>>2086834
I've finished them all but Portrait of Ruin, as it's double character gimmick doesn't apeal to me as it kills immersion and atmosphere for me, same reason I probably won't play the next Bloodstained game, that and no clear improvement on the art design.
Portrait also doesn't have a big open ended castle I believe and it's more streamlined instanced levels, same with Order of Ecclesia unfortunately, I expected Draculas Castle on that last game to be much more open compared to the streamlined levels it had, but no, just a bunch of corridors with some teleports, just sad.
I might finish Portrait just to finish the whole handheld collection, plus Charlotte is cute.
I'd rank them
Aria of Sorrow > Dawn of Sorrow > Harmony of Dissonance > Order of Ecclesia > Circle of the Moon
>Aria and Sorrow
Are top tier, tons of weapons and items to fuck around with, and half aren't useless like in SoTN, big open Castle that gradually opens up, Monster Collection minigame inserted into the RPG mechanics. The only things that really bring the games down is that the Luck stat is completely broken in both games and raising that stat means fuckall in terms of drop rates and criticals, and while that's fine in Aria, it completely breaks Dawn of Sorrow as you upgrade weapons with Souls and your build will be anemic if yoh don't use them to upgrade your weapons, so your options are to either grind for hours or put up with stupidly tanky enemies from the mid game to the endgame where the Shop Owner sells you some decent goods.
Thankfully there's a romhack for both games that fixes that
If you like dungeon crawling Action RPGs, you should absolutely play these.
>Harmony of Dissonance
No weapons besides your whip and subweapons but you do get spells and improvements to your whip.
From the get go most of the castle is explorable and the game will not fucking hold your hand, you will get lost, you will backtrack, you will love this game, you will hate this game, in subsequent playtroughs only the love remains.
Best thing to do on your first run is to pay attention to where you're being sent and keep playing linearly until you get the keys that open up the castle, else you will find a fuckton of dead ends and will backtrack like crazy.
I 200% this game
yes, 200% and I don't regret it, thougt some of the music is busted.
>Order of Ecclesia
It's an instanced level based game but with the RPG mechanics, the combat is fantastic letting you dual wield weapons including faster attacks if you hit the right rhythm, shit is hard way harder than previous Igavania games and will make you use the right weaknesses on enemies way more than other games, there's a hub with likeable characters that give you quests, Shanoa a cute, and yet all of it is brought down by it's instanced level design which just makes you want the seamless Castle back. The levels are big enough for exploration and have sidepaths and tons of secrets, but it's just not enough, 2 levels are even a shitty boring straight line.
I have no idea why they did this, storage limitations maybe? But it brings down a 10/10 to a 7/10.
Play Bloodstained Ritual of the Night if you haven't instead, Miriam isn't as cute as Shanoa and neither the 3D or the art design come close to as good as the Castlevania sprites, but it takes a lot of inspiration from Aria/Dawn/Order and it's a fantastic time.
>Circle of the Moon
There was an attempt, whip only with upgradss based on enemy drops, big open castle, lots of broken all secrets, and yet all you will find is HP/Mana upgrades while going up, all you do in this game is go up, get staggered, fall down and go back up again while struggling with some really shit jumping controls, the double tap to run is cool, bit the level design and the jumping are fucking terrible.
Your average jump height is extremely high and you can barely control it, whole the levels either make you go up or put you in a corridor where you can't even jump to avoid enemies because the ceiling is too low for your fuckhuge jump height.
It's a noble blind step into the handheld market, but it's just not very good.