>>1233776
>How much more content is there?
After that part you mentioned there's the rest of season 2, which takes place on an additional much larger map, and then there's the Season 3 area which is massive but you can't really visit it now unless you ask a high LV player to take you there, but it is there though there's not much to do there except for killing stuff, however only Season 1 and Season 2 storylines have been restored so far.
>How were the new classes they added after?
Spirit Lancer and High Scepter, Spirit Lancer is pretty fun, one of my favorite vocations, it's a green vocation but you still deal pretty decent and damage and is overall satisfying to play, arguably the more enjoyable green vocation.
High Scepter is really strong and versatile but gets boring fast because it lacks skill variety, sadly it was released pretty late and the game was shutdown shortly after so it got the least amount of content, it's still perfectly functional.
>>1233822
This game is pretty solo-friendly, though with some of the systems that have been recently restored you might have a harder time, but still, if you don't mind doing a little extra grinding for your pawns' gear, you can do like 90% of the game completely solo, you can have up to 3 pawns of your own.
>>1234941
It does suck, but at least the amount of stuff you have to kill was reduced by more than half for every single skill and augment (on Dogma Rising at least) and if you're starting from the beginning, most of the stuff you're tasked to kill you'll just find during normal exploration and main story quests, so it's not really that bad.
In my case it's a bit worse because I'm at the endgame, but had to go back to kill basic mobs to essentially catch up back to where I was, still, it's more manageable now that the requirements were significantly reduced.