My expectations:
>GTA VI release date announced
>open beta multiplayer demo released a few months before
>it's wacky shit with elongated necks phasing through ceilings, but normalfags gonna normalfag and there isn't any overt tranny propaganda so it could be worse
>GTA VI launches as a PS5/XSeX exclusive a week before the PS6
>sells 6 million copies within 24hours
>framerates dip into the 20s often during regular gameplay
>fake frames cause motion sickness
>even worse ragdoll AI than V
>half-baked gameplay features on the level of pajeet AI-written Lua scripts everywhere with no thought for balance or fun, primarily meant to BTFO dumb gamergaters who said the game would have less features than V or SA
>multiplayer mostly works and runs better than singleplayer due to the reduced pedestrian density
>phone companion app has a fully-fledged Princess Robot Bubblegum gacha that can unlock shit in the online mode, though of course it's culturally adjusted for modern audiences in spite of ex-Nexon devs working on it
>first few weeks are rife with occasional bugs, absolutely rabid shilling on every corner of the Interwebs, incest memes, Amazon FireTV personalized ads alerting you to GTA VI multiplayer events and shitloads of easy money exploits using the hastily slapped together minigames
>things eventually calm down and the game improves somewhat with major bugfixes to shekel exploits in exchange for gameplay and balance adjustments that could be considered fun
>everything seems fine for a few months, but then the Blackrock-funded MDCU's latest brave and stunning ballbuster is a complete and utter box office bomb
>Blackrock wants more shekels to offset its loss.jpg and Rockstar has to comply lest they be Metoo'd etc.
>Devs have to hastily rape their recently released and warmly received first major multiplayer expansion into a near-unrecognizable state with many previously "free" features now having premium currency exclusive upgrades which are now practically required to beat any of the new heists
>/vig/ autists devise obscenely complicated soccer team sized exploits going as far even as manipulating server RNG thanks to another recent Intel vulnerability, only to be met with gimped rewards for successful heists and missions across the board due to all the rampant cheating that doesn't trip the anti-cheat and is rarely banned due to being necessary to get past the tutorial missions
>the PC port releases in a moderately dysfunctional state due to publisher and investor pressure, hackers tear it open within milliseconds much to the chagrin of Denuvo
>profits decline with fewer players than expected, some players try to go back to V only to find it overrun by ERP AI bots discussing Vaporeon positions endlessly while mining Shitcoin via ACE exploits right on the server's management engines
>ex-Nexon subcontractors convince management to spin off the PRB gacha into its own thing to keep the shekels flowing
>this is successful and while nowhere near blarch numbers it pulls enough normalfags with a Funko Pop Fortnite crossover to temporarily ward off hungry investors
>things seem to be improving again but then the IRS under Elon's orders unveils a major money laundering and tax evasion scheme involving USAID, Lockheed Martin, Microsoft, Take-Two, Zoey Quinn, Chris Roberts, Narendra Modi and the North Korean royal family to the tune of 6 gorillion IMF cheques
>the legal costs and loss of investor confidence due to unrelated major worldwide market failures cause an impromptu restructuring of Take-Two and its assets, with the first casualty being the Koreans and other moderately competent individuals keeping GTA VI functionally afloat
>bugs resurface, update frequency and quality grinds to a halt, AI influencers pronounce the game dead
>butthurt Koreans silently move to various unofficial multiplayer mod projects that have since then sprung up only to be pursued by armed Colombian private investigators
>gacha game is shut down in order to save costs, ironic weeb whales and soytubers abandon the game as VI itself is nearing Star Citizen levels of playability with rumors of bricked PS5s and the PS6 port being delayed again and again, income tanks as it was the gacha that was pulling in the shekels and not the main game with its recent Christopher Street Day expansion, 75% of the game's remaining "developers" cannot speak English and cheaters abuse the support AI bot to help them find new exploits
>Megalians flown in to deal with the renegade Korean devs abscond with supple Negroes upon arriving in the US, Colombian mercenaries are thus ordered to deal with the unlicensed multiplayer mod developers by force
>they try to gun down a developer in a Korean 'hood only to accidentally confuse him with a CCP agent posing as a Triad member on his way to deliver sacred Fentanyl incense to the local disadvantaged African-American community as a diplomatic gesture
>in the ensuing LA riots a legal firm representing Take-Two is firebombed via drone by an unknown party, killing a Jewish employee
>Dup reaffirms his continued unwavering support for Israel and orders a crackdown on evil violent video games to make America great again