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Vidya based dreams Anonymous 02/26/2025 (Wed) 00:58:33 Id: f4f4d4 No. 1074385
Have you ever had any dreams based on vidya, anon? Existing games or otherwise. I'll start with one I had a while ago: >Some sort of custom map, the part I'm in is some sort of long, blue, hexagonal tube with the bottom cut out and leaving a black abyss serving as a killzone, two white platforms lining either side (one above and one below), with doorways giving access for red on one side, and blu on the other (though the distance can be explosive jumped, but not scout doublejumped) >I am on BLU, playing soldier, on my side of the tube >Two RED soldiers are on the opposite side >rocket jumping around, hitting each other uselessly with their melees, exchanging voice lines, typical TF2 interactions >I whip out the righteous bison and start taking potshots >miss because it's the bison >one of the soldiers turns right towards me after my first shot misses, effortlessly steps out of the way of subsequent shots because again, it's the bison >actually intentionally steps back in front of my last two shots before I have to stop to reload, does the schadenfreude taunt, pain sounds interrupt the audio portion of it >he whips out his own righteous bison >we start blasting away at each other >neither of us can hit the other >other red soldier whips out his own bison and joins in >he can't hit anything either >the other players all start swapping to soldier and equipping the bison >start flooding into their respective halves of the tube >in a short time all 32 players on either team are spamming bison shots >projectiles flying everywhere, with crits mixed in as well >nobody can hit shit I don't think I've ever had a weapon I was so bad with that I actually had a dream based on it.
Shit, I forgot to mention in the OP but I think it goes without saying that this was a TF2 based dream.
>>1074385 I had a dream that Custom Robo was in Smash 4 ten years ago.
Not really a dream but once I played DA:O until like 4 in the morning. I then decided to do a all nighter because I had a dental at 11 and I didn't trust myself to wake up in time. When I came home though I was watching youtube videos and I kept falling asleep. Everytime I would fall asleep my character and alister would just stand against a yellow grass background and repeat whatever the youtube video would be saying. I also had dialogue options but I have no idea what they were.
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>hey, discussion on here has been pretty decent, we're on a ro- <another shitty and poorly thought OP that will only stoke five replies at most and then linger around taking up space I don't like this thread. Is it true you guys think the board is only page 1?
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I had one last night, actually. I played an elf archer in some manner of MMO and joined a group to tackle a particularly difficult dungeon. Entering the dungeon required going up or down a few levels using a series of ladders. These areas were swarmed by ferocious undead enemies that were reasonably higher in level to my elf. Luckily the group knew where to go and we simply avoided the mobs and arrived at the dungeon proper. It had many maze-like levels that were connected by stairs and inhabited by the most dreadful nightmares that my little elf archer could never hope to defeat solo. Merrily I looted every coin from each small scrimshaw chest I found, until I realised that the rest of the party had moved on without me. I was alone. As I'm frantically searching for the group, I see the health bars of the missing players suddenly start dropping and the group disbands. I had no other option then to escape. My elf archer ran as fast as she could from pursuing monstrosities to exit every level, but I had been focused on looting and blindly following my party that I had only the vaguest idea of how to get out. The terror set in stronger with each corner rounded and every dead end felt like it would be very well be the last. Somehow, I managed to climb each set of stairs and found myself back to the ladders that would lead to the final exit. The parade of enemies in pursue thinned and the relief that I felt was overwhelming. My elf archer would never be the same after this horrible experience and I woke up wondering what ever happened to her lost friends.
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>Be 14 >Playing 007: Everything or Nothing on my PS2 all weekend pretty much nonstop to get the Platinum Gun >Dream that I'm Bond and that I'm carry fucking a Bond girl, while rappelling from a building and shooting at goons >Wake up >Pants are wet I laugh my ass off everytime I'm reminded of it
No but I did just have deja vu during a mentiswave video.
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I had a dream about Pyramid Head just two days ago. The most vivid thing I remember was >dream that I'm stuck in some rundown factory >feel that something is chasing me so I pick up the pace >for some reason there was also a container full of okay-looking women in underwear that I managed to open >no time for lewd after rescue, gotta bail >go inside a bulding, go through several rooms, end up in large corridor in front of me >lights go out >not taking chances, try to go back where I came from >open the door >fucking Pyramid Head right behind it >fucking run from him though the dark corridor >manage to get to safety I also remember some other things like Pyramid Head chasing me through a parking lot or seeing him chopping off James Sunderland's leg, and let him die of blood loss. I never played Silent Hill or anything related at all, I don't like horror games.
>>1074470 >Pyramid Head THAT'S NOT LORE ACCURATE YOU FAGGOT!!!! YOU CAN'T DREAM THAT!!!
>>1074385 The most striking example I remember was one that involved Supreme Commander >be UEF >be chilling in my ACU >defending that Black Sun thing >build stupidly overkill SimCity defense >enemies start coming >and they don't stop coming >after a long while start sweating uncomfortably >ask about when the fuck is that stupid Black Sun ready to fire >dumb sub commander bitch tell me it's been ready to fire for an hour >get really fucking mad over the comm at just about everyone that can hear >wake up with a migraine and drenched in sweat
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i dreamed that i was watching a new smash ultimate fighter reveal. >It was just a echo fighter of zero suit samus. >The name of the fighter was "Light girl markov" >She looked like zero suit samus, but had a weird cylinder glass helmet, short blonde hair, and black lipstick. Image : 8000 hours in GIMP.
>>1074498 MY SUBCONSCIOUS DOESN'T CARE WHAT SILENT FAGS LIKE YOU THINK!
Depends. Sometimes I start dreaming about rimworld after some rimworld hours.
>>1074534 Let's make her real lads.
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>>1074534 >"Light girl Markov" >black suit
I think I may have some sleep disorder, since I don't really dream - and what little fragments of a dream I do remember is gone almost as soon as I wake up. It took a lot of effort maintaining a dream journal, working it up from fragments to full synopsis, just to get the point where I could Lucid Dream - and I lost the ability to do it as soon as I stopped maintaining that journal. From what I can tell from the fragments I do remember, my dreams are mostly incoherent and shift dramatically and very rapidly. Even when I was Lucid Dreaming, it was difficult to maintain cohesion in the dream and the concentration it took to maintain lucidity made the dreams a neat novelty to play with - but not useful for exploration or wish fulfillment. I'm sure some videogame stuff slips in fairly often, but I don't really remember any of it. What I can say from the fragments that stick around is that when I dream - overwhelmingly I tend to dream in third person, and not as myself. When I talk to other people about it, especially people who don't play games, I've been told that is strange. Makes me wonder if it's not similar to the phenomena of people who grew up with black and white TVs, having a tendency to often dream in Black and White.
Once in a while I'll be walking home at night and have a stealth section. To my subconscious, stealth means Deus Ex. It's kinda cool, passing through some sort of fenced-off facility with a lot of weird geometry for breaking line of sight, but where there might also be cameras.
Vidya dreams are weird in my experience. They're smoothly integrated into the overall narrative so much so that I won't even notice it at times. More often than not, however, I have dreams that would make excellent games. The vidya dreams I do have are usually about games like Dark Souls, Civ IV, Silent Hill, Resident Evil, THPS, Yakuza, and Project Zomboid. Sometimes I dream about Starcraft and Zerg Kerrigan. Those are the most "dangerous" ones.
I've had several dreams about Voices of the Void, mostly from playing the game so late into the night so it was vividly fresh in my mind. I'll just screencap them as attachments here because character limit. Apart from VOTV I've had random dreams of simply playing Mario 64 or TF2, or when Doom 2016 was the new hotness I'd frequently have your average nightmare of some spooky monster except partway through I got to be the Doomguy just punching the monster in the dick as if it were Doom 2016 gameplay which was the best shit ever. >>1074394 is this the same fun-hating faggot that goes into every thread on this site to bitch and complain because if so ur gay
>>1074394 Anon, the last thread on the last page is from October of last year. This isn't halfchan, your favorite threads aren't going to 404 from people constantly posting new threads here. Also, acting like people shouldn't have discussions and a variety of threads instead of like 10 different constantly reposted generals kinda makes you a faggot.
>>1074791 The only creepypasta to creep me out was that Morrowind one, and in turn, it's also the only one I've dreamt about. Possibly because I also experienced something one night where I woke up, seemingly at random, and heard taps at the window. For context, my room was in the basement at the time, and the windows were at ground-level above me, and none of them had curtains, or anything preventing someone from just...looking in. I think I pretended I was asleep, but kept an eye open to see what was there.
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>>1074385 I remember dreaming about a TF2 mod inside Goygle Maps, like any class you choose would interact with the real world and you could use them as your golems killing shitskins pissing outside of your house. Quite surreal seeing those gangsta niggers shooting at your POV but their real life pistols would deal the same damage as the ones ingame, I do recall chasing one of them and knocking him in the cold with a critical hit as the heavy with his fists. Oh yeah I also I had a dream about Super Mario Sunshine, similar to Bowser's Fury, where you could do all sorts of stupid shit just to piss off Bowser and chase you but it was impossible for him because you had FLUDD.
I have these pretty often. Usually if I play a game a lot for a few days I'll dream about it. I'll also have dreams about games I'm yet to play that I'll end up playing months or years in the future. I don't remember all of them too well though, but one I remember was pretty funny. I was getting dragged into guiding lands shit with Monster Hunter World a fair bit last year, and one night I had this dream I was fighting a Radobaan or Uragaan variant with massive blue crystals all over, like the full-grown crystal lizards in Dark Souls 3. He also had crystal mist breath and sleep gas. The environment was some massive crystal winter cave with similar looking blue crystals everywhere. After telling a friend about this dream he tells me about Crystalbeard Uragaan, which while not entirely a 1-to-1 the similarity is pretty fucking funny, as I had not played GU yet and had no idea this variant existed.
Had a terrible nightmare. Mostly because the shitty game design shook me to the core >Doom 3 >BUT IT'S A ROGUELIKE "DECKBUILDER" >AND IT'S ALSO POKER >AND A TOWN MANAGEMENT SIMULATOR >Ultimate goal, as in Doom proper, is kill big boss of the demon invasion >Start on some icy hell planet on a UAC base The base serves as a main hub >Cryostasis chambers with civilian personnel and demonic runes alike >These chambers are where poker hands are "set" >Civilians are needed to progress the story and run the base >Stronger poker hands increase the risk of base corruption events but increase the power of weaponry and the weapon drop tables Demonic corruption included: <Cancerous flesh growths all over the place (especially inside the Cryostasis chambers) <Dogs becoming Resident Evil Hellhounds <Baron of Hell (classic) Bruiset Brother spawns >Go for full houses and straight flushes for strongest weapons >Base instantly full of flesh tumors, Personnel all die, forced to reset >Tutorial pops eventually on necessity of personnel and base upgrades to do base management What a shit fucking game, I hope nobody actually makes a piece of shit like this, the only cool thing about it was being Doom in a "The Thing" like snow base setting and the demon tumors
I had a dream the other night that I downloaded an iron man mod for Baldur's Gate II. I eventually died (in the game) and the game glitched out. I ended up having to uninstall and reinstall the mod. One of the most realistic dreams I've ever had.
Most of the best dreams I have are vidya. >dream I'm playing a new Metroid Prime >the premise is that the whole game is a timed escape sequence >whole planet built around using its core as a geothermal reactor, but something sabotaged it and its about to blow >you start with a 2 hour time limit and gain time by reaching checkpoints that build progress towards saving the planet >semi linear map with branching paths that eventually interconnect and loop you around >hunting for upgrades and expansions costs you time, and checkpoints seal the door behind you, locking you out of backtracking, so it's tough call whether to explore or beeline for more time and a save point >you get the Grapple Beam super early on, before you get Space Jump Boots >enemy placement designed around slowing your progress >keep trying to grapple across a jungle rock formation while being divebombed by flying enemies that deal knockback >damage boost off of one to get ahead, but it put me at low health >wake up after a Space Pirate lobs a Powebomb at me, like a grenade Could be fun, but I doubt Nintendo would let it be all that hard. >dream about a Gamecube game, a Ratchet & Clank style third-person strafe shooter, where you play as a small robot that can jump onto other robots heads and take control of them >your base robot is fast, but frail and armed with only a peashooter >taking control of enemies grants you access to their weapons, their moveset, and shields you with their remaining healthbar >enemies come at you in waves, with a few breathers in between >gameflow most of the time revolves around hopping from enemy to enemy, watching their health while doing crowd control, and making sure you leave at least one fresh mob to jump to <mildly annoying gameplay mechanic, where enemies with more than half health can fight your control, forcing you to rapidly rotate the C-stick to regain control >when you fight a boss, getting them down to 10% HP gives you the opportunity to control them and start the next stage with them >if you can keep the boss alive long enough, you'll have the opportunity to use a repair station, granting you their massive health pool I don't know if something like this already exists. but I'd totally play it. Not sure why, but my subconscious is a better ideas guy than some of my daydreams. >dream about some sci-fi indie survival horror, with 3d first-person gameplay, but with 2d sidescroller cutscenes inspired by Metroid Fusion >you're sent to repair some brand-new automated space station >there's supposed to be 3 separate AIs managing the station, but all 3 are reporting errors to ground control, and you must travel to and manually inspect their outposts >you find one is completely ruined by an EMP, with all of its shielding burned away >another one has been ravaged, smashed to pieces by something big >the third one is seemingly intact, but its records have been obviously tampered with, and it can't answer why >as you spend days performing much needed repairs to keep the station from being destroyed, you discover that the automated systems have gone rogue, behaving erratically, and are trying to kill you >it's a mystery as to whether it's the station AI, human sabotage, or a cosmic horror that's behind it, because there's plenty of open ended paranoia >you can travel on foot, by rover, or spacewalk across fragile catwalks with magnetic boots >the catwalks are high-risk/high-reward, because they offer shortcuts, and manually destroying them can cut off/disable the more threatening pursuers >I gambled and lost, as I got pincered by two 8ft tall mechs I couldn't weave around I think I later saw a trailer for a game with a similar premise, though I forget the name and if the gameplay was similar. >dream of another Metroid game <another secret Galactic Federation space station of evil critter habitats >this one scoops up dangerous specimens from all over the galaxy, houses and studies them, with the intention of eradicating them once they're exhausted of useful information >they're all allegedly on the same invasive species threat level as Metroids and the X, because they're all deadly, capable of interplanetary travel, and they all can multiply exponentially given the right conditions >when you arrive, all of them have escaped their habitats, eradicated the staff, and are fighting each other for territory >you're given a Metroid II style population counter of each alien species, with the goal of eliminating them all before they can escape to the hapless planet the station orbits >taking them head-on from the start is a bad idea, as you could get ganked like Samus' first encounter with the Ing >instead, the game revolves around using the station's habitat control systems to your advantage >play with the thermostat, drain swamps, flood rooms, control door locks, all of which can tip the scales for or against a species >there's a puzzle/strategy element to it, as if you're not careful, any one group can overrun the map
[Expand Post]>you start with a decent amount of your equipment unlocked, but the late science team left behind the fruits of their labor, so there's new equipment if you can clear a path to it >dream ends with something starting a countdown sequence to land the station on the planet, with a map marker pointing to the control room where you can cancel the sequence I liked this one, it does something kinda new.
>>1081096 big Metroid fan, eh?
>>1074604 Most of my dreams are when I start to fall asleep, but nothing in my deep sleep. Anyway I have two vidya dreams that have stuck with me but are rather boring. Ocarina of Time and Silent Hill 2, both of them were just wandering aimlessly in a maze in the dark. Which make sense for SH2 since I just was in the labyrinth part of the game and in OoT I was most lost what to do since it was a rental copy and I was playing someone else's save. I remember feeling annoyed and somewhat distress during it.
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>>1081536 And a huge fan of Ryan
>>1074385 I've been playing a lot of Blue Prince and the last couple of nights I've had dreams that take place in perfectly square rooms in a grid layout.
I keep having a dream that I'm a toddler at the playground, and then I look up and there's a big dragon standing over me, looking down at me. >>1082543 Big Ryan fan, btw.
>>1074385 It's funny, i had a TF2 dream last night. I can't remember too many details other than it was a Christmas themed custom map, Medic could build like an Engineer and Soldier had Jarate as a secondary.
>>1074385 Yes often of my playing in the game itself like full dive VR but I'm aware its a game so I don't feel threatened when its zombies or heavy gunfights, and I often try to take screenshots of cool shit happening in game (in dream) pressing F12 and seeing the steam screenshot popup and hearing it in game like my habit of doing it IRL when playing Also often dream of playing a game from a first person perspective (not full dive) but its often a mod or new level or some new expansion and get so upset when I wake up and realize it doesn't exist lol
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>>1092497 >randomizer >every tf2 dream is possible because of the autism of the tf2 community what a wonderful game, may it never die.
>>1074385 Pretty much every time i get a new game im looking forward to, i play it all day then dream about it. Its always some nonsense garbled fever version of the game. Its really reliable. If i had more control of my dreams itd be fun. But its really just interesting at best.
>>1074394 This isnt your board anon. Dont be a tight ass. At least its not a shitpost and op put some effort into it.
>>1142103 Tetris dreams? I just got that from space marine 2. Just repeating patterns of tyranid hordes running around and over stuff. Then you wake up feeling like you got half the sleep you really did.
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As a kid I always deamt of finding new areas and secrets in Mario 64 long before shit like B3313 came along. That hack was something else, ,an.
just woke up from a dream where i played team fortress classic, but as someone who's never actually played team fortress classic, naturally, it borrowed a lot from tf2. namely the character models. the map i played was just a huge square room, and the floor was ice you had to skate on. there weren't any objectives in the map, so i think the goal was just to kill everyone on the other team, which was difficult considering they could in fact respawn. the only class i played was medic, he was mostly the same as in tf2 except that ubercharge didn't exist yet. instead, after healing someone for only about five seconds, you got a stored melee crit, and there was no limit to the number of crits you could store this way. afterwards, i played some tf2 and while it mostly looked similar to tfc, i did notice that the lighting was noticeably higher fidelity.
Closest I've had to a video game dream is swimming in swamp water in the middle of a big round wooden platform with a roof and only one exit, and I had to sneak by a bunch of crocodiles on the way out. Everything looked like graphics from Resident Evil 5.
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>>1074385 fuck i also had a tf2 dream once but i barely remember it, i think i was demoknighting and i convinced my team to switch to fucking vergil. cue an actual meme edit of our all-vergil BLU team walk menacingly towards RED spawn while bury the light was playing, and get blasted to oblivion by scunts because a melee only class in an fps is beyond idiotic
I think that Dark Souls, RE4 and Sekiro are the only ones, maybe Bayonetta and Dragons Dogma too
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I tend to have a lot of videogame related dreams but for some reason I had a ton of them last night. Maybe because I fell asleep early and didn't have a chance to actually game? I also kept waking up every couple hours and falling back asleep which tends to make me remember my dreams better. <Dream 1 >Minecraft >Playing on my friend's server, working on the castle I've been spending a few months on >It had gone from a few floors tall to literally hundreds of blocks tall in size and width, with multiple large antechambers and a throne room high enough to nearly touch the clouds >Only the walls and most of the back had been built, so the floors were still mostly empty and the front was mostly exposed >Weather was rainy at first while I was wandering around the lower floors, getting lost in half-built dungeons and fighting off mobs (including creepers that could wear armor) >Log off at half a heart hoping the mobs despawn when I hop back on >Friend hops on too >Still only half done, so I was idly working on some stuff while showing him my plans >He kept mistakenly replacing smooth stone with sand stone while I worked on some of the walls >The castle also had a rail system nestled between it and the town it looked over >Minecraft had finally (or maybe it was a mod) added train engines and larger rails to the game >The rail system stretched on for multiple biomes, around mountains and twisted into a network of like six different lines connecting to different things I'd built on the server <Dream 2 >Deep Rock Galactic >Was playing with a group of friends >The map was less of a cave and more of a mix of sci fi corridors inside of an asteroid >Some hallways had holes in them them that opened up into space >Fell off one and ended up hanging off the ledge waiting for someone to save me like when you fall off of something in Left 4 Dead >Mined/explored our way through probably three large areas, collecting ore and resources along the way >Had hit our quota but the map kept going on, seemingly endlessly <Dream 3 >Legend of Zelda >Was playing a mix between Ocarina of Time and Majora's Mask with my brother through split screen co-op >He was playing as adult Link and I was playing as kid Link, with him being able to change which screen we were on, sort of like if I was playing Tails as 2P in a Sonic game >Managed to beat him to finding a camera item we needed to open up an area >Kept taking pictures of him while he got stuck between a rock and a wall >Eventually helped him get unstuck and we moved on into the Goron city <Dream 4 >Phasmophobia >Dreamt I was playing singleplayer Phasmo on a new map with two houses in it >All of your equipment was scattered around the first one and it was a race to get what you needed to the other house before the ghost started hunting >The ghost that spawned was extremely active and aggressive and kept making all of the lights flicker on and off despite the power starting off >Managed to avoid it by hiding and tossing objects to distract it, identified freezing temps as evidence >Tried to escape but the ghost also spawned its daughter who wandered around and found me while I was scanning a room with UV >Managed to escape out of the first house but then the ghost followed me out >Nearly shat myself, ran back to the first house >I ran behind it and the ghost ran inside looking for me >Wasn't able to see the truck anywhere >Eventually found it in the very corner of the map, for some reason it was an old Mustang with a camper attachment on top >Was really fiddly trying to enter it, for some reason you could only click the windshield to activate it and not the doors, eventually escaped >Got an achievement for surviving my first "Omega" spirit Those are the ones I remember, anyway. My brain must have had a busy night.
Didn't have a dream last night but I did wake up remembering a previous one I've had: >Find myself being Link from Breath of the Wild >Most of the world was similar to the game's map but large portions of it were more ruined and covered in desert >Had a hang glider I could pull out to fly across large portions of the world >Went North to the Deku Tree and climbed it almost all the way to the top >Flew to the center of the map where there was a large airship floating high up in the air >The interior was mostly wooden and was like a large bar/tavern >Full of a bunch of people from the world who found refuge in the sky >Jumped off one of the walkways and flew back down to the ground >>1142633 I think I also used to have a lot of dreams like those about games I played as a kid. Usually finding myself in more liminal areas of Super Mario 64 or Banjo-Kazooie that felt like a mix between their game worlds and a McDonald's play place. It was never anything scary like people meme those kinds of spaces into now, more just confusing since the spaces seemed to change a lot and lacked doors/exits most of the time. They also weren't as dark as these pictures but more well lit, often with a sort of stronger flourescent lighting instead.
Watched someone play No, I'm Not a Human before bed then had a dream about people pretending to be human but I can barely remember it now.
>>1074385 when I was playing more Quake (Live / Champions transition era) I would regularly strafejump in my dreams. and not by pressing buttons or aiming a mouse, but using my own legs and arms to aim and jump. felt like unlocking a secret level in dreamland. but it was also exhausting, sort of like lucid dreaming. not the awareness but the effort required. worst dreams I ever got from a game wasn't strictly a video game, it was from chess. thinking in never-ending loops about the "trees" of what happens next if I do this or that or the other thing. I was really trying to get into chess but these nightmares are honestly the reason I quit and will never try again. it's well understood that you can't really get decent at chess as an adult because you lack the neuroplasticity that allows kids to soak it up and become intuitively good at it. when you do push yourself hard enough to make some brain changes it's painful. literally. not worth it at all.


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