and hidden gems: Alisa, Amnesia, Conscript, Darkwood, Faith, Pathologic, Penumbra, Signalis, Soma, Song Of Horror, Tormented Souls, Voices of the Void, World of Horror, Yume Nikki, etc. - Retro classics: Alone in the Dark, Clock Tower, Dino Crisis, Eternal Darkness, Fatal Frame, Parasite Eve, Sweet Home, System Shock, etc. - Free mods: HL1's Afraid of Monsters and Cry Of Fear, Doom's MyHouse.wad and Total Chaos, fan-made games like Blood: Death Wish, Penumbra: Necrologue, Resident Evil REVisited, stand-alone free games like SCP Containment Breach, etc. >Horror games lists, guides, and resources: https://rentry.org/horrorgeneral >Quick game recommendations >FAITH, DUSK >Thread Question: Favorite horror game with a cult? >Previous Threads: https://arch.b4k.dev/vg/search/subject/%2Fhorg%2F/
>>1496192 >really polished By Steel Wool standards, maybe. >lackluster gameplay Hell of an understatement, moon.exe and associated collect-a-thon might genuinely be the worst mechanic across the entire series.
>>1496727 >really polished >By Steel Wool standards, maybe. Artistically, anyway. Technically it's only a little better than the mess that Security Breach was still is.
Bumping this for October. Played Amnesia: Machine for Pigs recently. It was horrible. Gameplay's basic as all hell, just walk around pulling levers, turning valves, putting round pegs into round holes, and occasionally sneaking away from slow, tottering, half-blind monsters. Which would be acceptable if the atmosphere and story were carrying the experience but they just don't. Story is contrived as all hell, makes little sense, and has zero subtlety. It beats you over the head with its themes every chance it gets. The whole game after the initial mansion level is just one dark and dingy hallway after another. I'm not a big fan of The Dark Descent either, and it's been a decade since I played it but I distinctly remember it being better in almost every aspect (but not as good as Penumbra).
Voices of the Void 0.9 (unstable version) is out
>>1895603 This is still a really cool game but I am deeply concerned by the fact you play as a weird NEET woman and also the furry neko aliens and what that all entails for the developer and what kind of people it attracts.
>>1895826 >NEET woman Dr. Kel is a man, you retard.
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>>1895983 You know what, I stand corrected. Could have fooled me though.
>>1895826 >>1895983 Also isn't this one of those "job simulator" games, as in you have to work a job? If so, how can you be a NEET?
>>1896059 NEET-looking, at least.
>>1896050 he also has a canonical goth gf, the pastries/sushi and letters you get are from her
b
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Some creator was working on a game and apparently got fired from it.
What's it with the vast majority of indie horror games being absolute slop? Why do people buy them and rate them so highly/watch streamers play them?
>>1944483 >>1944473 Since the original minds behind the game are gone, there is 0% chance I'll ever buy or play the game unless they go back and resume development of the game
>>1944528 Most of everything is slop, horror is especially infamous for getting away with even lower standards than usual, indies tend to get a lot of leeway as long as they're not tremendously lacking in originality... Ah, and playthrough views often come from people who don't bother playing the game themselves, they're not strictly a positive.
>>1182728 I liked the plot >>1292809 If you haven't already, consider watching Quarantine (2008)
What are some good horror games where you aren't totally helpless and can fight back? I've already played all the dead space and resident evil games and if a game scares me enough I'll get angry and bulldoze through the rest of the enemies. Happened to me in dead space 2 mid playthrough and the only thing that stopped me once was the necromorph that can't die at the end of the game
>>1964597 Darkwood, Gloomwood, The Evil Within, System Shock 2... Maybe Prey (the original and the new one too)? >>1976061 It's shocking how quickly Silent Hill F fell off the radar for me. Was it well-received? The only things I know about it are you play a Japanese schoolgirl and the game with Silent Hill in its title doesn't take place in Silent Hill.
Is it just me, or does it seem like most horror games don't have actual gameplay to them other than puzzles?
>>1978316 >It's shocking how quickly Silent Hill F fell off the radar for me. Was it well-received? It got a 6.8 user score on metacritic and the combat is just the same slow combat shit over and over, with no enemy variety
Play Total Chaos niggerfaggots
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Yesterday I beat FAITH The Unholy Trinity, with all notes collected and good ending on all chapters. It was such a wonderful experience from start to finish. Although controls were clunky and sluggish, the game was always fresh and engaging in both puzzles and boss fights. Following the lore was a nice game in and of itself, the story was very thrilling. The music and sound design were extremely on point in a way that was scary enough to keep you on edge, but not invasive enough to annoy you. And the scares and graphic scenes were equally balanced too, none of them felt cheap or difficult to take serious at all. Although on that last point, I also got to give the game credit for the many times it was an outright shitpost in which some deaths and scares were just killing me out of laughter (shoutouts to that one truck in Chapter 2 and the elevator granny in Chapter 3). Horror games are not my usual genre, with the only games on my belt being some RPG Maker games, Silent Hill 1 and 2 and Iron Lung (which still sits at the top of my scariest horror experience), but FAITH holds a special place in my heart now, for it was genuinely fun and thrill. Go play the game if you haven't yet. It's hella worth it.
>>1178262 not exatcly horror but made me feel more unsetlle than most of horror games of the past years https://www.youtube.com/watch?v=Fb_kq9jlrf8
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Has anyone played Universal Garbage Station or Far Star?
>>2018212 Have you done the other endings ? some of the bad ones are genuinely haunting especially chapter 3's. When I first started the game I was worried they're gonna do the religion bad thing (I'm not christian if that matters) because of the amount of shit the game puts John through, borderline blasphemous at times, but I appreciate the good endings are the ones where John upholds his Faith and the bad ones are when he gives in to the devil.
>>2018771 V1 is offbrand Pathfinder, why is he so popular? Why is the community so weird and pervy?
>>2018802 >V1 is offbrand Pathfinder offbrand MRVN*. >>2018802 >why is he so popular? In the context of this game, it's because both developers for Faith and Ultrakill are under the same publisher, I assume this was an easter egg. >spoiler Can't tell for certain. I think it started with youtube essay videos calling the game better than sex, which became the running joke in the community, then actual perverbs started getting into the game and they infested the community with their vile rubbish. But it's a little rich pointing that out in this place. Can't do 2 mouse scrolls without coming across fan art of small humans.
>>2018771 I did, some of them were required to get all notes after all. I like how the bad endings get progressively worse too; Chapter 3's specially hurts. >When I first started the game I was worried they're gonna do the religion bad thing It surprising how little game does against Christianity itself; hell, you can argue the game doesn't throw any dirt to Christianity at all. That is genuinely refreshing, how the plot centers around the struggles of the people and what they place their faith in, rather than trying to sell just another "this good but actually bad and this bad but actually good" kind of story. I'm only Christian by culture (I am eclectic, though), but I'd love to see more stories like this one, I think we overdid "religion bad" as a premise. We have to see again the good of religion and faith.
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>>2019838 >That is genuinely refreshing Agreed. I can't even remember any other media that doesn't immediately shit on religion every chance it gets (only thing that comes to mind is Netflix's Daredevil). The religious religion vs cultural religion is definitely a part of it. >>2019838 >I'd love to see more stories like this one, I think we overdid "religion bad" as a premise. We have to see again the good of religion and faith. People will see the good again, when times get harder and they slowly realise all their materialistic ambitions are just that, momentary and devoid of real transcendent value, and can be taken away in an instant. But that's a different topic. Anyways, you might want to know that for some reason the dev is making a Chapter 4. I don't believe the game needed it and as such I don't particularly have high hopes.
>>1995899 >It got a 6.8 user score on metacritic and the combat is just the same slow combat shit over and over, with no enemy variety Well that's awful. I have not kept up at all with Silent Hill since the time of Downpour, and as far as I know every single one of these recent projects has sucked. Being relegated to panchinko machines was probably a more respectable legacy for the Silent Hill series.
>>2027773 The real problem with modern silent hill games is the combat which has been an issue from day 1. The story and whatever is good but the combat still continues to be a pain to get through. Playing them on casual or easy mode alleviates that concern, but it's really just a brute force method of getting through the problem. Konami needs to get some Capcom developer to take care of the gameplay for them.


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