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Expedition 33 Anonymous Id: a8a0e0 No. 1669954
I am once again shilling for E33. Play it, it's good! The prologue hooked me right in. adding more from 991671 since like he said, it's a bit of a lame OP. Kind of a lame OP, could have put a bit more effort in, but I just finished the game and would like to talk about it, so it's better than nothing. Overall, I very much enjoyed this game. There are certainly flaws, which become most apparent in the latter part of the game, but I don't believe any of them can completely ruin most people's experience. So much has been said about how great the music and the aesthetic of the game are, but I'm most impressed with how the characterization and ending was handled. It's clear that one of the main ideas the writers wanted to convey was that there were no true villains with evil intentions involved with the plot, and they definitely succeeded in expressing that.
Edited last time by Mark on 11/03/2025 (Mon) 20:02:53.
>>2043539 I wish! If there's anything Kojima got right, we need more Vampire characters in every genre, not just horror/ castlevania.
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>>2043814 I don't know why stylization is such a foreign concept... No, scratch that, i know why. ----- https://archive.is/AximB
>>2042648 Yes, I am in fact using "the beginning of the game" to argue that learning a game's systems which are introduced at "the beginning of the game" is best done at "the beginning of the game" because that's usually when games onboard you. I'm also arguing "the beginning of the game" is a good place to experiment since "the beginning of the game" is usually designed in such a way for players to experiment with a game's systems and controls and as such is intentionally made easier. Good job, you have passable reading skills and have been able to distill my argument into a simple <uses the beginning of the game as an example of this >I've had to change teams numerous times Yes, that's the standard for squad based games. You make new teams as you unlocked different units, tactics, weapons, upgrades, and so on. >and take different approaches for different missions That's the bare minimum for good game design: making the player do different things and try different approaches to solve problems. >and I beat the entire game on Expert You say that as if you were trying to make a point, pride maybe? If you re-read my post, it's heavily implied that I also beat the game on Expert. >Not to mention the sheer number of spread-out and stealthed enemies on the maps later on combined with the number of objectives you need to defend at times means that you can't just use 1-2 juggernauts (or juggernaut teams in this case) and win like in a lot of SRPGs, plus the absolute ridiculousness of some of the enemy unit squads they put together. There is no one-size fits all squad for the game as a result, the number of slots and abilities per unit are too limited and some compromises always have to be made with each squad. I tried making juggernaut squads but they would always eventually either fall off or have some large part of the game that they would struggle with (or just the simple fact that no single squad can cover the entire map no matter how hard they try). So you struggled a lot where I did not. >You're full of shit I'm just better than you are at video games. >anyone foolish enough to shit on something I like is a retard Well you already ousted yourself as an imbecile when you tried to defend moege. Guess I don't need to harp on you any more than I already did.
>>2044659 SLOP! It's SLOP!
>>2044764 >beginning of the game is a good place to experiment You're retarded if you think that. Nobody experiments in the tutorial stages of the game, they experiment when they have the actual tools and scenarios that they can configure and adjust. >that's the standard for squad-based games >that's the bare minimum for good game design >the gameplay is shit So you're just a lying snake then, that tracks with everything you've been saying until now. >heavily implied I beat the game on Expert You literally implied the game was easy enough that you didn't do jackshit differently from the beginning of the game. Most of the units at the beginning of the game fall off hard later. It isn't a particular point of pride (unless you're feeling insecure) it's just confirming my experience with the game from the highest difficulty available before NG+ and saying it wasn't trivial (though it certainly could've been harder overall). I literally said you were full of shit. You've already created an absolutely retarded situation for yourself where either you admit to playing through an entire game that is upwards of 60+ hours in length with almost everything in the game being shit according to you, or you didn't and are just lying about it to shit on a completely unrelated game so your special snowflake "JRPG without the J" looks better by comparison. Your opinion is one of the most embarrassing I've ever seen. Considering your sheer lack of brainpower displayed here, I doubt you possess much tactical prowess anyways. >I'm just better than you are at video games You literally stated you struggled at the "I'm a retard, please spoonfeed me" stage of the game, but now you expect me to believe you magically had no struggles with the rest of the game, where they throw even more kinds of sneaky tactics, units and broken squads at you? Nearly all video games get harder after the tutorial/extreme early game, you're implying it somehow got easier even though anyone with a brain knows this clearly isn't the case.
>>2038066 >>2038517 >>2039318 >muh marketing!!!!!! Marketing doesn't affect appreciation when playing the game, if anything it can influence purchase options. Marketing doesn't write Metacritic scores or Steam reviews. Players influenced by marketing can always do the needful and redeem the game if it sucks as much as you pretend. They didn't. They loved the game and keep praising it everywhere. ... except on anonymous imageboards where you find a suspicious vehemence against the game. >>2042523 >unironically acting as if your weebslop is any good lmao
>>1933943 You reek of tendies.
>>2041252 >>2041278 seethe harder indie tranny >>2041343 Holy projection
>>2041011 What a bunch of faggots.
The lack of diversity in this game was really refreshing. After the prologue, apart from Lune, I don't think there are any non-white characters at all.
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>>2059781 Calling this game woke is low effort bait, but come on, Verso does NOT look French. I visited France twice, one of which I spent entirely in Paris. The only people I met that look like Verso were nafris or spanish exchange students we had as interns. What there fuck were they thinking
>>2059781 Sciel is definitely a mutt. >>2060125 Eh he looks pretty close to Renoir. Either way, though, this game definitely didn't feel as filled with minorities but to say it wasn't present at all would also be wrong.
>>2054319 >Marketing doesn't affect appreciation when playing the game I wish it was that way but it absolutely does. Not with everyone, but mid games with stellar marketing are seen as higher quality than better games with bad to no marketing. It goes even further when people get influenced how much they like a game by a journos score in both the good and bad way.
>>2014373 Absolutely not the faggot keeps trying hard to surf a pretentious 2deep4u vibe instead of doing simple down to earth stories, and V was proof even coombait couldn't salvage his vapid deEeEeEp plots >>2016319 >Masks you mean Visages? Esquie was supposed to look like a wine skin
>>2044659 >>2059242 >>2059781 >bare minimum state enforced diversity >JRPG weebshitters in obsessed with hating the game >kicked from indie awards I'm starting to nooooootice.
>>2062630 >JRPG weebshitters >>2054319 >weebslop You aren't fitting in.
>>2062630 >JRPG weebshitters in obsessed with hating the game huh? When did this happen? I mean, it's just Persona 5 with Mario RPG mechanics, but I don't think I've ever seen anyone even say that people need to wake up to the "tranime" psyop, it's literally just trannies trying to appropriate anime by sitting on it while smelling like rotting axe wounds they did this with Breakcore, Lain, Splatoon and a bunch of other stuff, it's an effective tactic as long as you're not wise to it
>>2062892 >When did this happen? Never. It's a strawman. Look at basically any JRPG player last year and they'll say they liked E33. The only thing they didn't like is the obnoxious normalfag fans who act like there was no good RPG before it and basically it using realismface instead of animeface while having a derivative anime plot (which E33 absolutely is) is suddenly okay.
>>2062944 it is genuinely crazy how mainstream anime has gotten after Covid and how people still try to farm clout with the "I hate anime" act it's now in this weird worst-of-both-worlds middle ground where normoids are infesting it, but at the same time you still get shit on for liking it they expect you to do the hood weeb doubleplay where you "love" Dragonball, except for the "diddy ahh blud" parts, it's such womancoded bullshit
gate keep harder faggot
>>2054319 >trust the opinion of normalfags The opinion of most poeple genuinely doesn't matter, especially considering the fact that they barely care/know about the genres/mediums they interact with. I trust the opinion of an autistic weeb on an imageboard except for halfchan because they know more about JRPGs than some normalfag whose only experience with the genre is FF7-10. They also respect the genre more.
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>>2063038 As far as I am aware, normalfags are aware and only like super popular shows, mainly because they are easy to digest and popular, so they want to be in with the crowd. Stuff like Demon Slayer or Chainsaw Man for recent-ish examples, and Naruto, One-Piece for "old", "classic" shows. They are also the type to say stuff like "I hate mecha anine, and refuse to watch them, but I did enjoy Gurren Laggan and Code Geass, and no I don't want you to recommend me other mecha shows, I hate them", or "Eww 70s anime, that's like old shit, I only watch Solo Leveling". Probably a good example of this is that infamous video by the TheAnimeMen, where they watched like 60 different shows from 1961 to 2025, oh but sorry, I didn't mean shows, only the first episode, and at 2 times speed, and while scrolling on their phones. At the end, their conclusion was mostly old = bad and new = good (unless it's something that they have to like, such as Sailor Moon). It also had a guy say that he only started watching anime, when the quarantines hit. Warning: this video may induce extreme levels of hatred https://yewtu.be/watch?v=CaJdJeku7fY%5BEmbed%5D Maybe I should make something pic related, but for anime, with the oldest of shit being One Piece and Dragon Ball Z. I accept suggestions
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>>2067357 fucking kids >pic related my childhood game and no, not the remake the ORIGINAL
>>2067357 >or "Eww 70s anime, that's like old shit, I only watch Solo Leveling". Jesus, you're describing my friend to a t. You're just missing mentioning MHA and Helluva Boss.
>>2067472 >You're just missing mentioning MHA and Helluva Boss. I only picked Solo Leveling, because it:s based on Korean web novels, so you have to be a certain type of "weeb" to only watch that. >Helluva Boss In my theoretical Joker image, I was thinking of adding Avatar The Last Airbender to Old School, and Invincible to New School just to fuck with people even more.
>>1669954 Did anyone played the new content, how is it compared to the based game, in gameplay obviously because I 100% bet the story is gonna be considered non canon filler anyway.
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>>2062138 Yeah sorry idk why I messed up his name >wineskin Fuck that does make sense
>>2070014 The story isn't non-canon. You can more or less consider it a Verso and Esqiue sidequest kind of like how everyone else got one in chapter 3. As an endgame area it slips in nicely between Flying Manor and Renoir's drafts as a ramp up as Osquio is a step between Clea and Simon in difficulty. They also added four new super bosses to the combat tower: Dualliste X2, Chromatic Lampmaster, Clea Unbound and Simon The Divergent Star. As far as I can tell you can only beat these bosses with bullshit. There's a bunch of new pictos and weapons too for new builds. The only thing that annoyed me is Lune and Sciel got sexy slinky dresses for the dlc and Maelle gets a fucking suit. Like, fine don't give her a sexy dress. At least give her a cute one.
Clea is the best girl though
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I hate this bitch and the game sucks for not allowing you to get her killed
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Just started the game and >Found the Hidden Gestral Arena >Each duel rewards a Pictos for solo play, the first one giving 100% crit for being alone >The last duel not only gives a hefty amount of exp but a chance for weapon upgrades past level 9 >Started cleaning house on all the Chromatic Nevrons and any other optional bosses Now I'm curious about the Golgra duel, what are my chances with Gustave at level 50 with a level 15 weapon? The pictos are focused on speed and luminas are anything that gives damage and extra AP.
>>2079401 Normally I wouldn't spoil but since you asked, don't bother with Golgra until later. You'll just be bashing your head into a brick wall for literal hours if you attempt it at low level.
>>2079454 How far are we talking about and how many levels more do I need? I know Act 1 ends at the cliffs and just loaded back before the Lampmaker fight in case it's possible to beat Golgra with Gustave Also am I right in assuming the damage cap can be raised? I doubt it's only quads till the end if people have access to all these strong pictos in the first half of the game.
>>2079480 >How far are we talking about and how many levels more do I need? Not until after act 2. Unless you wanna take a literal hour to fight her. It's not about level it's about damage cap and you can't break that until after act 2.
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>>2079454 >>2080360 Gave it a go and you're both not wrong. Looks possible though with the parry autists.
>>2081784 Until she hits phase 2.


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