>>1218656
>Not really a scam but they definitely are grifters that just strip the godot branding
Yeah, but is that even a bad thing? Isn't that how every open source project works? The whole linux enviroment is like that lol. Retards stealing from other retards lel. Although yeah i agree that they ain't doing any real improvements of the engine kek.
>>1218992
>I just wish Redot would add C# support, if they haven't already.
I think they have, heres a quote from the FAQ in the Docs
"Which programming languages are supported in Redot?"
"The officially supported languages for Redot are GDScript, C#, and C++." This is the source:
https://docs.redotengine.org/en/stable/about/faq
>>1219109
>God I'm not even sure what to do.
>I want 4chan back
Calmdown, its gonna take the feds some weeks to fix that mess kek. Also you dont need cuckchan to function. Just focus on an idea, add some mechanics and give it a try.
>>1221034
>I got some more assets to spice up the environment more.
Good job, i also need to work more in the textures and the map. Thanks for the reminder.
>>1222083
>I loved extreme G as a kid. I'd love to make a racing game
A fellow racist enjoyer. Great! Do you prefer the arcade or realistic games?. I like a mix of both. The high speeds + the powerups.
>>1222419
>>make a game for me
No, it is "make a game for (you) and then show it". Learn to read between lines.
>>1224763
>I have an idea for a streamerbait game
I dont like that type of games but i respect if you do.
You are still a fag though. They only lasts some weeks then disappear. Like lethal cuckmpany, or the new shit called "REPO"
RAPE kek. But whatever, what is your game gonna be about?
>>1226901
>Why is GameMaker used more that Godot for commercial games
Because boomers prefer proprietary software that is backed up by a company rather that open source free software made by some randoms. The solution? Stop buying those stupidly overrated $99 AAA games.
>>1234127
>I wish I could make something popular
Change that mentalily, and start making games for
(you)'rself, make something (you) would like to play. Fame and popularity are just luck factors that dont measure the quality of a game.
>>1202331
Also today i fixed the annoying camera problem. Found global varibles and learned how to reference other nodes. Now i can make the camera stay still or follow the ball. Here's the fixed code. And some vids.
extends Camera3D
@onready var ball = get_node("../Ball")
func _ready() -> void:
pass
func _process(delta: float) -> void:
self.position=Vector3(0,1,1) + ball.global_position
look_at(ball.global_position)