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Halloween 2025 Anonymous 10/01/2025 (Wed) 20:00:00 Id: b81395 No. 1806848
Hey bros, it's that time of year again. Post what games you're playing or finished this month and give your thoughts/recommendations. The first game I'm playing is Butcher's Creek, which is very similar to Condemned: Criminal Origins in that you're fighting serial killers with blunt objects you find in the environment.
Halloween is supposed to be comfy not spergout time
>>1817858 The dash genuinely helped with the final boss atleast, which is wild because I didn't use it the entire rest of the game. The suiciders were crazy easy to cheese atleast by just hopping up on things. He's talking about adding a automap so that might help with the navigation issues some people had. Also I'm really glad we can domesticate the grenadiers by kicking them. More games need the option to recruit enemies, even if it's difficult. >>1817959 On the subject of cozy (yet spoopy) Halloween, hopefully we get more Friday the 13th movies eventually. The closest we've gotten is "In a Violent Nature" which was pretty good. Some people weren't fans of the long shots of the killer walking through the wilderness but personally I think it adds to the suspense.
>>1817908 You lost, burying an announcement like that is incredibly jewish
>>1809832 Finished Callisto Protocol. I grew incredibly annoyed at the combat. I beat both the campaign and the DLC epilogue and I still don't understand how dodging works and why sometimes I dodge attacks and sometimes don't. Should of just re-played Dead Space. Also I don't think you can really blame Jacob for what happened on Europa. He's a glorified mailman, he didn't know what he was carrying or what it would be used for. Dani is just gaslighting him to feel bad about it for her own gain.
>>1819280 Navigation is fine, even with the size of the maps The issue is combat encounters
Ghost Master, of course. Spooky!
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I'll be replaying the Bunker most likely. Amnesia The Bunker is one of the most underappreciated horror games out there, which is ironic because The Dark Decent and SOMA are two of the most overrated horror games. Frictional finally ditched the borderline walking simulators to make something that's almost 100% pure, solid gameplay, and they were punished for it.
>>1819790 typical female behavior then
>>1819790 Isn't there also almost no actual enemy types or combat variety in Callisto Protocol, when the first Dead Space already had like a dozen different types of Necromorphs and several different approaches to combat? I've also heard it's literally packed with vent sequences. >>1820193 >punished for it Punished how? Most people I know who played it had great things to say. It's just that the game is like 2 hours max which really drags it into disappointment territory.
>>1820193 >Frictional finally ditched the borderline walking simulators to make something that's almost 100% pure, solid gameplay, and they were punished for it. People overreacted to "Machine for Pigs" which was a boring walking sim, Frictional seems to have issues not fucking with a working formula since Penumbra: Requiem so it's not surprising seeing them do wild changes on the gameplay side.
>>1820286 >Punished how? Most people I know who played it had great things to say. It's just that the game is like 2 hours max which really drags it into disappointment territory. I'm pretty sure it's the least successful game in the series, got less attention than even Rebirth. As for the length, the game is built for multiple runs. Finishing the game once is nothing, it actually has mechanics that make it difficult and it gets better the more you replay it at higher difficulties. That's like complaining that "a shmup is only 30 minutes long". The game is not content slop, it's supposed to be mastered with repeat playthroughs, it's like playing classic Resident Evil with an item randomizer, except a lot more tense.
>>1820193 It did better than Stillbirth so I wouldn't say they were punished. >>1820319 They barely marketed it because all their funding was sunk into Stillbirth with little to no return.
>>1820319 >>1820530 Adding to that, Stillbirth was released during Covid And the shilling campaign really was massive.
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Something vidya related that's "Silly" & "Fun" for Halloween >>>/vb/30274
>>1820534 >And the shilling campaign really was massive. It was? I remember Machine for Pigs getting shilled left and right and blowing up in their face when there was barely any of the stuff that made it soyface youtuber bait but I don't even recall it sticking around very long in horror speedrunner circles (and those guys will gorge on every single trash release there is for months if it's been shilled any), still good that they found their way back to what should've been the next logical step from Penumbra.
>>1820572 > I don't even recall it sticking *I don't even recall Rebirth sticking
>>1820530 On SteamDB the player peak for Bunker is less than half of Abortion. Though both are surprisingly low for how well known the brand is. I guess all the normalfags watched streamers instead of actually playing the game.
>>1806848 I recommend Kinki Spiritual Affairs Bureau which is a funny horror 3rd person shooter and Nightmare of Decay which is kind of like a first person Resident Evil. Also, Mad Father is a great Wolf RPG or RPGMaker story and puzzle game. Currently I am playing a little of Darkwood. I plan to go through Pony Factory since I had that in my backlog for over two years.
>>1820286 >Isn't there also almost no actual enemy types or combat variety in Callisto Protocol Pretty much yeah. There's like 5 enemy types, and you primarily fight 3 throughout most of the game. >I've also heard it's literally packed with vent sequences. Yeah there's a lot, and they get tedious and annoying. The DLC does something kind of interesting with it but even that gets old very quickly.
>>1820629 Stillbirth looked horrible and was horrible, to the point it shat all over Frictionals reputation. But people were stuck at home and the game was massively shilled unlike the Bunker. That's the reason anon
>>1820645 >Kinki Spiritual Affairs Bureau That looks pretty fun This kind of games with an horror aesthetic but gameplay / story that clashes completely is something that's had a few decent games recently and I quite like it, like Bloodborne Kart and that one soccer game with SH inspired graphics/monsters (FEAR FA 98) > Also, Mad Father is a great Wolf RPG or RPGMaker story and puzzle game. One thing I found with RPGmaker horror stuff is you get tired of it way too fast, there's literally hundreds of games you could consider worth playing and you're gonna not wanna play any of them after the first 5-10 ones even though you'd have enjoyed any of them had they been one of the first few you've played, good thing they're usually free.
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I’m having a low-key Halloween season this year. I’ll go all in next year but this month I’m mostly just checking out some new releases. I’ll also play some shorter horror games (6 hours or less), like Amnesia: The Bunker.
>>1806848 I'm not playing anything that spooky, but Quake and the Halloween Jam maps feel perfect for this time of year due to the Lovecraft influences.
>>1833362 Let me know how that Disney looking game goes. I'm interested in the game if it's any good.
>>1835557 Fuck that's comfy
I had a really great time playing Darkwood years ago and would highly recommend it to anyone looking for a spooky feeling game you can beat in a handful of days. Very atmospheric, not too hand holdy, and has a couple different choices/endings for replayability. Also tried playing Cry of Fear back when it was popular and liked it but ended up dropping the game like halfway through, mainly because of such a limited inventory necessitating running back and forth a bunch. Heard Fear of Monsters is pretty great too so might give that a try. Any other good source mods out there for spooky season?
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I'm not much of a horror gamer, any suggestions to wet my beak? I don't have the most free time as I've got a full-time job.
>>1841765 Resident Evil Remake
>>1841813 The first?
>>1841765 The first Silent Hill is pretty spoopy and short enough that you can beat it in a few sittings. Same goes for the first couple Resident Evil games, plus they offer a decent range of difficulty. And they're all easily emulated. Taking a quick peek through my library I'd recommend Little Nightmares and Amnesia: The Bunker, those are both also relatively short and very easy to hop right into. >>1841860 I'm guessing that's what he meant.
>>1841765 There's already some very good recs but I can add >Penumbra: Overture It's short enough and easy enough that you'll probably be fine doing it in a couple sittings, not the most spookiest thing ever but good enough for a start. >F.E.A.R If all else fails this is the one horror game most people won't bounce away from.
Is DMC a good choice for the Halloween season? I've never played any, despite playing three and a half games that feature Dante. I had other games in mind for this year, but the recent death of my favorite cat depressed me, so now I'm not in the mood for survival horror or anything too gruesome.
>>1842528 It has demons and other horror enemies. The first game is all in a gothic castle as well. So it's probably fine enough. It has no horror obviously, but it has some of the themes. The second game is horror in the sense that it's horrible to play. >three and a half I know there's SMTIV Nocturne, the fighting games, and PGR. Is that all them or something else. >spoiler Sorry to hear that, anon.
>SMTIV Nocturne Fuck. It's SMTIII not IV.
>>1842645 Thanks, Anon. >Is that all them or something else? I played Nocturne, Viewtiful Joe, a tiny bit of Smash Bros Ultimate with my nephew, and some of the Nocturne remake that turned him into paid DLC that I didn't buy. I'm pretty sure he's in at least two of the MvC games and both Project X Zone games, but I haven't played those.
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I beat Endoparasitic, neat little game. Unique controls, the gunplay reminds me of Receiver a little bit in how you have to manually load and unload your guns. Endoparasitic is a game where you play as a guy with one arm, you drag yourself around, manage your inventory, and engage combat all with your arm (the mouse). If you want to shoot an enemy, you have to drag the gun off your body and aim it towards the lead recipient, then drag the gun back on yourself. You have a bug burrowing its way to your brain that acts as a timer until you find the next injection of meds, so you can't dilly dally in levels. It's kind of short but paced well. It feels like something you would have played on a Flash site in 2010, it has that feel to it. Its biggest issue is probably the writing and Twitter eceleb voice actors, it has that Gianni guy I don't like. Fuck the rat things


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