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Nintendo Direct: September 12, 2025 Anonymous 09/10/2025 (Wed) 16:21:53 Id: 0e51a9 No. 1739682
Nintendo will host a Nintendo Direct broadcast on September 12 at 6:00 a.m PT / 9:00 a.m. ET, featuring approximately 60 minutes of updates on upcoming Switch 2 and Switch games. Considering its length I assume it'll be a big showing with a ton of games, hopefully some good third party ones as well. I kinda wanna sell my Switch 2 since I use my Steam Deck more these days, but I'm hoping this Direct will give me a few reasons to keep it LIVE NOW USA Stream: https://www.youtube.com/watch?v=tWIEv_aksvo JPN Stream: https://youtu.be/B4ZOlKAGdx4
Edited last time by Mark on 09/12/2025 (Fri) 12:55:28.
>>1745814 >>1745837 Nintendo hardly had any DLC in their games until the Switch era, and paid online didn't become a thing until the Switch as well. Nintendo's game prices were also not as high as the competition's until late in the Switch era, and their firmware was not nearly as secure as the competition's. Their hardware was often fairly priced (or eventually became so through either drops or revisions) compared to the competition. Their games also at least tried to be original/different enough from the competition. Now they're making people pay a huge premium on hardware, pioneering higher game prices for the entire industry, doing more day 1 DLC than their competition, remotely bricking Switch 2's and changing EULAs that allow them to do so, making people pay exorbitant prices for hardware tech demos like that one game that shows you how to literally use your Switch 2, and so on. Their games now are literally all copying the biggest trends. (Mario Kart open world, Legend of Zelda: skyrim edition, pokemon: minecraft edition, metroid kart prime with an open world, donkey kong odyssey, and so on) Pretending that there's been no changes at all is disingenuous, they were usually 1-2 steps behind their competition in this regard.
>>1746633 >until the Switch era Anon...the Switch era has been going on for eight years.
>>1746633 >Nintendo hardly had any DLC in their games until the Switch era What the fuck timeline were you living on where this was the case? Because here on our timeline the late 3DS and especially WiiU lifetime they were dipping their toes more and more into DLC practices.
>>1746651 Late? Try DS/DSi. There were DLC for some games even back then.
>>1746633 None of the pricing honestly matters to me since I have a job, and I don't really care about this artificial outrage. I just play videogames, that's all. When I said you barely played videogames, it was obvious you haven't experienced what business practises Bandai Namco, Koei Tecmo or Atlus usually do for starters. I still remember Kodokawa and the massive amount of DLCs for Reco Love too back during the Vita days. And you would foam at the mouth if you were to pay a visual novel at full price or most JP games in their home country, even if the yen has weakened severely against other currencies nowadays. I suppose good job in parroting exactly the same talking points, word for word, that your online masters on Youtube and Twitter told you to repeat ?
>>1746667 Damn really? I had no idea.
>>1746675 The only one I know off the top of my head was Solatorobo. One is enough, though.
>>1746724 >Solatorobo Does anybody have the old gif from our drawthreads?
>>1746651 Anon, the late 3DS and Wii U eras was basically what coincided with the Switch's launch. They never charged more than $40 base for a 3DS game to my knowledge, excluding LEs of course. In the Switch era they charged $60 for games that would be $40 on their handhelds. The only notable DLC from them I can think of in the 3DS/Wii U era was SSB4, some minor cosmetic shit for Fire Emblem, and a few Mario games nobody gave a shit about. They introduced pokemon and Zelda DLC with the Switch games for example. >>1746650 Yeah, but I used the term out of convenience, there's still a big difference between 2017 and 2024 for example. Nintendo's first 70$ base game was Tears of the Kingdom. >>1746671 So you're defending jewtendo's practices because of these companies? I was comparing them with platforms, not every third party developer in existence. Platforms doing this shit is a way bigger deal than a third party in the vast majority of cases.
>>1746798 No, I simply said that you're someone with little experience in videogames since your original statement was "Hell, they might have even exceeded the others now.". And it's kinda obvious you're mentally unhinged about Nintendo, especially considering your previous post. Maybe spend more time playing videogames in order to form your own personal opinions next time.
>>1746819 >mentally unhinged about Nintendo Find me another developer charging $80 base for their games. I'll wait.
>>1746890 Dynasty Warriors Origins for starters, the base price is 80€ on Steam. Switch 2 games cost around 60€ ~ 70€ where I live btw. But I'm also someone who had no issues to pay extra in getting a Japanese version of SMT5 (priced nearly 10k yen which was the rough equivalent of 75€~80€ in 2021) just for the moonrunes. I wouldn't even mind paying 80€ for a Switch 2 port of EDF5 & 6, or the next mainline title because it's a franchise I do love for example. I can understand being on a fence about a game you don't fully trust to be fun or to be too short, and therefore wait for a sale, but I can't exactly anyone seriously who is acting like whatever price range of a videogame could destabilize his own livelihood.
>>1746929 >Dynasty Warriors Origins >80€ That's your problem, it's $70 here in America (which is still jewish mind you). Hell, if anything you should be angrier since you're somehow paying even worse prices than we are on top of having a more expensive currency. >destabilize his livelihood It's not about that, it's about greed and being taken advantage of as consumers and not being given the value that >we used to have. If people really want these games, they'll blow their welfare checks on it. But there is just no reason to do this as a company outside of wanting to milk people for all they're worth. A few dollars isn't the issue, it's the principle behind it. (but on that note, eventually a few dollars here and there does indeed add up too; we're already at double what handheld game prices used to be and showing no signs of stopping).
(2.20 MB 2546x1277 Pal World - Pokopia.jpg)

>>1745618 So is Pal World gonna sue Nintendo now?
>>1746667 >>1746724 >>1746738 I know that some games on the Wii had DLC, but none of them were Nintendo games. >>1746798 >The only notable DLC from them I can think of in the 3DS/Wii U era was SSB4, some minor cosmetic shit for Fire Emblem, and a few Mario games nobody gave a shit about. You don't remember things like Streetpass Plaza (A pre-installed game on the 3DS) receiving a forced update that locked away some of the original features behind a paywall and adding DLC games that you had to buy? Or Wii Sports Club, where you had to buy every single sport from the original Wii pack-in game? >They introduced pokemon and Zelda DLC with the Switch games What about that DSiware AR Pokemon game that was essential for B&W2 if you wanted the legendaries, and was a seperate purchase? And Pokemon Bank? And the DLC for Hyrule Warriors? Hell, let's also throw in the toys like Amiibos and the previous attempt at NFC toys for Pokemon Scramble U.
>>1747061 >you don't remember this obscure shit? Outside of pokemon bank, which was more of a service to begin with anyways, no I don't. Hyrule Warriors I'll give you though, that was one I forgot about. >toys like amiibos Amiibos are a separate product entirely imo, but I can at least see an argument for it so fair enough.
(623.05 KB 640x360 you're retarded.webm)

>>1747090 >obscure shit <Wii Sports <Essential 3DS features and selling points of the system <Pokemon <Zelda
>>1747105 Nice try fag. Wii Sports Club isn't the same thing as Wii Sports. Streetpass as a feature isnt the same thing as Streetpass Plaza. A separate online storage and transfer service isn't the same thing as pokemon DLC. And DLC for a Zelda spinoff developed by Koei Tecmo is different from the mainline games having DLC.
>>1747126 >Wii Sports Club isn't the same thing as Wii Sports. The first of two enhanced remake of one of the most popular games to ever exist is suddenly an obscure game and shouldn't count as part of an argument about the company's practices? >Streetpass as a feature isnt the same thing as Streetpass Plaza. A pre-installed game available on every device showcasing one of the essentially features of a system is suddenly an obscure game and shouldn't count as part of an argument about the company's practices? >isn't the same thing as pokemon DLC A seperate game that you have to buy specifically for accessing content in a game, and only existing for the expressed purposes of accessing said content in said game, "is not the same thing" as DLC when it's just DLC with more steps and shouldn't count as part of an argument about the company's practices? >the mainline games having DLC Game features that are entirely inaccessible and locked behind the purchase of an entirely seperate toy, like in TPHD, "is not the same thing" as DLC when it's just DLC but with more steps and shouldn't count as part of an argument about the company's practices?
>>1747176 >enhanced remake of a game included with every Wii already, released at the end of its lifespan that nobody ever heard of isn't obscure >the pokemon bank of all things is now an entire "separate game" >failing to realize that amiibos are primarily toys with anything they add to a game being incidental and miniscule at best >bringing up preinstalled shit that nobody cared about and calling it "essential" despite Streetpass working fine without ever touching it (and streetpass was never "essential" to using a 3ds to begin with, unless you're using the word "essential" the same way lotion companies do) I can see why nobody bothers to argue with you anymore.
Need a picture of this but with Samus in a bikini.
>>1747059 Wait, that's a human, I thought that was a Ditto.
Really not happy about Nintendo announcing DLC. The apologists all swore that increased game prices would ensure that all future DLC would be free, since it "covers the costs". Them announcing DLC for a game that isn't even out yet? That's pretty bad, but BOTW already set the precedent I suppose.
>>1747701 >The apologists all swore that increased game prices would ensure that all future DLC would be free Only people huffing galaxy gas believed that, anon. No one here did and no one reasonable I ever saw did.
>>1747701 They'll eat whatever shit Nintendo puts on their plate, they can do whatever they want as long as said consumer whores continue to exist.
Americans are getting ripped off with the virtual boy, its 100 dollar vs 80 euro! And the cardboard is even 5 bucks more expensive. Fun fact, because the original virtual boy flopped so hard, it didn't release in Europe.
>>1748554 tariffs mate ¯\_(ツ)_/¯ Also the euro has picked up a lot of value recently and is now back to around 1.2~ to the dollar
>>1748573 Then why is the gamecube controller 70 in both euro and dollar?
>>1748662 Possibly because it launched earlier?
>>1748554 Anyone who buys that thing is being ripped off, regardless of price.
>>1748662 Why the fuck are controllers so expensive now?
>>1750042 They don't really break, they just drift, and most have focused multiplayer around online, so people are far less likely to have multiple controllers, so they raise the price because fuck you.
I can't wait to pirate EVERYTHING.
>>1750728 Just two more weeks. Surly someone will crack the Switch 2 which did not have the software vulnerability the first had that allowed that.
>>1750042 Now? Since at least 7th Gen consoles, controllers cost as much as a new game. Maybe it was that way even before that, but I don't remember because I wasn't constantly replacing controllers for my N64 and Gamecube like I did with the 360.


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