>>1218391
>As title suggests do any of you know of any games like FTL?
Void War, available on itch.io RIGHT NOW as a playable alpha/beta for $15(USD), or very soon (TM) on Steam as a complete game with an increased price. The developers intend to let the pre-release purchase on itch.io be transferable to steam. Steam also has a playable demo right now, and i will summarize the game play as this:
If you told Games Workshop to create WarHammer40k game in the style of FTL and actually do a competent job at it by 1:1 copy what works and then add more fun explosions and body-parts on top of it.
Changes compared to FTL include:
- a very large permanent crew on your ship (the UI includes a scroll bar and reorganization by click-and-drag icons) compared to what FTL allows
- equipment! weapon, armor, tool, and spell slots for all permanent crew, depending on crew type (ex: the "machine slave" crew only use the tool slot, but the "legally-distinct-space-marines" can use the weapon and armor slots.)
- spell casters that can produce utility or hostile effects on either your or the enemy ship, which meshes well with ship modules or equipment to create interesting concepts for ship builds
- Shields are nerfed, and this works both ways for you and the enemy. and the developers know it, and have used it accordingly.
- temporary summons, including special ship components (FTL's cloning bay) that can create infinite temporary crew of different types automatically, both defensively and offensively.
- teleportation exists, as well as boarding sleds that shoots loaded crew at the enemy ship (that can have a ship module to create effects on impact) and summoner spellcasting that bypasses shields, and ship weapons that force abductions of enemy crew and basically the game wants you to drive closer so you can hit them with your fists.
- the massively grindy and gamey proficiency/skill bonuses of FTL are gone; all crew are expendable except the captain (you) and you'll not need to exploit enemy ai to grind stats
- the impetus to crew-kill EVERY enemy ship is gone! the ships that have actual bonus resources have moved that bonus into a locked vault object on board, which means IF you can board the ship, you can loot the vault for treasure and then either continue the fight for the full benefit or evac and leave with partial gains.
- developers have promised actual modding capability so expect a lot of crazy shit from the community, assuming you want to deal with potential discord trannies until the steam workshop is setup.