>>1741609
People who see a problem with the patent system already struggle in the first place to understand that patents aren't concepts like copyrights. Patents don't work like that, they aren't about the idea itself, you can only patent how it's done. That means that you can even have multiple patents for the same concept if there are significant differences in the mechanics.
Nevertheless to say, the article in the OP isn't the fucking patent, it's only a diminutive version when the actual thing has about 26 claims. Not six.
https://gamesfray.com/wp-content/uploads/2025/09/US12403397B2-2025-09-02.pdf
So when the glue-eating folks, including a bunch of anons in this thread here, say:
>OH MAH GAWD NINTENDO PATENTED SUMMONING! GAMING IS DOOOOOMED
It means literally nothing since it only pertains to their execution of the mechanic. Diablo, Shin Megami Tensei, Dragon Quest Monsters & Heroes 1, Warcraft and all of the other games do the summoning differently and won't be affected by anything. Once again, patents aren't about a unique concept, it's about a unique EXECUTION with its entire detailed implementation from A to Z. For something to legally infringe on this one specific patent, it has to step on ALL those 26 claims.
Btw this is why gaming isn't "dead" despite hundreds of thousands of gaming patents being applied for and approved every month (and since several decades ago in Japan) because, believe it or not, it's actually nigh impossible to land on the same idea when you're trying to be even a slight bit original but I'm getting off track. Every single game company in Japan regularly does this patent thing anyway, but for some reason this is treated like news when Nintendo does it.
Once more, game patents are a total nothingburger but one more in the pile of the fake Internet outrage.
>>1743564
>Two years after his death, actually. I'd say Iwata's era ended exactly with his death.
The COLPL vs Nintendo business slapfight started in 2016 (one year after) but I got the man's death date wrong anyway. And this wankery by gaijins over Iwata is honestly silly.
>and Nintendo is breaking it solely because Palworld, who is trying to compete, made too much money.
I only see westerners inventing this fanfiction because of this whole mentality of "big guy bad, small guy good" regardless of the context despite as I pointed out, Mizobe has shown himself to be a lolcow on a couple of occasions. Hell, everyone in the Japanese side including ZUN himself (the biggest supporter of the indie scene in Japan) and various vidya industry veterans made fun of the guy after his sob story (alongside of his attempt to label himself as the champion of the indie scene) on Twitter. And Palworld wishes it had the runaway success of Yokai-Watch from Level-5, that franchise actually made money in the past.
>Something Nintendo doesn't give a shit about.
Nintendo just sent a message going "hey you need permission and to pay for a license like everyone else does" and sent it two months before the event giving ample time to RTA to actually do it but the event actively chose not to for some unknown reason (probably out of pettiness). It's almost as if everyone else have follow to a proper procedure, by obtaining a license or having a sponsor that does it for them.