I'm done with all the missions too. I don't give a single fuck about the title or the second stage of this shit, fuck the duelist cup.
At least my last duel was funny, i know i'll sound like a huge faggot seeing as i'm playing tenpai, but the brandonsissy i just faced didn't know how to pilot his deck.
>ends in mirrorjade, lubellion, regained, banishment and a set card
>my hand has genroku, engage, afterburners, widow anchor and ultimate slayer
>i draw upstart goblin
>ultimate slayer sends garura
>he chains banishment, fuses LADDL
>mirrorjade gets spun, garura resolves
>HE CHAINS REGAINED TO IT
>his own LADDL chains to regained, negates it (i had enough stuff to deal with all his cards, but thanks i guess), i draw super poly
>upstart, LADDL chains to it but i was expecting it (thank fuck this guy and apollousa are once per chain), so i chain widow anchor
>i draw raigeki, he chains droll on resolution
>lol
>pop his dragon with afterburners, then pop his set card (called by)
>normal summon genroku
>before i even try to go to BP, he consneeds
Made it from DL5 to DL19 in iirc 4 days? I don't bother with the events until all the missions get added.
This is what i used, blind second tenpai sky striker is better than full handtrap (you simply can't stop snake-eye fiendsmith azamina millennium) or even a mix of both.
-9 tenpai names are enough, but feel free to toss another genroku or dora dora.
-Striker dragon seems like a waste of a slot since i'm not running s:p, but more than once i got stopped by a handtrap after baiting out several of them and cleaning my opponent's board, so i had to get rid of my dragon to hold my own with the widow anchors and droplets i had, that or just keep drawing with engage hoping to get a chundra/summoning/kaimen.
-ZEKE is the better form of removal IMO since it can be used to get rid of a massive monster (or just one immune to destruction), then you can swing with your dragons. It doesn't get rid of shit like skill drain, but i have exactly 5 cards for that job (technically 9, since both TTT's count).
-Super poly almost never came up, the few times it did i just wasn't running the right target (fuse baronne/diabellze + silvia into st azamina, crash into desirae) or the opponent had more than enough disruptions to fuck me over (blue-eyes), so feel free to cut it to 2 in favor of another genroku/widow anchor/slayer/TTT.
-Yes, you do need this much draw power, it baits handtraps and serves as fodder for droplet.
-Thrust is "add the out: the card", so i'd consider running it at 3.
-Talent should never be used to draw, if the opponent lets your cantrips resolve and holds onto his cards, they're most likely handtraps meant for a tenpai name, so rip them. Stealing boss monsters is also super funny, the only dude that experienced this and didn't concede right after was a centur-ion enjoyer who let me smash his face in with his own chaos angel.
-You're probably not gonna run into many xyz decks, but when you do you'll be glad you have mereologic, this and samurai destroyer annihilate yubel.
-Princess absolutely never came up, but you absolutely do need her, you'll be kicking yourself if she ever does come up and you don't have her.
All in all it was a miserable experience, people get super sweaty in the last few days and the top 3 decks are insufferable, but i was going to play the 50 games regardless, so i don't regret not ranking up to DL19 in the first day.