>>1970197
Not really, Half Life was a singleplayer linear game and one of the first of it's kind with a tight narrative and scripted setpieces, where before you had more open ended maze like levels and little to no plot.
It's like Romeo and Juliet, if you don't understand the historical context behind it you'll think it's just barebones mediocre, when it literay created the genre, it is the staple that influenced all others while having a modest development and marketing budget.
Halo CE is a good game, anyone who denies it just wants to be look like some hardcore gaymur faggot, the weapons are great, the lore and atmosphere is great, the open ended levels and vehicles are extremely fun to use and have fantastic physics for the time (said physics which got worse in subsequent games due to casuals and tight deadlines) much like GTA3 and really good AI.
Halo CE sold pretty well, but what made Halo wasn't any of that shit, what made Halo was two thing:
1.Microsoft shilling the ever loving shit out of it starting with Halo 2 with fuckhuge marketing campaigns in a pathetic attempt to compete with Sony
2.Bungie picking up the PC multiplayer space, dumbing it down for console retards and putting on consoles to create the "social gaming space" pandering to retards who never played a single Quake or CS match and thought Halo was new.
Halo had merits, especially 1 but nornalfags never cared about that, Halo was big, and became stupidly big with 2 because it was not only designed to, by catering to the multiplayer social aspect almost exclusively, but because Microsoft marketed the ever loving shit out of it.
Half Life was a game changer for it's merits, Halo was a game changer because it was owned by the biggest tech company.
And it affected gaming negatively in all respects, just like everyone with half a brain expected because all of this wss just Microsoft trying to weasel itself into a medium to monopolize and monetize the ever loving ever shit out of it.
Started with paid map packs and online and now we're at "live service games" and Game subscription services that put some of the worsf Arcades to shame. While also changing over the gameplay design of FPS games in general for the worse.
Quakefags were pissed and for good reason.