>>1804703
<Diablo is a shitty game for normalfags
Because, looking back with 20/20 hindsight, it kind of is a really basic game. Yes, it's genre defining and yes it's fun, but you're not there for this tiered loot bullshit, yet that's pretty much the most important feature from Diablo that shitty normalfag games took from it and that's what I'm focusing on the most as a response to
>>1803387.
There's a fuck ton of games for normalfags where the design misses the forest for the trees and ends up implement tiered loot so that you'll end up focusing entirely on leveling and dropping bullshit shiny items as a distraction that you're playing a shitty game, which is 100% the case for Borderlands, for Destiny, even for that shitty Hogwarts game, it's ~le modern gaymurr design~ just like having a front-facing menu with items you can artificially fill in a feel good and a telltale sign that if a game has it, it's probably a really shitty game making up for itself using psychological tricks and is slop aimed at the lowest common denominator.
>>1805437
You're right, agian, but this is why normalfags play this shit, they get hooked on through those psych tricks rather than enjoying the game itself, I've had a bunch of friends that would refuse or deride games that didn't have any open progression mechanics, because they really are addicted to the idea of being drip fed content, which is just abhorrent, and that's one of my biggest criticism for modern rogue-likes nowadays that force you to slog through their game to unlock the things that you would enjoy doing the most, rather than having it all unlocked from the get go and allow yourself to learn.