>>1960054
>this is made to be an entry tier PC for consolefags
That might be an erroneous assumption. If they were targeting consolefags, then making them sign up for a Steam Account just to be able to purchase it would be a huge barrier to entry. It seems simple to anyone with half a brain cell to spare, but these are consolefags - it's going to be a bunch of extra steps beyond just going to a store and buying a thing - then setting up the account later. 90% of making a sale is just getting people in your store to begin with, so the process should be as retardedly simple as humanly possible. And so far as I know, Valve has zero plans to sell these things either at retail or through third party online vendors. Also, most consolefags already exist outside of Steam's ecosystem - so it would make more sense for them to subsidize them through game sales if that was who they were targeting - new people who still have an entire library to build up.
I think Steam's target audience isn't consolefags at all - but Steam Deck owners who want something a bit more powerful to put under their TVs instead of just a video-out dock, as well as people who are still trying to game on GTX1650/RX580's and below - who make up the bulk of their userbase. Since those are already existing customers who have established libraries, and obviously don't care enough to keep up with the latest gAAAy games - their earnings potential from new game sales is limited, making subsidizing them a retarded move.
Marketing it (and streamlining the OS) to be more console like is sending mixed messages, I think - but remember that they're targeting potato users, not power users, so we're talking people who are PC users - but too stupid, too poor, or too uninterested in desk gaming to build their own machine to a decent spec. So it's more a nod to them, rather than to PS5 or Xbox fags.
Makes sense looking at the specs too - since it's entirely unimpressive for a "console" competitor - but for a potato baker, it's a nice upgrade for probably less than they spent on their collage laptop back in 2013.
There's a good chunk of that which is also intended to being geared towards being a side-kick for the Steam Frame. Specs are still a bit anemic for a headset with those kinds of panels though, old as they are. I still run into games I can't max out settings or resolution on with my old Reverb G2 even with my 4070. Though for the most part, VR games TEND to primarily be developed for headsets like Meta Quest which are dogshit graphically anyhow. It won't take much to out-compete them, even with their next-gen headsets on the horizon. I'd be willing to bet that they're planning to raise their prices per unit to a healthy profit margin, but primarily so that they can sell them in bundles for near cost. Maybe sell a whole suite of all four devices for $1500-$1800, and if you already bought a Steam Deck - it would still apply to your discount, sort of how like how they factor games and DLC you already "own" into game bundles.