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Blue Archive new thread Anonymous 07/21/2024 (Sun) 09:42:41 Id: 7e86db No. 992219
Making a new thread for the hit game taking the comiket doujin world by storm! The last thread >>793596 hit the bump limit, so I decided to make a new one as well considering we're close to the anniversary events >What is Blue Archive? A mobile game on iOS and Android, you play as a male teacher in a world where the only other humans are all female. Command your students as you take down enemies and learn about the world you've been thrust into. You're sure to find a favorite among the many students available to you. Also the soundtrack of the game is easily top tier. >Is this a gacha game? Yeah, it's a mobage, but F2P users are capable of winning as well on their own pace, and in the late-game, the gap between F2P and P2W is very small indeed - perhaps even nonexistent. Many of the students in this game are available for free (and useful on raids) without even rolling once in the gacha system (Over time you have a chance at unlocking students by beating the hard mode levels) >Are the girls cute? Yes For the loli fan out there, sate your thirsts on this game with the most lolis per capita out of every mobage out there. For the hagfan or oppailoli fan, this game can cater to your needs as well. >Isn't this game censored? Since China doesn't like nudity in any fashion, the game was split so that the chinks have their own censored version. The NA and JP versions are unaffected and the lolis untouched. >Can I play it on my PC? Yes, with the mobile phone to PC emulator LDPlayer or Bluestacks >How do I play? Here are some useful links https://bluearchive.nexon.com/home https://rentry.org/how2playba
>>1030160 >It says in the video, you numbskull Reading comprehension disappeared from here.
Gregorious Grand Assault Ah... good old Greg, we had that raid introduced right about New Year's Eve, and now we fight him for a second time, 10 months later, now in 3 different colors. >Red Team - HINA Again, I have to apologize to D.Hina, she is a very well balanced AOE Striker student, that does decent damage to multiple enemies, please ignore the fact that she was designed more as a single target damage dealer. Like with the other raids, it's mostly the same, move Mine from left to right to debuff Greg and attract Agro, heal with Koharu while also damaging the Organ(hope you invested in her very useful and meta Passive Skill), and Hoshino to buff the damage dealer while also providing Cost Recovery. What sets apart this run, from the rabbit one, is that you can finish Greg before he enters in his final phase, hell you could even finish him, before he summons his right side choir. As I said, D.Hina is a perfectly balanced AOE damage dealer. >Blue Team - S.Hanako Replace one balanced Red Striker with one balanced purple Striker, and you get the Blue Team. The absolute state of Mystic students, that a purple student has to carry them. Sure, you can use NY.Mustuki with NY. Kayoko, but it's funnier like this, plus it's basically the same team as the Red one, still heal with Koharu while damaging the organ, still moving Mine from left to right, still using S. Hoshino. Only difference is that now I have to take into consideration S.Hanako's card stacks, so that she can use her EX up to 3 times. A perfectly balanced Blue AOE damage dealer. >Yellow Team - Iori is still good you guys Replace one balanced Purple Striker with one over-powered yellow Striker, yeah, we are bringing Iori now. The absolute state of Makoto, she thought she was hot shot in just because she could solo Chessed, but still got outclassed by one of the oldest 3* units in this raid. Same with the other raids, just use Iori until Greg dies. Now, I tried doing Torment for one hour, and while it's possible for me to do it with a borrowed Reisa, it's not worth it, as I am in the top 600 with this unoptimized setups and it's the, last day. It's almost impossible for me to not get Platinum. All in all, this raid wasn't that bad, compared to when it first came out and required extremely niche students, the fact that it was almost the same team in all 3 battles made it somewhat free 2 play friendly, in that it only needed the students that everyone should have, as opposed to niche students. If you don't have Himari and Ako then you have bigger problems than not having Mine. As for which student I should applause for this victory? Obviously, Mine, it was her time to shine and her jumps really helped me. Imagine being Mineless, or even worse, six months from now, being Idol Mineless. >>1029770 I admit the video is hilarious, though Mika hugging Hitler makes as much sense as her hugging Makoto, or Hitler hugging Churchill. I could see Makoto hugging Kamala since they both have the same room temperature IQ as well as a stupid laugh. >>1028330 In the end Gregorious is more F2P friendly than Kurokage, as Causew was able to do Insane with only F2P students on all 3 colors, while he was unable to do the same thing for Kurokage. https://inv.nadeko.net/watch?v=rBfUTvyxaWc Yes 99% of people won't be able to replicate this, but first of all it was a challenge run, and second of all, everyone has a few gatcha students.
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We also got some interesting lore dump from the latest livestream. They claim that students are aware of the existence of halos, but can't perceive exact shape or color, so they can't identify others by their Halo. I was going to say that everyone has the NPC halo, but I doubt they are able to perceive even that. I guess it was to explain how a student can disguise itself as another student, or hide inside a barrel/box, plus there were even robots disguised as students and those, usually don't have Halos. They explain that it's like breathing, that you have to be conscious about it, but does that mean that a student can perceive another student's halo if she is very perceptive? What does it even mean that a student got his halo shattered, if they barely perceive halos in the first place? It's such a random lore dump and has so many implications, that I doubt they even thought about it. Bad news, is that pregnant students probably don't have an extra halo around their stomach anymore. Source of pic, https://inv.nadeko.net/watch?v=x9J9UG_BxOY&feature=shared&t=3322 in case the timer doesn't work it starts at 55:22
>>1030284 You uploaded Blue twice instead of yellow.
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>>1030297 Oh shit, you are right. I really don't know how I made such a blunder. I am even more surprised someone actually watched them to notice it.
>>1029770 CHINA NUMBA WAN
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>>1030319 This.
>>1029770 Good Work Social Credit +24000
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I hope you are all enjoying Epic Anime rpg. I know the translation has issues, but it was never this bad.
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>>1030489 It's being sabotaged. Dress Aru had a line almost identical to Aoi's in her event, but was mistranslated to remove the "not at me" part. That got fixed after complaints, only for Aoi to now get this change as revenge.
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>>1030624 >they censored Aoi's iconic line That's not epic anime high school fantasy, and I strongly recommend everyone to send a complaint to Nexon. Nobody should have to do this, yet I still hope that if enough complaints keep pouring in, that they will get a different team. I avoided using the word "censorship" as to not get dismissed as some angry fan, and I didn't mention the new in game app description, because honestly, they deserve it.
>>1030893 The hotfix has undone the translation issues, including Aoi.
>>1030991 Well that's some good news, sadly the club stickers are still in Korean, and it seems that as long as people don't complain, they won't do shit for a long time. While Taiwan is review bombing the game for the whole China debacle, and we are dealing with EPIC translations, the Japanese are having a good time. The whole idol event helped Epic Anime rpg ブルーアーカイブ reach the number one spot on the JP Apple Store, which is impressive. The cynic in me, thinks that this was a Hail Mary from Nexon, after the Project KV fiasco to regain the trust and confidence of the JP market, that yes, the game is alive and well. Yoshimi is not wearing anything under those bandages, at least that is my headcanon. Speaking of alts what do other anons thing would be a good proportion between new characters and old characters getting an alternative version, like swimsuit, christmas, haloween and so on, or just going from 1* to 3*? When a new gatcha is introduced, you can't really have alts, but after 3 years, introducing new characters means that you have less of a time to develop the current characters, and an alt means that you can take a character in a new direction, but on the other hand it limits the type of stories you can write, as you are constrained by their personalities. It's not something I have thought of all that much, so I don't have an answer, but I do remember thinking that Granblue Fantasy had way too many characters when I left 3 years ago, though I left for other reasons.
>>1030893 Where is this form?
>>1031261 Sorry, I should have linked it. https://cs-page.nexon.com/cc/report/guest/write?client_id=MjcwOA They already fixed it, so there is no need for that part, but please do use it whenever the translation team fucks up again. It does work from time to time, in the old thread I talked about Kikyou and after a lot of people sent complaints, including me, they did change the line. Sadly, there are still problems with some old students, and unless, enough people complain, they won't do shit. https://bluearchive.wiki/wiki/Category:Character_audio_with_translation_problems_in_EN
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Possibly some good news. MX Studio, the devs working under Nexon that made Blue Archive, have officially announced their newest game, Project RX. This has absolutely nothing to do with Project KV, and Blue Archive was initially called Project MX(Moe X-Com). Link to the official Nexon announcement https://archive.ph/wip/OFQtE It's in Korean, so here is the Google Translate: >Nexon Games, Subculture New Game ‘Project RX’ Teaser Image First Released >- High-quality 3D graphics and lifestyle content implemented with Unreal Engine 5 >- PD Cha Min-seo, who developed ‘Blue Archive’, participates in ‘Utokamizu’ AD >- Establishment of ‘IO Headquarters’ with expertise in subculture game development >Nexon Games (CEO Yong-Hyeon Park) released a teaser image for its new subculture game 'Project RX' on the 25th. The teaser image released this time contains characters looking at the player with eyes full of anticipation, arousing curiosity. >‘Project RX’ was launched as a task force (TF) in April of last year. Afterwards, it went through a process of pickling to improve the completeness of the plan and the game playability, and was promoted to ‘RX Studio’ on August 1 of this year. PD Cha Min-seo, who was in charge of the Korean and global services of ‘Blue Archive’, is now the PD of ‘RX Studio’, and ‘Yutoka Mizu’, who was in charge of the character design and illustrations of ‘Blue Archive’, is now the art director (AD). <For reference Yutoka Mizu illustrated characters like Mika, Kisaki, Yuzu, and Miyu >‘Project RX’ is a subculture game where you can enjoy interaction with characters based on immersive storytelling. It features lifestyle content that you can enjoy with attractive characters, and aims to implement a vivid worldview and characters with high-quality 3D graphics using Unreal Engine 5. >Meanwhile, Nexon Games recently reorganized its corporate structure and established the ‘IO Headquarters’ specializing in subculture game development. The ‘IO Headquarters’ includes ‘MX Studio’, which is in charge of live development of ‘Blue Archive’, and ‘RX Studio’, which is developing the new ‘Project RX’. As the head of the IO Headquarters, General Producer Kim Yong-ha is in charge of the development of ‘Blue Archive’ and the new ‘Project RX’. >PD Cha Min-seo of 'RX Studio' said, "'Project RX' is a subculture game in which players and characters build memories by facing various problems and adventures they encounter in their daily lives together," and "Based on the know-how accumulated through the development of 'Blue Archive' and live service experience, we will present a game that can provide a new playing experience." tl;dr this is the real "now we have two cakes instead of one" I am not exactly sure what a "subculture game" is, maybe it's Google Translate making shit up, but from the description it seems to be a slice of life, laid back story made in Unreal Engine 5(as opposed to Blue Archvie which was made in Unity). I am actually looking forward to this, especially since there are no halos so it's clear that they are trying to do something a bit different. it also shows that Nexon is doing fine, and are doing the smart thing of using their BA money and expanding their team to make a second game in parallel, instead of only milking the BA cash cow. I don't know enough Japanese to know what the JP playerbase reaction is, and I definitely don't know Korean, but I am sure it will be positive. My biggest hope would be for Nexon to self-publish the game in Japan, so that they could cut off ///Yostar\\\ and that they get a different translation team.
>>1031486 >I am not exactly sure what a "subculture game" is, maybe it's Google Translate making shit up Apparently the term "subculture" is often used in Korea for otaku media.
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So the people behind the Project KV debacle got exiled from the industry or something? I hope its a Kojima situation where the good writing came from some other game and not the figurehead that got too big of an ego.
>>1031486 Project MariosiXtyfour.
>>1031504 I see, thank you for the clarification. >>1031513 They failed to secure funding, so unless they work on something for 2 years on their own pocket money, they will have to try and worm themselves into some other companies. >the good writing came from some other game and not the figurehead that got too big of an ego. While the writer did make the Eden Treaty arc and the "Final" Volume with Phrenapates which are considered to be the best story content, he also did Volume 1 and Volume 2, and even if you want to argue that V1C3 was bad, because he was secretly working on Project KV, V1C1 and 2 plus V2 weren't all that good, I mean there is a reason why he is remembered for Volume 3 and not Volume 1. Furthermore, before getting the job at Nexon, he had some failed Visual Novels that were trashed for bad writing and for stealing other people's content, so he is not some god tier writer than only writes gold, but rather someone that got lucky with some volumes. >>1031520 I mean, it's already a thing.
New lines, new censorship, in this case Koharu. Please send a complaint to Nexon at https://cs-page.nexon.com/cc/report/guest/write?client_id=MjcwOA with the first picture as an attachment, and here is the text if you want to copy+paste >Koharu Halloween Line Mistranslation >Please give us as many details as possible. >1) Suggestion: The English translation does not properly convey the meaning from the Korean script. I suggest adding "I-I want something more... adult..." at the end of the first speech bubble, which would make the script closer to the original. And as a bonus, here is a cute comic of the Prefect Team reacting to their halos, as we recently learned from the devs, that they are unable to distinguish a halo's shape and color.
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>>1033548 I hate seeing sad Hina
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Stop playing garbage, just enjoy the lewds you dumb addicted retards, holy fuck
THANKS FOR THE PROMOTION
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Holy shit is HOD a fucking bitch, even in the previous thread where he was the first boss I ever did Torment, I still had to invest a lot of resources into students, and now it's the same thing, had to UE 40 both C. Kotama and S. Wakamo, because nobody had them at that level to borrow from. Besides those, I had to invest in all sorts of other niche students like S.Izumi, Yoshimi, Miyako and to some extent Suzumi. No other boss has been as greedy as this one, when it came to resource investment, but it was either that or malding like hell with Kazusa in Insane. >Team 1 - Bodythrow team If I could have borrowed a UE50 S. Wakamo from someone, then I wouldn't have needed this team, but since nobody has that, and UE40 is already a huge investment, I had to go with this. Now I say "bodythrow", but it can't just be any student, because of course it can't. Izumi and Hoshino will apply the CC damage, but it's not enough, you also need to pray that S.Izumi's subskill with a 10% chance will also trigger, and you need a highly invested Yoshimi to provide CC bonus and CC debuff on tower, otherwise you might as well not even try. That is only so that Maki which gets buffed by Ibuki can do some amount of damage to the towers, then also Ayane to chip some damage away. >Team 2 - MIKA Ok, so why Mika, and not Kazusa which gets used in Insane? The simple answer is guaranteed Crit, but it's a bit more than that, you see Hod has 500 Crit Resistance, most other bosses have 100 or so, with the only other exception being Goz(also a favorite of Mika in spite of being Blue armor). He also has 50% Crit Resistance Damage, so yeah you need those guaranteed crits to do some amount of damage to him, even if Mika only does 80% of damage. Surprisingly not that much to say about this battle, you really need that C.Kotoma at UE40 to fill an entire bar of CC, the only major problem is at about 2:20 HOD will either shoot it's laser, in which case you restart or starts summoning his towers, in which case you cancel with C.Kotama, because you also fill his grougy bar, similar strategy was done in the previous Torment battle from the last thread, where you had to time the cancelling of the towers with the grougy bar. The only interesting thing is the inclusion of S.Shizuko, especially since I never actually use her shield or repositioning, well it's mostly for her Basic Skill which increases Mika's Crit Damage, which is really needed for HOD. Otherwise hyperbuf Mika with Aru and Himari, and do as much damage as possible to HOD. I finished the battle at about 3.7 Million damage which was great. >Team 3 - S. Wakamo RS Rainstorm had a team with Iori, but I couldn't get it working, so I used a team from some random jetuber, shout out to shucksy, who did it with 2 teams. The difference between S.Wakamo at 5*/UE30 and her at UE40 is that one does 3 million damage to HOD, the other kills HOD. The idea with this team is to deny HOD from using his laser as much as possible. The team can survive one laser shot, but not two. the laser in the beginning is impossible to avoid, and his second laser is cancelled by stunning HOD, but sooner or later he will use it, and kill most of team, thankfully he is left at 20000 HP, enough for Miyako to kill him. Cherino and Shiroko are there for extra CC recovery, the rest are just to his HOD to keep cancelling his laser attacks. Fuck HOD, I would rather do any other boss, even Gregorious or KuroKage. As for the standout student of this raid, it has to be C. Kotama, who even though needs high investment of UE40, is enough to fill an entire CC bar of HOD all by herself.
>>992219 Why is this game getting much more attention here compared to other gacha games in the market? Aside from the lolis.
>>1034796 It's a fucking psyop. >durr only gooks can make lewd girls while japan gets censorship on all fronts
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>>1034796 >>1034797 There are plenty of Japanese mobile games but you rarely hear about them, in the English-speaking sphere, due of never leaving their home country. The sole that really caught my interest is Uma Musume Pretty Derby, which essentially acts like a stat raising simulator in a somewhat similar fashion to Tokimeki Memorial. Less the focus on romance (even if there are "date" events to unlock) and more on training the horse girl to win races. Another Japanese-only game I've tried was Metal Storm, which is very much a Front Mission title but with better 3D battle animations than the remakes published under Square-Enix.
>>1034796 >>1034800 A Gacha general/specific porn dump thread would be great. It could even be its own board. Or be on /vb/ w/e. I'd use it. 'dunno when it happened, but now you don't need to change your region to play Uma Musume :DDDDDDD.
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>>1034796 For the past year, maybe even two, Blue Archive has been absolutely dominating at Comiket. That's the best marketing you can receive for a doujin circle. It's how Azur Lane got so popular along with Kancolle about a decade ago. I remember when FGO used to be this popular, along with Touhou. These aforementioned circles are still present at Comiket but it's laughable how bad the FGO gacha has gotten in the past 3 years, so that's reflected in the comiket statistics.
>>1034809 Your wish is granted. >>1034975
Hieronymus Grand Assault >Yellow Team - Kazusa While you can clear this with Mika much easier, you can only get a high score with Kazusa, so I went with this team. Not much to say, just hyperbuff her, heal with Kokona, and use Maki once or twice. >Blue Team - Wakamo I have no reason to do Torment, so I just stick with comfy Insane. Hyperbuff Wakamo, use S. Hoshino for cost buff and damage buff, and heal with Kokona. >Red Team - S. Nonomi For a change of pace, I went with the Nonomi team, instead of the D. Hina team, just like with the others hyperbuff Nonomi, heal with Kokona. This one required a bit more precision, like how I had to use Ako at 3:15:200 to delay her healing skill, or use Kokona at exactly 7 cost to heal the lantern, just as it's healing debuff ran out. I think towards the end, I wasted a Kokona heal on the lantern, since it just got healed by Ako and Kokona basic, but I don't need a good run to get Platinum. This post is a bit bried, because there is honestly not much to say about any of these runs, Hiero Insane is easy at this stage, for whales and tryhard oldfag, plus Grand Assault doesn't make people go all out as regular Total Assault, part of the reason why I did this on the last day. As for the last two files that I can upload with this post, I dedicate it to Sunohara "Mother of 11 at the age of 11" Kokona. >104 pages on Boru I was expecting more.
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As a side note, this is the first PvP season where I reached the number one spot for about 10 seconds. While I was able to reach the top 10 a few times in the previous seasons, this is the first time I ever reached the number one spot, and it's all thanks to the fact that NY Haruna is no longer used. You might say that PvP is complete RNG, but if that were true all of you would have reached rank 1, regardless of team. Oh, and the second picture is from HOD, this is what happens when none of your "friends" or team-mates have a very important meta character. It might look like I got a lot of credits, but it's a drop in the ocean, compared to how much I had to spend to raise her at the appropriate level.
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>>1040824 Hiero was my first Insane clear back in the total assault days. Still never got platinum but maybe my luck will change here. I managed to one-team Hiero insane with an ASS Band-its team, and then I just barely beat blue insane with a borrowed steroid Wakamo, who kept fucking dying even with the curse. Yellow insane was super easy with Kazusa, actually. At least for me it was Thanks to that, I am sitting comfortably at rank 3400. Will I maintain this or am I gonna be swept away from platinum once again by the whales? time will tell.
>>1040832 >Thanks to that, I am sitting comfortably at rank 3400 The cutoff is 5000, right? I highly doubt more than a thousand people will do the battle in the last few hours of the event, to such an extent that it kicks you off Platinum. Anyway, good job anon, you could also try posting some future clears, it's therapeutic, at least for me.
>>1040824 >>1040832 I ended up about 600 out of plat this time. 3x Insane, but only Red was 1-team. With Mika and Wakamo both having the worst armour, and Maki the same, it's pretty much impossible to 1-team Insane in those colours unless your students are close to maxed. It took a lot of resetting to make sure the curse hit the right student every time; unless they all landed on Wakamo to let me heal her, she was guaranteed to die before reaching P2.


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