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Tales of Thread Anonymous 04/18/2025 (Fri) 19:41:52 Id: b2239a No. 1135594
Here we discuss Tales of Series video games. Starting from Tales of Phantasia to Tales of Arise. Didnt feel it was /vg/ worthy since this series isnt popular enough. At least not anymore.
arise really did kill the series
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>>1135594 >Tomizawanigger logo No thanks. I spit on that disgrace of a logo. Real fans respect the classics.
>>1136248 I would like to know how the best selling game in the series killed it.
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Best couple in the series. >>1137642 Same way Battle Network's did.
BRING BACK LUMINARIA
Pretty disappointed with Tales of Graces F so far. Feels awfully short for a Tales games, with a lot less environments to explore and character/story depth that just barely rises above Arise. Not a fan of the overworld/ship map either. It's not free exploration that allows you to land anywhere - it just fast travels from town to town from the map. Though you can move a bullseye over coordinates and "ping" it to discover new areas. Still doesn't feel right. Feels like it was rushed. At least the combat is fairly solid.
Reminder the franchise peaked with Abyss
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>>1139180 Abyss would be peak if the Free Run weren't so busted and the backtracking wasn't that ass
>>1138799 It was originally a Wii game, after all.
>>1135594 I just recently bought Xillia 2 but at my local vidya store but haven't played it yet. How is it?
>>1139180 I almost bought Abyss on the 3ds last week as well. And then I remembered 3ds games are all free.
>>1138534 We need Link back first.
I only played Berseria for Berserk Velvet and Zestiria for Zesty Mikleo and how badly I want to fuck his boipussy
Edna 145cm 18+ years old
>>1140316 Did you play 1? Because 2 is a direct sequel. I know little else about it. It has multiple timelines or universes, I don't know which one. I won't play it until I'm done with 1 myself.
Tales of Hebephillia
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>>1141362 i played berseria for him
>>1143880 I jerked off to his sister
>>1140316 It has the best combat in the series, and one of the strongest narratives as well if you like emotionally strong beats. It's a great game, its only limitation being how it looks, plays and feels like the first Xillia almost 1:1, so you really shouldn't play it immediately after finishing the first one. I've always said Xillia 2 is like FFXIII-2 but done right.
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Rather than be complacent with "old reliables" like Abyss and Fantasia that are still well-remembered, why not remake games that could use a rehabilitation of their image like Legendia?
>>1139180 i'm replaying it
I thought about speedrunning Tales of Symphonia, but I can't get out of VR. Wearing wrist weights while playing VR has created a positive feedback loop. Grow muscle, increased muscle increases testosterone, increased testosterone increases VR shooter enjoyment, increased VR shooter enjoyment is enough enjoyment for VR shooter game time, and I grow muscle while playing VR shooters. I just wanted to play because of the various voiced dialogues. I've been learning Japanese language for a few years now. I'm barely N5, but family nonetheless. I continue learning Japanese language because I'm family.
So what will they announce this year? Xillia remaster? New Tales of? Abyss remake?
>>1146572 i don't think abyss needs a remake. if they do it, i'd expect it to be a downgrade overall. i wouldn't even trust them to do a proper abyss sequel at this point
>>1146572 Tales of Hebephillia
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played a cool PSP one. It was worth using the shitty nub to play, don't think I beat the new game +
>>1146808 I know what long hair is a sign of, and I'm familiar with the intelligence of the sorceress, but who is middle? I only remember Symphonia, Eternia, Phantasia, and the Xbox 360 Tales of.
>>1148436 Edna from Zestiria
>>1137725 C/u/ckolds OUT Estelle is for Yuri Lowell. Rita is for (me).
>>1169661 Rita is for cocks only
Tales is dead
I would like Eternia Remaster
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Aside from Swordcraft Story trilogy, did anything more than a random indie game try to copy Tales gameplay? >>1169661 Yuri openly flirts back and forth with Rita. He barely expresses interest in Estelle.
>>1139180 Shut up!
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It took over a decade to get a english translation. Now it's here you did actually play it right?
>>1194129 Been playing even before the translation. Shit's peak. Story's kinda generic but the combat is lucid
>>1180834 Star Ocean is probably the closest I can think of but damn I hate the gameplay of 3 and 4 and never played the next games.
>>1200121 >>1200121 2 Remake is the best Star Ocean anyway
>>1146572 Probably a nu Tales like Arise
>>1180834 Why is this IP so dead?
>>1205575 Ps6? Even PS4 is enough. The problem is japanese boomers are relaxing and don't just use cell shading. It's also interesting seeing how chinks and Koreans embraced the anime aesthetic and just use it instead of making realistic graphics everytime
>>1205575 Its funny how both Final Fantasy and Tales had this fantasy-esque feeling to it, like Ghibli movies, and then just fucked it up later on. Trying to become something they were not, or trying to be that what they were but to no avail simply out of incompetence. I wonder which one it is.
>>1206031 >Look at what we ended up getting graphically instead Its all so tiresome. There is this mod that turns the FF7 original game models into Nomuras concept art versions and its pretty good. Downloaded some other upscale mods and whatnot and now my FF7 game on steam is like 25gb. That is my remake. As for Tales, i really wonder what should happen to make it popular again. The character designer is dead, the writing team is clearly not the same as it used to be in the golden days as well. Arise was really not good. I dont think i enjoyed any Tales game like i used to starting with Xillia.
So, I've only played Legendia and Abyss to completion and I enjoyed both, with Legendia's story and tone being more my style. Which other games in the series would you recommend to me?
Anal
no relations
>>1206257 >The character designer is dead Fujishima is still alive though, he's just retired to work on Toppu GP, so they could always write a blank check and see if they can't lure him back in to do character design. His were some of the best in the Tales series anyhow.
>>1146572 Didn't they registered something abyss related a like a month ago or something?
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What are your tier lists for the series? Is one game much better or worse than another? I've only played Phantasia and a little of Rebirth, recently.
I was playing Tales of Phantasia until it bugged out during a fight with a zombie and I lost some progress. At first I thought it was some gimmick fight and I had to do something specific to defeat him, like maybe use a curative magic or item on him because lmao Final Fantasy tropes, but it turns out I just hit him so fucking hard that his HP hit zero and the game didn't register him as dead, and since I couldn't figure out how to escape the fight I had no choice but to start the game over. Hopefully it doesn't happen again cause that was pretty fucking gay.
>>1317135 >Is one game much better or worse than another? Arise is the worst Tales game that I've played yet. Even worse than Zesteria. Other than that, I'd suggest Berseria, but don't take that recommendation too seriously since the main reason I like it is because Velvet gives me a boner. Abyss, Vesteria, and Symphonia are all decent IMO. Graces F is ok, but only just ok.
x
test
>>1194129 Story is a bit generic but it mostly flow forward nicely. Combat is pretty good but some hitboxes are ass and some of the MC's later artes are actual downgrades. The weakness system is also fun to abuse but the parallel is that it kinda drag down the combat in a way since it's way too easily abused. On both sides. Fuck spitting enemies. The entire experience is dragged down by the last few dungeons and the bland ass "walk from A to B and teleport to C" on repeat. And the fucking skits So many fucking redundant useless skits Still, way better than Arise. Fuck that piece of shit.
Holy fuck 4chan jannies is really a schizo who only allow things they like. Even after getting doxxed they still doing it for free. Thank fuck altchans exists
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i'm getting close to the end. also i just realized i should've recorded those without the emulator window's borders, i guess i'll have to record them again later
>>1137642 Because it was a Tales game only in name and chased off a good chunk of the old fans, resulting in the game being propped up by normalfaggots and tourists who all left for the shiny new thing once something else came along. The game has no lasting fanbase and what fans it does have are in their own little group. Which is why it gets brought up as a single game comparison instead of a series comparison whenever some new anime action game comes out, due to said normalfaggots. The Story/pseudo-sequel DLC selling fuck all compared to release should show that much clear enough, if you were even aware the game had a major DLC like that at all. To elaborate more. >Had terrible characters in a series known for good character writing. >World is severely underdeveloped and far more gamey than every past game. >The story that is there is by-the-numbers for the most part and not very good. >Had terrible generic Bamco shovelware anime graphics with excessive post processing VFX instead of the more distinct style the series was known for. >Got rid of the post-victory battle screen and post-battle interactions, something that's been in the series since the fucking SNES. >Stupidly fast breakneck pace plot that didn't give anyone time to develop or time to get attached to the side characters in each zone. >Replaced skit system with a retarded comic book panels thing lifted from another bamco game. >The subversions are underdeveloped Hollywood M. Night twists instead of having effort put into them or even being hinted at outside of the Red Women looking like greys and being present in ONE scene at the start of the game. >Shionne is a straight-up unlikeable bitch of a deuteragonist. >Game locked key artes and legacy artes behind costume DLC >Character progression was a slow slog and the pseudo-perk-based skill plate system was terrible. >XP was throttled if you got just below on-level for an area and items limited, probably to encourage buying the level up DLCs >No Co-op >Your AI companions are lobotomites who can't play half the cast well, limiting you if you don't want the AI exploding (Law), having no sense of self preservation and burning through way too much HP for attacks (Alphen), or eating up all your healing resources because the AI can't perfect block (Kisara). And even with the "good" characters the AI still sucks dick. >Bosses and certain former boss enemies trigger a special super-retard pattern for the AI causing them to shit bricks and become extra useless. The overgrown chameleons are particularly bad about this with how much they get reused as mini-bosses and even a common dungeon enemy during the final dungeon. >Enemy design is incredibly uncreative and borders on plagarism at some points. There's even a Dark Souls Asylum Demon in one of the dungeons as a miniboss enemy. >What skits that are present aren't very good, and most of them are back-loaded into the final section of the game and then capped at 3 skits per inn rest. >The 2D art for the UI is gone, so is most other places 2D art would've been used and instead is replaced by 3D. >The new combat system isn't very good and the characters aren't balanced at all. Reverting Overlimit back to Symphonia-style random triggers was also a bad idea. >Characters are NOT balanced at all. Alphen, Rinwell, and Law blow the other three completely out of the water when put under player control, and Kisara is so ass that it's stupid hard to outdamage your AI buddies if you play her. I can keep going but I'm just rambling at this point. It has good music and that's about fucking it. Absolutely awful game. >>1318722 A fellow anon of culture! I fucking love this witch.
>>1200121 Does Star Ocean really count as copying Tales gameplay given its origins?
>>1332580 >>Stupidly fast breakneck pace plot that didn't give anyone time to develop or time to get attached to the side characters in each zone. Really? I felt like the plot slogged along, only really making progress when it absolutely had to - and most of the dialogue was just characters repeating the same useless talking points that they'd already said dozens of times before and acting surprised each time. Eventually even the designers got tired of that shit and just ended the game as soon as the plot was starting to come together into Act III. It's just one big long fucking hallway with the same insipid dialogue, damage sponge enemies that aren't fun to fight, and then a boss. What the actual fuck? I don't know if I should feel ripped off, or grateful that I didn't have to sit through another 20 hours of that horseshit.
destiny pc port when
>>1351005 Once you're strong enough to clear Dohalim's second arena, there's no reason to not do so right away. The artifact doubles all incoming/outgoing damage which makes no difference for the player since the AI dies very quickly anyway but for enemies, you're essentially halving their max hp. Combine that with any semi decent accessory and fights in late game Arise go down very quickly.
>>1351005 Both can be true. It's stupid fast compared to other Tales games which tend to have a lot more calmer points and don't rush through areas of the story nearly as fast, but those games also do a LOT more with their runtime as well by giving more time to side characters proper, building up background cast members, building up the world, things like that. Even the "worst" games in the series prior to Arise were at least acceptable at doing this or attempting to do this. IDK man the game just ain't Tales. The label is there sure but it just doesn't feel like a Tales game at all, just some generic JRPG trying to copy the series and failing. And then I hear rumors that they're doubling down on this horseshit in the next game and making it open world, if that doesn't tell you how out of touch the current people in charge of this series are.
>>1352841 >Open world Now that's the proper dogshit we want to see. After years of mediocre dungeons, combat that's getting easier and more braindead, and H A L L W A Y S, we are now getting to the ultimate state of retardification. It BETTER have level scaling on everything too. AND a battlepass. I will not accept anything less.
>>1352841 I think Metal Max/Metal Saga is the only jRPG to ever pull off "open world" well, and it only works because 1: It's not a true "you can go anywhere right away", it's more you're locked into a region till you beat the boss the blocking the way to the next one. You could rush that boss right away, but in practice you're expected to do lots of what are nominally sidequests to gain power. 2: That only works because the game has so many vectors for growing stronger. It's not just character level, but equipment (which is more than just incremental gains, totally changing how you attack and the elements you have access to), vehicles and vehicle equipment (which is relatively "locked" in power, with character level having a noticeably small effect compared to new equipment), and occasional access to a shortcut/boss weakness/etc. 3: Those sidequests are only interesting because the world is whacky and the blank player character is allowed to make fun interactions.
>>1353850 Yeah, an open world JRPG or a semi-open one can work. It's what the Romancing Saga series is too, in a sense. It wouldn't work with Tales due to how character-focused the series is. You can't have open-ended stories like what happens in an open world with a tightly-bound and bonded cast unless you record tons of extra dialogue and write tons more lines to account for the dozens of permuations of progress and how it would related to characters developing and growing. You can get away with fixed characters or characters growing independently of each other, but as a party it would be a tangled web of branching paths and possible interactions if you wanted to do it right. What if we go to X town related to Y charcter first in stead of second, that kind of thing. Basically, it'd be really fucking expensive to do right, eat up a ton more resources and result in less effort elsewhere like graphics (and we can't have that in this day and age, god fucking forbid), or if Bamco isn't willing to put in the effort it'll cause too many issues for the character writing or result in static characters. I just don't see it working with the current team in charge. I'm sure it'll sell because of marketing horseshit but I expect it to be like Arise and not have much of a legacy outside of annoying normalfaggots comparing anything else anime style and open world to it. They could also do something like the Octopath games with mostly-fully-developed characters that affect the people around them and help those in their individual stories, with a tiny but of self-development, but that'll be such a sharp divergence for the series you'd be better of naming it something new. >>1330162 Still working on that playthrough, anon?
>>1140452 Sage cuz doublepost, but you fucked up anon. Tales of the Abyss on the 3DS is one of the few games you can't get through the Eshop,as it never had a digital release and only had physical carts for some reason. I'm assuming you're talking about actual hardware here and not emulation of course.
Sucks to see this place dead. A new leak happened. A YT live promoting what seems to be a Tales of Xilia 1 remaster was accidentally made public for a few minutes some days ago. The stream was scheduled to air today at 9:45 AM EST, so in 2 hours and 17 minutes from now.
>>1668923 Meh, I'm not the biggest fan of that game tbh.
>buy tales of arise on a sale >starts up game >Cash Shop menu is more prominent than the options menu >It's also on the main menu in-game too >IT'S ALSO ON THE CAMP MENU i refunded right after realizing the cash shop menu is basically on every single menu in the game, it broke the immersion so hard i couldn't even care about the game anymore.
>>1669477 Understandable.
>>1669477 You can always pirate your games, anon. Anyway, you're not missing much. The game’s predictable from start to finish. You can pretty much guess who’s gonna backstab you or die just based on their design. It’s packed with basic anime cliches, and even on hard mode, the game’s piss easy. I still don’t get why a game that supposedly sold so well never got a sequel or new entry.
>>1669645 I don't think pirating would help the game unless it removes the cash shop entirely.
>>1669645 Capcom's sales data is open enough that we've seen Dragon's Dogma 2 had a strong first month (possibly even week), then sales fell into the toilet (they dropped the game to 50% off on Steam and only got ~100,000 sales for that quarter when the original Dragon's Dogma sold 100,000 on Switch alone in the same quarter). Franchise games regularly sell off the quality of the previous entry (see Battle Network 4 to continue the Capcom comparison) and modern games take forever to make now. The nature of digital allowing for unlimited sales at any time, and modern games being really expensive to make crap also means that making old games run on modern hardware is low risk for the potential decades of sales on essentially auto-pilot. If two years after release almost any game is going to be selling 100,000 copies a quarter at 75% off, why put hundreds of millions into a new game (which a lot of the market doesn't have hardware for) when you can spend just a few million (going to vary by codebase, graphics changes, and how many extras you want to put in) porting a game you already know is "good enough" and get essentially the same post-launch sales (potentially better as weaker machines can run it fine) at a fraction of the price. You really go really go out of your way to fuck these up (see Baten Kaitos) for them to not sell. These re-releases can also add translations (I'm fairly sure the Chinese translations and Russian translation for Graces f are new, and think the Korean one may be as well. Not impossible for at least one of the European languages to be new either) and sell them to what are now pretty big markets where it's essentially a new game in that region.
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>>1205388 Summon Night 6. Swordcraft 3, never ever. >>1317939 >Vesteria >>1351656 When Bamco wants more nostalgia bucks. >>1669477 Bamco really is the EA of Japan but instead of eating up cherished companies and start producing shit, it eats up cherished animes and starts producing shit (unless it's like SAO, where it's just adding to a turd).>>1669831 >Dragon's Dogma 2 had a strong first month (possibly even week), then sales fell into the toilet (they dropped the game to 50% off on Steam and only got ~100,000 sales for that quarter when the original Dragon's Dogma sold 100,000 on Switch alone in the same quarter). It's nice to see that raping they did to Dragons Dogma, didn't do them any favors. IP's likely gone the same way as Lost Planet; death by the most retarded western pandering.
>>1668923 It was the most realistic choice, really. It and Xillia 2 are still locked to the PS3. Zestiria's crossplay, so its PS4 version can be played on PS5 Berseria does have a Japan only PS3 release, and the PS4 release, too, is playable on PS5. Arise is contemporary Vesperia's not on current gen consoles but BC makes it playable Graces F R released this year. Symphonia has like a trillion ports already So Xillia. Abyss, Legendia and the 2D games are probably coming later, if ever. I guess the Vita remakes were also a plausible option.
>>1670713 >crossplay I meant crossgen. iirc the PS4 version was made specifically for the Western release. could be misremembering though.
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>>1670713 >Vesperia's not on current gen consoles but BC makes it playable The definitive edition is so mishandled that Steam and Switch are lost to memory? >Symphonia has like a trillion ports already Needs more if it hopes to overtake Resident Evil 4 and Skyrim.
>>1670742 Symphonia DESPERATELY needs a port that runs at 60 fps. It kills me every time I see them porting alterations to the ps2 version.
>>1670713 Phantasia PSP is an option. High quality sprites on a 3D field, and you get the bonus that almost nobody has played Narikiri Dungeon. It's also an excuse for them to translate Phantasia again.
>>1670713 i really want a abyss port on PC. also a port of Tales of the World: Radiant Mythology 2, but that's like wishing for a PC port of Phantasy Star Portable 2 Infinity, it's not going to happen, ever.
>>1670742 Honestly the Switch made generational conventions confusing to me, since Nintendo just released their tablets mid gen. But like I meant the Switch 2 can play Switch games,so it can play Vesperia. PS5 and Series can also play their predecessors' games, so yeah. I will admit I was mostly console focused in my post, so yeah I kinda forgot about the PC version. >>1671079 Isn't that Phantasia X? That was the second PSP port >Narikiri Dungeon I'm sure ND X is VERY Different from the OG GBC game Also, while I'm happy Xillia is finally getting freed from its PS3 shackles, it's disappointing we're not getting a double pack with 2. But hey $$$
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>>1670742 God i love big fat ass lolis
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>>1675845 I tip my fedora to you. If anyone want an undubbed version, I have that and I don't mind uploading it. Also I don't understand. Why the fuck just the first game? I know >>1673439 said < it's disappointing we're not getting a double pack with 2. But hey $$$ Which yeah, sure, it's more money, but almost no one will buy this piece of shit 4/10 game if it's more than like 10-15 bucks. Both games would have at least prompted people to put 40-50 bucks in and see it as good value. Instead all you guys will get is the fucking tech demo. And it's even more censored for some retarded reason. Yeah, don't buy this shit, pirate it at most. Also intense sex with both lolis up there to knock them up
>>1675845 Is anyone really surprised? Pretty much every "re release" gets censored in some way, shape, or form. If you want to enjoy these games, just emulate them. This industry doesn’t deserve your time or money.
>>1675845 I lack the supercomputer required to emulate this (assuming that's what this is as you sure as hell didn't elaborate), but I thank you on behalf of those that can.
>>1675845 Thanks anon. Do you happen to have the jp version as well? As in, japanese text/interface.


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