>>1554397
There's definitely personal preference involved. I like how Blue Archive normally doesn't lock off event content, so when they did add timegates to the Hina event it being packed into a couple days for the main story and then doing Curtain Call after that worked well to me. I think I'd have way fewer complaints if they doubled the pace here so all the content unlocked over a week or something instead, because any time I get into the flow I get booted out. On the rerun of this I'll probably wait until the last day to run through it all with no gaps and see if it's a better experience that way then.
>>1554398
You're not wrong that the Hina one was more directionless but I didn't super mind it since the opportunity to run around the academies is so novel. You're right that the content itself feels superior but the timegating is handled so much worse. I didn't super mind a couple of busywork tasks since it meant getting to interact with everything for a bit longer.
>>1554402
I would rather a well-paced story be told in a reasonable amount of time and be satisfied for the following week afterwards. I'm usually pretty happy with reading the usual event stories on the first day, afterwords the next, and then coasting for the following week. We have to fight Geburah next week anyways, that's plenty of future time spent.
>>1554405
The rerun removed some of the magic to it but I feel like you'd run into the same thing but worse on a rerun of this since each day has so little to do and the main appeal is the narrative, so if you're skipping through it there's nothing left all the same.
>>1554409
This was part of my complaints, the interaction amount got toned way down and there isn't something like the daily Hina bed animations either. I know there are more to come on future days but I've only seen one or two ahead of time that I haven't already touched.
>>1554447
Those garbage cans gave me credits, man. I know what you mean though.