/v/ - Video Games

Vidya Gaems

Index Catalog Archive Bottom Refresh
+
-
Options
Subject
Message

Max message length: 12000

files

Max file size: 32.00 MB

Total max file size: 50.00 MB

Max files: 5

Supported file types: GIF, JPG, PNG, WebM, OGG, and more

E-mail
Password

(used to delete files and posts)

Misc

Remember to follow the Rules

The backup domains are located at 8chan.se and 8chan.cc. TOR access can be found here, or you can access the TOR portal from the clearnet at Redchannit 3.0 (Temporarily Dead).

Ghost Screen
Hilda Anniversary Marathon


8chan.moe is a hobby project with no affiliation whatsoever to the administration of any other "8chan" site, past or present.

Reminder that 8chan.se exists, and feel free to check out our friends at: Comics, Anime, Weekly Shonen Jump, /b/ but with /v/ elements, Official 8chan server: mumble.8ch.moe:64738

Expedition 33 Anonymous 08/18/2025 (Mon) 19:12:40 Id: a8a0e0 No. 1669954
I am once again shilling for E33. Play it, it's good! The prologue hooked me right in. adding more from 991671 since like he said, it's a bit of a lame OP. Kind of a lame OP, could have put a bit more effort in, but I just finished the game and would like to talk about it, so it's better than nothing. Overall, I very much enjoyed this game. There are certainly flaws, which become most apparent in the latter part of the game, but I don't believe any of them can completely ruin most people's experience. So much has been said about how great the music and the aesthetic of the game are, but I'm most impressed with how the characterization and ending was handled. It's clear that one of the main ideas the writers wanted to convey was that there were no true villains with evil intentions involved with the plot, and they definitely succeeded in expressing that.
Edited last time by Mark on 08/24/2025 (Sun) 01:49:27.
>>1707708 Hard to disagree
>>1707708 Hubba hubba
>>1707708 Oh la la!
(61.78 KB 1334x750 GNgpEy-W8AEyWPn.jpeg)

TELL ME ABOUT THE GESTRALS, WHY DO THEY WEAR THEIR MASKS?! (unless it actually gets explained.)
>>1707708 AI Here, Holy Shit!
(434.14 KB 571x540 dex shrug.png)

>>1718223 Because with out them they would have no faces
>>1707708 Too big. Maelle is hot because she's flat.
>>1718223 Gestrals are living brushes
>>1669954 Besides anti-features tied to microtransactions the things I can't stand in vidya the most are: QTEs, turn-based combat in third person games, pretentious stories, "alternative" history so you can shove fags, niggers and women where they don't belong, redditor's game of the year. Correct me if I'm wrong but this shit checks every single box.
>>1719158 >QTEs fair > turn-based combat in third person lol >pretentious stories it really isn't, the less you know the better so you're gonna have to just trust me bro > "alternative" history so you can shove fags, niggers and women where they don't belong there are literally no real historic characters in the game, and no black party members.
>>1719172 >>1719158 QTEs are just a way to be more interactive since turned based JRPG combat is just picking an attack option. I don't see an issue with that unless they're too prevalent much like Platinum games.
>>1719172 TB in TP is the least immersive option I can think of so at best I'm gonna watch a few minutes of wakthrough to confirm my suspicion of the setting being a dei checklist and then read a plot summary to see how wrong my sixth sense really is. >>1719179 >QTEs are just a way to be more interactive No, QTEs are a way to make retards mash buttons and should have died in the 80s. I wish I could ignore them but I can't even think of a game I haven't quit the moment a QTE started except for the first Mortal Kombat when I was a kid.
What counts as QTE? Rapidly tapping buttons to do things in cutscenes like in the Arkham/David Cage games? I don't remember this in Claire Obscure though. It's just timed single or multiple spaced inputs when your skill activates to increase the final damage you dealt.
>>1719280 For me, whenever a button prompt appears on screen and if you press it on time to get a reward or avoid punishment, that's a QTE element. So even stuff like the Mario RPGs have QTE elements to their combat. Now, somewhere you have to draw the line in, because otherwise you could argue that the combat of not just the Barman Arkham games, but Sekiro as well are just QTE.
>>1719158 >QTEs Expedition 33 does have quick time events, but they don't have the traits that make QTEs annoying. Most people dislike QTEs because they are typically a series of button presses, often random and purposely annoying to complete, and the player usually has to try them over and over again to actually succeed. This breaks the flow of the game and doesn't allow the player to use his weapons, skills, etc. that he gathered during his playthrough thus far. QTEs in Expedition 33 are not like this. You always push the same button. It is always 1-2 presses, maybe 3. The zone for "perfect" timing is always in the same place on the icon. The only thing that changes is the timing; the more powerful attacks sometimes require slightly faster reaction time. If you fail the QTE you still do damage, you still take your turn, and you still work towards beating the enemy. You don't take damage (minus a couple skills) and you don't have to retry the fight. There is even a setting that the player can toggle that automatically completes QTEs for you. tl;dr The game's QTE's are more like pseudo-QTE's, not real QTEs, because the only traits they share with actual quick time events is that you push a button on your controller at a specific time. >pretentious stories The game's story is not pretentious. The team had a story they wanted to tell, a major theme they wanted to present, and they did it. They didn't spend time making long, drawn out dialogues or cutscenes to try and show off. Nor do they just throw the player into the world with no context and tell him to figure the puzzle out himself. The game has a clear style to it, Belle Époque mixed with a twisted, broken, almost otherworldly environment and they stuck to it while also combining the expected environments (such as a forest, the ocean, urban streets, etc.). They clearly cared about building a unique story and setting while also incorporating some ideas people are used to. There isn't any indication that the team wanted to show off or thinks they are better than everyone else. > "alternative" history The game isn't an "alternative" history either. Can't go into detail lest things get spoiled but the devs aren't trying to show what a "better" or more "progressive" France would look like or anything. >so you can shove fags, niggers and women where they don't belong The game doesn't have any fags or homosexuality. From what I saw during my playthrough, there wasn't even a joke about someone being gay or having a bromance or anything. There are times where, through text or audio/cutscenes, two men or two women appreciate each other deeply, but it is kept as a close bond of friendship, without any romance or sexual desire shoved in. As for niggers, there are some black NPCs that do nothing. There is one slightly more important black character that has a voice and several lines. He gets eviscerated less than an hour into the game and you never see him or hear about him again. There is also a slightly important black kid that also does nothing of import for the story. The most annoying part is that we all know why the dev team made these characters black, as they could have easily been white and functioned the same. Whether it's self-imposed after years of pushback and conditioning, or a command from the suits in charge, they did it to seem "diverse" and "fair." All the typical reasons. And about the women, having women fight and be a part of the main party has been a staple of Japanese and Western RPGs for decades because people like seeing cool, attractive, and fun women while playing video games. None of the women seen in E33 try to be like men or take over the roles of men. Having women fight on the front lines also makes sense in the game world, because their society needs as many people as they can to volunteer, they can't afford to limit it to only men (I'm leaving this vague on purpose to avoid spoilers).
>>1721093 >a command from the suits in charge There are no "suits in charge.' It's a small studio founded by a small group of Ubisfot expats. I'm just gonna guess the nigs are ingrained in French indoctrination and they do it out of habit.
>>1721148 >There are no "suits in charge.' It's a small studio founded by a small group of Ubisfot expats. Fair point. Which reminds me, apparently there was a bit of anger expressed on Xitter because the entire French dev team is white. Some people were calling others to boycot the game. Of course that never happened but still it was pretty funny to see. If anyone happens to have archives of that to share, they would be appreciated. >the nigs are ingrained in French indoctrination and they do it out of habit. Which is very possible, like I said it could be a thing they subconsciously did after spending their whole lives being fed bullshit. Thing is, the fact that none of the main characters are niggers does show that the dev team maybe included the niggers that they did in order to just get any potential freaks off their back. Yes, it does count as selling out and no it should not have happened, but if they really truly believed that including nigs makes their game better then they would have had more of them.
>>1721093 Yeah none of this is appealing to me at all. Belle epoque and a good story sure but I don't play videogames I don't like to maybe experience a story I won't hate. >>1721148 It's not. The game cost atleast 25 mil (money from ///Epic Sweeney Tim\\\ and some shell company in Singapore) to make and they've outsourced what they could. The whole narrative about disillusioned indie devs was just a smart marketing to shield themselves from current sentiments towards gaming companies.
>>1722144 >money from ///Epic Sweeney Tim\\\ and some shell company in Singapore Gonna need a source on that anon. Epic doesn't usually give out money without an epic jail deal and E33 did not have one.
>>1722147 It was just one of smaller grants during pre-production along with some other from their gubmint but there's more. The shell I was referring to is their publisher, the game was day 1 on gaymen pass, the "indie" company's CEO is a nepobaby with direct ties to Myrte Invest. The indie success story is just a story of its own and I wouldn't expect you fags over here falling for it.
>>1722144 >25 mil I heard it cost 40 million
>>1707708 Maelle needs bumping... from every conceivable angle.
>>1707708 Her little butt in game turns me on
>>1669954 The prologue was dog shit, they have the kids getting gommaged despite telling us that only people of a certain age were going to get nuked
>>1749113 Yeah that's called foreshadowing, you'll understand once you reach the later part of the game.
>>1749146 No thats specific case is bad writing, if you wanted to foreshadow the ideas from later in the story you shouldn't expose something that contradicts whats supposed to be common sense of everyone there
>>1749178 It's not bad writing, play the game.
>>1749181 Spoiler and explain in then
>>1749184 It'll ruin the game for you, It's not worth going into such heavy detail over a possible accident and a few black NPCs
>>1749196 I already know pretty much all details of the game, this would be minor stuff
>>1749201 Very well, I'll spoil it for you. So basically the world of Expedition 33 isn't actually the real world, It's a fake world made by the painters who appear to be a group of people around WWI who can make worlds ala "Paintings". The "people" inhabiting it are just left over "Chroma" which is some kind of life force the "Painters" use to paint. The whole point of the story is to get Aline and Alicia out of the fake world made by the real Verso who died in a fire created by "the writers" to kill Verso. Alicia also tried to get Aline out of the painting since Clea wanted to get Renoir out of the Canvas/fake world to have him fight along side her against "the writers". The actual main protagonist of the story is a fake Verso made by Aline who gave him the memories of the original Verso to cope with her sons death There's probably some details I'm missing, but the kids getting gommaged can easily be seen as either an error in the games code or foreshadowing that the world of the game isn't actually the world we know
>>1749113 >The prologue was dog shit, they have the kids getting gommaged Where? There aren't any kids getting gommaged in the prologue. The kids that get shown are watching the adults around them get gommaged.
>>1749283 I assume it was a hidden detail by the devs that ef2077 is being super autistic about, which is fine.
>>1749283 >>1749292 I vividly remember some kids getting gommaged but i can't find it so i guess my mind is just schizoing
>>1749292 >>1749325 Here's the cutscene for reference. The game does foreshadows things, but having someone that isn't 33 years old get erased seems like it would be too obvious. It would be too bad if your experience was marred by something that didn't happen, and it would be funny if I happened to miss such something so obvious when I played. https://yewtu.be/watch?v=o0Ohd6I3Utw
>>1749325 Don't worry, it happens to everyone over the age of 30.


Forms
Delete
Report
Quick Reply